mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-06-03 00:58:13 -04:00
554 lines
20 KiB
C#
554 lines
20 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using SharpDX;
|
|
|
|
namespace AssetStudio
|
|
{
|
|
public class HumanPoseMask
|
|
{
|
|
public uint word0 { get; set; }
|
|
public uint word1 { get; set; }
|
|
public uint word2 { get; set; }
|
|
|
|
public HumanPoseMask(EndianBinaryReader reader, int[] version)
|
|
{
|
|
word0 = reader.ReadUInt32();
|
|
word1 = reader.ReadUInt32();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
word2 = reader.ReadUInt32();
|
|
}
|
|
}
|
|
}
|
|
|
|
public class SkeletonMaskElement
|
|
{
|
|
public uint m_PathHash { get; set; }
|
|
public float m_Weight { get; set; }
|
|
|
|
public SkeletonMaskElement(EndianBinaryReader reader)
|
|
{
|
|
m_PathHash = reader.ReadUInt32();
|
|
m_Weight = reader.ReadSingle();
|
|
}
|
|
}
|
|
|
|
public class SkeletonMask
|
|
{
|
|
public SkeletonMaskElement[] m_Data { get; set; }
|
|
|
|
public SkeletonMask(EndianBinaryReader reader)
|
|
{
|
|
int numElements = reader.ReadInt32();
|
|
m_Data = new SkeletonMaskElement[numElements];
|
|
for (int i = 0; i < numElements; i++)
|
|
{
|
|
m_Data[i] = new SkeletonMaskElement(reader);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class LayerConstant
|
|
{
|
|
public uint m_StateMachineIndex { get; set; }
|
|
public uint m_StateMachineMotionSetIndex { get; set; }
|
|
public HumanPoseMask m_BodyMask { get; set; }
|
|
public SkeletonMask m_SkeletonMask { get; set; }
|
|
public uint m_Binding { get; set; }
|
|
public int m_LayerBlendingMode { get; set; }
|
|
public float m_DefaultWeight { get; set; }
|
|
public bool m_IKPass { get; set; }
|
|
public bool m_SyncedLayerAffectsTiming { get; set; }
|
|
|
|
public LayerConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
m_StateMachineIndex = reader.ReadUInt32();
|
|
m_StateMachineMotionSetIndex = reader.ReadUInt32();
|
|
m_BodyMask = new HumanPoseMask(reader, version);
|
|
m_SkeletonMask = new SkeletonMask(reader);
|
|
m_Binding = reader.ReadUInt32();
|
|
m_LayerBlendingMode = reader.ReadInt32();
|
|
m_DefaultWeight = reader.ReadSingle();
|
|
m_IKPass = reader.ReadBoolean();
|
|
m_SyncedLayerAffectsTiming = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class ConditionConstant
|
|
{
|
|
public uint m_ConditionMode { get; set; }
|
|
public uint m_EventID { get; set; }
|
|
public float m_EventThreshold { get; set; }
|
|
public float m_ExitTime { get; set; }
|
|
|
|
public ConditionConstant(EndianBinaryReader reader)
|
|
{
|
|
m_ConditionMode = reader.ReadUInt32();
|
|
m_EventID = reader.ReadUInt32();
|
|
m_EventThreshold = reader.ReadSingle();
|
|
m_ExitTime = reader.ReadSingle();
|
|
}
|
|
}
|
|
|
|
public class TransitionConstant
|
|
{
|
|
public ConditionConstant[] m_ConditionConstantArray { get; set; }
|
|
public uint m_DestinationState { get; set; }
|
|
public uint m_FullPathID { get; set; }
|
|
public uint m_ID { get; set; }
|
|
public uint m_UserID { get; set; }
|
|
public float m_TransitionDuration { get; set; }
|
|
public float m_TransitionOffset { get; set; }
|
|
public float m_ExitTime { get; set; }
|
|
public bool m_HasExitTime { get; set; }
|
|
public bool m_HasFixedDuration { get; set; }
|
|
public int m_InterruptionSource { get; set; }
|
|
public bool m_OrderedInterruption { get; set; }
|
|
public bool m_Atomic { get; set; }
|
|
public bool m_CanTransitionToSelf { get; set; }
|
|
|
|
public TransitionConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
int numConditions = reader.ReadInt32();
|
|
m_ConditionConstantArray = new ConditionConstant[numConditions];
|
|
for (int i = 0; i < numConditions; i++)
|
|
{
|
|
m_ConditionConstantArray[i] = new ConditionConstant(reader);
|
|
}
|
|
|
|
m_DestinationState = reader.ReadUInt32();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_FullPathID = reader.ReadUInt32();
|
|
}
|
|
|
|
m_ID = reader.ReadUInt32();
|
|
m_UserID = reader.ReadUInt32();
|
|
m_TransitionDuration = reader.ReadSingle();
|
|
m_TransitionOffset = reader.ReadSingle();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_ExitTime = reader.ReadSingle();
|
|
m_HasExitTime = reader.ReadBoolean();
|
|
m_HasFixedDuration = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
m_InterruptionSource = reader.ReadInt32();
|
|
m_OrderedInterruption = reader.ReadBoolean();
|
|
}
|
|
else
|
|
{
|
|
m_Atomic = reader.ReadBoolean();
|
|
}
|
|
|
|
m_CanTransitionToSelf = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class LeafInfoConstant
|
|
{
|
|
public uint[] m_IDArray { get; set; }
|
|
public uint m_IndexOffset { get; set; }
|
|
|
|
public LeafInfoConstant(EndianBinaryReader reader)
|
|
{
|
|
m_IDArray = reader.ReadUInt32Array(reader.ReadInt32());
|
|
m_IndexOffset = reader.ReadUInt32();
|
|
}
|
|
}
|
|
|
|
public class MotionNeighborList
|
|
{
|
|
public uint[] m_NeighborArray { get; set; }
|
|
|
|
public MotionNeighborList(EndianBinaryReader reader)
|
|
{
|
|
m_NeighborArray = reader.ReadUInt32Array(reader.ReadInt32());
|
|
}
|
|
}
|
|
|
|
public class Blend2dDataConstant
|
|
{
|
|
public Vector2[] m_ChildPositionArray { get; set; }
|
|
public float[] m_ChildMagnitudeArray { get; set; }
|
|
public Vector2[] m_ChildPairVectorArray { get; set; }
|
|
public float[] m_ChildPairAvgMagInvArray { get; set; }
|
|
public MotionNeighborList[] m_ChildNeighborListArray { get; set; }
|
|
|
|
public Blend2dDataConstant(EndianBinaryReader reader)
|
|
{
|
|
m_ChildPositionArray = reader.ReadVector2Array(reader.ReadInt32());
|
|
m_ChildMagnitudeArray = reader.ReadSingleArray(reader.ReadInt32());
|
|
m_ChildPairVectorArray = reader.ReadVector2Array(reader.ReadInt32());
|
|
m_ChildPairAvgMagInvArray = reader.ReadSingleArray(reader.ReadInt32());
|
|
|
|
int numNeighbours = reader.ReadInt32();
|
|
m_ChildNeighborListArray = new MotionNeighborList[numNeighbours];
|
|
for (int i = 0; i < numNeighbours; i++)
|
|
{
|
|
m_ChildNeighborListArray[i] = new MotionNeighborList(reader);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class Blend1dDataConstant // wrong labeled
|
|
{
|
|
public float[] m_ChildThresholdArray { get; set; }
|
|
|
|
public Blend1dDataConstant(EndianBinaryReader reader)
|
|
{
|
|
m_ChildThresholdArray = reader.ReadSingleArray(reader.ReadInt32());
|
|
}
|
|
}
|
|
|
|
public class BlendDirectDataConstant
|
|
{
|
|
public uint[] m_ChildBlendEventIDArray { get; set; }
|
|
public bool m_NormalizedBlendValues { get; set; }
|
|
|
|
public BlendDirectDataConstant(EndianBinaryReader reader)
|
|
{
|
|
m_ChildBlendEventIDArray = reader.ReadUInt32Array(reader.ReadInt32());
|
|
m_NormalizedBlendValues = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class BlendTreeNodeConstant
|
|
{
|
|
public uint m_BlendType { get; set; }
|
|
public uint m_BlendEventID { get; set; }
|
|
public uint m_BlendEventYID { get; set; }
|
|
public uint[] m_ChildIndices { get; set; }
|
|
public Blend1dDataConstant m_Blend1dData { get; set; }
|
|
public Blend2dDataConstant m_Blend2dData { get; set; }
|
|
public BlendDirectDataConstant m_BlendDirectData { get; set; }
|
|
public uint m_ClipID { get; set; }
|
|
public uint m_ClipIndex { get; set; }
|
|
public float m_Duration { get; set; }
|
|
public float m_CycleOffset { get; set; }
|
|
public bool m_Mirror { get; set; }
|
|
|
|
public BlendTreeNodeConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
m_BlendType = reader.ReadUInt32();
|
|
m_BlendEventID = reader.ReadUInt32();
|
|
m_BlendEventYID = reader.ReadUInt32();
|
|
m_ChildIndices = reader.ReadUInt32Array(reader.ReadInt32());
|
|
m_Blend1dData = new Blend1dDataConstant(reader);
|
|
m_Blend2dData = new Blend2dDataConstant(reader);
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_BlendDirectData = new BlendDirectDataConstant(reader);
|
|
}
|
|
|
|
m_ClipID = reader.ReadUInt32();
|
|
if (version[0] < 5) //5.0 down
|
|
{
|
|
m_ClipIndex = reader.ReadUInt32();
|
|
}
|
|
|
|
m_Duration = reader.ReadSingle();
|
|
m_CycleOffset = reader.ReadSingle();
|
|
m_Mirror = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class BlendTreeConstant
|
|
{
|
|
public BlendTreeNodeConstant[] m_NodeArray { get; set; }
|
|
|
|
public BlendTreeConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
int numNodes = reader.ReadInt32();
|
|
m_NodeArray = new BlendTreeNodeConstant[numNodes];
|
|
for (int i = 0; i < numNodes; i++)
|
|
{
|
|
m_NodeArray[i] = new BlendTreeNodeConstant(reader, version);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
public class StateConstant
|
|
{
|
|
public TransitionConstant[] m_TransitionConstantArray { get; set; }
|
|
public int[] m_BlendTreeConstantIndexArray { get; set; }
|
|
public LeafInfoConstant[] m_LeafInfoArray { get; set; }
|
|
public BlendTreeConstant[] m_BlendTreeConstantArray { get; set; }
|
|
public uint m_NameID { get; set; }
|
|
public uint m_PathID { get; set; }
|
|
public uint m_FullPathID { get; set; }
|
|
public uint m_TagID { get; set; }
|
|
public uint m_SpeedParamID { get; set; }
|
|
public uint m_MirrorParamID { get; set; }
|
|
public uint m_CycleOffsetParamID { get; set; }
|
|
public float m_Speed { get; set; }
|
|
public float m_CycleOffset { get; set; }
|
|
public bool m_IKOnFeet { get; set; }
|
|
public bool m_WriteDefaultValues { get; set; }
|
|
public bool m_Loop { get; set; }
|
|
public bool m_Mirror { get; set; }
|
|
|
|
public StateConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
int numTransistions = reader.ReadInt32();
|
|
m_TransitionConstantArray = new TransitionConstant[numTransistions];
|
|
for (int i = 0; i < numTransistions; i++)
|
|
{
|
|
m_TransitionConstantArray[i] = new TransitionConstant(reader, version);
|
|
}
|
|
|
|
int numBlendIndices = reader.ReadInt32();
|
|
m_BlendTreeConstantIndexArray = new int[numBlendIndices];
|
|
for (int i = 0; i < numBlendIndices; i++)
|
|
{
|
|
m_BlendTreeConstantIndexArray[i] = reader.ReadInt32();
|
|
}
|
|
|
|
if (version[0] < 5) //5.0 down
|
|
{
|
|
int numInfos = reader.ReadInt32();
|
|
m_LeafInfoArray = new LeafInfoConstant[numInfos];
|
|
for (int i = 0; i < numInfos; i++)
|
|
{
|
|
m_LeafInfoArray[i] = new LeafInfoConstant(reader);
|
|
}
|
|
}
|
|
|
|
int numBlends = reader.ReadInt32();
|
|
m_BlendTreeConstantArray = new BlendTreeConstant[numBlends];
|
|
for (int i = 0; i < numBlends; i++)
|
|
{
|
|
m_BlendTreeConstantArray[i] = new BlendTreeConstant(reader, version);
|
|
}
|
|
|
|
m_NameID = reader.ReadUInt32();
|
|
m_PathID = reader.ReadUInt32();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_FullPathID = reader.ReadUInt32();
|
|
}
|
|
|
|
m_TagID = reader.ReadUInt32();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_SpeedParamID = reader.ReadUInt32();
|
|
m_MirrorParamID = reader.ReadUInt32();
|
|
m_CycleOffsetParamID = reader.ReadUInt32();
|
|
}
|
|
|
|
if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up
|
|
{
|
|
var m_TimeParamID = reader.ReadUInt32();
|
|
}
|
|
|
|
m_Speed = reader.ReadSingle();
|
|
m_CycleOffset = reader.ReadSingle();
|
|
m_IKOnFeet = reader.ReadBoolean();
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
m_WriteDefaultValues = reader.ReadBoolean();
|
|
}
|
|
|
|
m_Loop = reader.ReadBoolean();
|
|
m_Mirror = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class SelectorTransitionConstant
|
|
{
|
|
public uint m_Destination { get; set; }
|
|
public ConditionConstant[] m_ConditionConstantArray { get; set; }
|
|
|
|
public SelectorTransitionConstant(EndianBinaryReader reader)
|
|
{
|
|
m_Destination = reader.ReadUInt32();
|
|
|
|
int numConditions = reader.ReadInt32();
|
|
m_ConditionConstantArray = new ConditionConstant[numConditions];
|
|
for (int i = 0; i < numConditions; i++)
|
|
{
|
|
m_ConditionConstantArray[i] = new ConditionConstant(reader);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class SelectorStateConstant
|
|
{
|
|
public SelectorTransitionConstant[] m_TransitionConstantArray { get; set; }
|
|
public uint m_FullPathID { get; set; }
|
|
public bool m_isEntry { get; set; }
|
|
|
|
public SelectorStateConstant(EndianBinaryReader reader)
|
|
{
|
|
int numTransitions = reader.ReadInt32();
|
|
m_TransitionConstantArray = new SelectorTransitionConstant[numTransitions];
|
|
for (int i = 0; i < numTransitions; i++)
|
|
{
|
|
m_TransitionConstantArray[i] = new SelectorTransitionConstant(reader);
|
|
}
|
|
|
|
m_FullPathID = reader.ReadUInt32();
|
|
m_isEntry = reader.ReadBoolean();
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
|
|
public class StateMachineConstant
|
|
{
|
|
public StateConstant[] m_StateConstantArray { get; set; }
|
|
public TransitionConstant[] m_AnyStateTransitionConstantArray { get; set; }
|
|
public SelectorStateConstant[] m_SelectorStateConstantArray { get; set; }
|
|
public uint m_DefaultState { get; set; }
|
|
public uint m_MotionSetCount { get; set; }
|
|
|
|
public StateMachineConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
int numStates = reader.ReadInt32();
|
|
m_StateConstantArray = new StateConstant[numStates];
|
|
for (int i = 0; i < numStates; i++)
|
|
{
|
|
m_StateConstantArray[i] = new StateConstant(reader, version);
|
|
}
|
|
|
|
int numAnyStates = reader.ReadInt32();
|
|
m_AnyStateTransitionConstantArray = new TransitionConstant[numAnyStates];
|
|
for (int i = 0; i < numAnyStates; i++)
|
|
{
|
|
m_AnyStateTransitionConstantArray[i] = new TransitionConstant(reader, version);
|
|
}
|
|
|
|
if (version[0] >= 5) //5.0 and up
|
|
{
|
|
int numSelectors = reader.ReadInt32();
|
|
m_SelectorStateConstantArray = new SelectorStateConstant[numSelectors];
|
|
for (int i = 0; i < numSelectors; i++)
|
|
{
|
|
m_SelectorStateConstantArray[i] = new SelectorStateConstant(reader);
|
|
}
|
|
}
|
|
|
|
m_DefaultState = reader.ReadUInt32();
|
|
m_MotionSetCount = reader.ReadUInt32();
|
|
}
|
|
}
|
|
|
|
public class ValueArray
|
|
{
|
|
public bool[] m_BoolValues { get; set; }
|
|
public int[] m_IntValues { get; set; }
|
|
public float[] m_FloatValues { get; set; }
|
|
public object[] m_PositionValues { get; set; }
|
|
public Vector4[] m_QuaternionValues { get; set; }
|
|
public object[] m_ScaleValues { get; set; }
|
|
|
|
public ValueArray(EndianBinaryReader reader, int[] version)
|
|
{
|
|
if (version[0] < 5 || (version[0] == 5 && version[1] < 5)) //5.5 down
|
|
{
|
|
int numBools = reader.ReadInt32();
|
|
m_BoolValues = new bool[numBools];
|
|
for (int i = 0; i < numBools; i++)
|
|
{
|
|
m_BoolValues[i] = reader.ReadBoolean();
|
|
}
|
|
|
|
reader.AlignStream(4);
|
|
|
|
m_IntValues = reader.ReadInt32Array(reader.ReadInt32());
|
|
m_FloatValues = reader.ReadSingleArray(reader.ReadInt32());
|
|
}
|
|
|
|
int numPosValues = reader.ReadInt32();
|
|
m_PositionValues = new object[numPosValues];
|
|
for (int i = 0; i < numPosValues; i++)
|
|
{
|
|
m_PositionValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 and up
|
|
}
|
|
|
|
m_QuaternionValues = reader.ReadVector4Array(reader.ReadInt32());
|
|
|
|
int numScaleValues = reader.ReadInt32();
|
|
m_ScaleValues = new object[numScaleValues];
|
|
for (int i = 0; i < numScaleValues; i++)
|
|
{
|
|
m_ScaleValues[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? (object)reader.ReadVector3() : (object)reader.ReadVector4(); //5.4 adn up
|
|
}
|
|
|
|
if (version[0] > 5 || (version[0] == 5 && version[1] >= 5)) //5.5 and up
|
|
{
|
|
m_FloatValues = reader.ReadSingleArray(reader.ReadInt32());
|
|
m_IntValues = reader.ReadInt32Array(reader.ReadInt32());
|
|
|
|
int numBools = reader.ReadInt32();
|
|
m_BoolValues = new bool[numBools];
|
|
for (int i = 0; i < numBools; i++)
|
|
{
|
|
m_BoolValues[i] = reader.ReadBoolean();
|
|
}
|
|
|
|
reader.AlignStream(4);
|
|
}
|
|
}
|
|
}
|
|
|
|
public class ControllerConstant
|
|
{
|
|
public LayerConstant[] m_LayerArray { get; set; }
|
|
public StateMachineConstant[] m_StateMachineArray { get; set; }
|
|
public ValueArrayConstant m_Values { get; set; }
|
|
public ValueArray m_DefaultValues { get; set; }
|
|
|
|
public ControllerConstant(EndianBinaryReader reader, int[] version)
|
|
{
|
|
int numLayers = reader.ReadInt32();
|
|
m_LayerArray = new LayerConstant[numLayers];
|
|
for (int i = 0; i < numLayers; i++)
|
|
{
|
|
m_LayerArray[i] = new LayerConstant(reader, version);
|
|
}
|
|
|
|
int numStates = reader.ReadInt32();
|
|
m_StateMachineArray = new StateMachineConstant[numStates];
|
|
for (int i = 0; i < numStates; i++)
|
|
{
|
|
m_StateMachineArray[i] = new StateMachineConstant(reader, version);
|
|
}
|
|
|
|
m_Values = new ValueArrayConstant(reader, version);
|
|
m_DefaultValues = new ValueArray(reader, version);
|
|
}
|
|
}
|
|
|
|
public sealed class AnimatorController : NamedObject
|
|
{
|
|
public PPtr[] m_AnimationClips;
|
|
|
|
public AnimatorController(AssetPreloadData preloadData) : base(preloadData)
|
|
{
|
|
var m_ControllerSize = reader.ReadUInt32();
|
|
var m_Controller = new ControllerConstant(reader, version);
|
|
|
|
int tosSize = reader.ReadInt32();
|
|
var m_TOS = new List<KeyValuePair<uint, string>>(tosSize);
|
|
for (int i = 0; i < tosSize; i++)
|
|
{
|
|
m_TOS.Add(new KeyValuePair<uint, string>(reader.ReadUInt32(), reader.ReadAlignedString()));
|
|
}
|
|
|
|
int numClips = reader.ReadInt32();
|
|
m_AnimationClips = new PPtr[numClips];
|
|
for (int i = 0; i < numClips; i++)
|
|
{
|
|
m_AnimationClips[i] = sourceFile.ReadPPtr();
|
|
}
|
|
}
|
|
}
|
|
}
|