mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-25 05:40:21 -04:00
267 lines
7.3 KiB
C#
267 lines
7.3 KiB
C#
using System;
|
|
using System.Runtime.InteropServices;
|
|
|
|
#if NETFRAMEWORK
|
|
using AssetStudio.PInvoke;
|
|
#endif
|
|
|
|
namespace Texture2DDecoder
|
|
{
|
|
public static unsafe partial class TextureDecoder
|
|
{
|
|
#if NETFRAMEWORK
|
|
static TextureDecoder()
|
|
{
|
|
DllLoader.PreloadDll(T2DDll.DllName);
|
|
}
|
|
#endif
|
|
|
|
public static bool DecodeDXT1(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeDXT1(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeDXT5(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeDXT5(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodePVRTC(byte[] data, int width, int height, byte[] image, bool is2bpp)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodePVRTC(pData, width, height, pImage, is2bpp);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeETC1(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeETC1(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeETC2(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeETC2(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeETC2A1(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeETC2A1(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeETC2A8(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeETC2A8(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeEACR(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeEACR(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeEACRSigned(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeEACRSigned(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeEACRG(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeEACRG(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeEACRGSigned(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeEACRGSigned(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeBC4(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeBC4(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeBC5(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeBC5(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeBC6(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeBC6(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeBC7(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeBC7(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeATCRGB4(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeATCRGB4(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeATCRGBA8(byte[] data, int width, int height, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeATCRGBA8(pData, width, height, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static bool DecodeASTC(byte[] data, int width, int height, int blockWidth, int blockHeight, byte[] image)
|
|
{
|
|
fixed (byte* pData = data)
|
|
{
|
|
fixed (byte* pImage = image)
|
|
{
|
|
return DecodeASTC(pData, width, height, blockWidth, blockHeight, pImage);
|
|
}
|
|
}
|
|
}
|
|
|
|
public static byte[] UnpackCrunch(byte[] data)
|
|
{
|
|
void* pBuffer;
|
|
uint bufferSize;
|
|
|
|
fixed (byte* pData = data)
|
|
{
|
|
UnpackCrunch(pData, (uint)data.Length, out pBuffer, out bufferSize);
|
|
}
|
|
|
|
if (pBuffer == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var result = new byte[bufferSize];
|
|
|
|
Marshal.Copy(new IntPtr(pBuffer), result, 0, (int)bufferSize);
|
|
|
|
DisposeBuffer(ref pBuffer);
|
|
|
|
return result;
|
|
}
|
|
|
|
public static byte[] UnpackUnityCrunch(byte[] data)
|
|
{
|
|
void* pBuffer;
|
|
uint bufferSize;
|
|
|
|
fixed (byte* pData = data)
|
|
{
|
|
UnpackUnityCrunch(pData, (uint)data.Length, out pBuffer, out bufferSize);
|
|
}
|
|
|
|
if (pBuffer == null)
|
|
{
|
|
return null;
|
|
}
|
|
|
|
var result = new byte[bufferSize];
|
|
|
|
Marshal.Copy(new IntPtr(pBuffer), result, 0, (int)bufferSize);
|
|
|
|
DisposeBuffer(ref pBuffer);
|
|
|
|
return result;
|
|
}
|
|
|
|
}
|
|
}
|