AssetStudio/AssetStudioUtility
2022-12-10 20:23:45 +03:00
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CSspv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
FMOD Studio API Replace C++/CLI components with P/Invoke components (#562) 2020-08-06 10:35:50 +08:00
Smolv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Unity.CecilTools clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
Unity.SerializationLogic clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
AssemblyLoader.cs Fix AssemblyLoading bug 2021-10-07 13:36:03 -07:00
AssetStudioUtility.csproj Update projects and dependencies 2022-12-10 20:23:45 +03:00
AudioClipConverter.cs update enum 2022-11-17 04:31:30 +03:00
ImageExtensions.cs Add image export in WebP format 2022-11-22 03:33:47 +03:00
ImageFormat.cs Add image export in WebP format 2022-11-22 03:33:47 +03:00
ModelConverter.cs Fixed #962 2022-11-17 04:31:16 +03:00
ModelExporter.cs Add an option to export all UVs as diffuse maps. 2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs Improve SerializedFile reading. 2021-05-28 22:23:07 +08:00
MyAssemblyResolver.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
ShaderConverter.cs update enum 2022-11-17 04:31:30 +03:00
SpirVShaderConverter.cs implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
SpriteHelper.cs Add support for sprites with alpha mask 2022-11-21 01:59:16 +03:00
Texture2DConverter.cs Fix and improve Texture2D convert 2022-11-17 04:22:14 +03:00
Texture2DExtensions.cs Return to ImageSharp 2022-11-17 03:59:59 +03:00
TypeDefinitionConverter.cs Fix type conversion bug 2022-11-17 04:29:55 +03:00