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CSspv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
CubismLive2DExtractor
Fix moc3 export
2024-04-01 00:21:51 +03:00
FMOD Studio API
Add AssetStudioCLI project
2023-03-07 06:52:33 +03:00
Smolv
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
Unity.CecilTools
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
Unity.SerializationLogic
clean up TypeDefinitionConverter code
2021-06-26 13:16:12 +08:00
AssemblyLoader.cs
AssemblyLoader fix ( #6 )
2023-09-08 06:18:41 +03:00
AssetStudioUtility.csproj
Update dependencies
2024-04-25 01:23:34 +03:00
AudioClipConverter.cs
Improve support for some older Unity versions (<3.0)
2024-10-05 02:17:16 +03:00
ImageExtensions.cs
[GUI] Improve memory usage of image previews
2023-03-14 04:10:48 +03:00
ImageFormat.cs
Add image export in WebP format
2022-11-22 03:33:47 +03:00
ModelConverter.cs
Merge branch 'pr/40' into AssetStudioMod
2024-09-04 01:15:22 +03:00
ModelExporter.cs
Add an option to export all UVs as diffuse maps.
2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs
Improve SerializedFile reading.
2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs
Refactor MonoBehaviour reading
2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
ShaderConverter.cs
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
SpirVShaderConverter.cs
implemented SPIR-V shader export
2020-08-12 22:11:26 +08:00
SpriteHelper.cs
Update dependencies
2023-12-16 04:16:36 +03:00
Texture2DConverter.cs
Optimize memory consumption of swizzled textures
2024-04-02 00:40:24 +03:00
Texture2DExtensions.cs
Add support for swizzled Switch textures
2024-03-09 02:35:23 +03:00
Texture2DSwitchDeswizzler.cs
Optimize memory consumption of swizzled textures
2024-04-02 00:40:24 +03:00
TypeDefinitionConverter.cs
Fix type conversion bug
2022-11-17 04:29:55 +03:00