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18 lines
365 B
C#
18 lines
365 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace AssetStudio
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{
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public abstract class Component : EditorExtension
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{
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public PPtr m_GameObject;
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protected Component(AssetPreloadData preloadData) : base(preloadData)
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{
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m_GameObject = sourceFile.ReadPPtr();
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}
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}
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}
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