AssetStudio/AssetStudioUtility
2025-01-31 17:55:47 +03:00
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CSspv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
CubismLive2DExtractor A small refactoring for Live2D motion export 2025-01-23 18:18:47 +03:00
FMOD Studio API Add AssetStudioCLI project 2023-03-07 06:52:33 +03:00
Smolv implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
Unity.CecilTools clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
Unity.SerializationLogic clean up TypeDefinitionConverter code 2021-06-26 13:16:12 +08:00
AssemblyLoader.cs AssemblyLoader fix (#6) 2023-09-08 06:18:41 +03:00
AssetStudioUtility.csproj Update project files: add .NET 9 & update dependencies 2025-01-12 04:08:19 +03:00
AudioClipConverter.cs [GUI] AudioClip improvements 2025-01-20 13:07:25 +03:00
ImageExtensions.cs [GUI] Improve memory usage of image previews 2023-03-14 04:10:48 +03:00
ImageFormat.cs Add image export in WebP format 2022-11-22 03:33:47 +03:00
ModelConverter.cs Merge branch 'pr/40' into AssetStudioMod 2024-09-04 01:15:22 +03:00
ModelExporter.cs Add an option to export all UVs as diffuse maps. 2021-06-11 17:12:15 -06:00
MonoBehaviourConverter.cs Improve integration with Live2D assets 2025-01-12 04:08:19 +03:00
MyAssemblyResolver.cs Refactor MonoBehaviour reading 2020-08-14 00:02:59 +08:00
SerializedTypeHelper.cs Improve integration with Live2D assets 2025-01-12 04:08:19 +03:00
ShaderConverter.cs Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
SpirVShaderConverter.cs implemented SPIR-V shader export 2020-08-12 22:11:26 +08:00
SpriteHelper.cs Replace Math with MathF 2025-01-31 17:55:47 +03:00
Texture2DConverter.cs Replace Math with MathF 2025-01-31 17:55:47 +03:00
Texture2DExtensions.cs Add support for swizzled Switch textures 2024-03-09 02:35:23 +03:00
Texture2DSwitchDeswizzler.cs Optimize memory consumption of swizzled textures 2024-04-02 00:40:24 +03:00
TypeDefinitionConverter.cs Fix type conversion bug 2022-11-17 04:29:55 +03:00