using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Unity_Studio { public class PlayerSettings { public string companyName = ""; public string productName = ""; public PlayerSettings(AssetPreloadData preloadData) { var sourceFile = preloadData.sourceFile; var a_Stream = preloadData.sourceFile.a_Stream; a_Stream.Position = preloadData.Offset; if (sourceFile.version[0] >= 3) { if (sourceFile.version[0] == 3 && sourceFile.version[1] < 2) { string AndroidLicensePublicKey = a_Stream.ReadAlignedString(a_Stream.ReadInt32()); } else { bool AndroidProfiler = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); } int defaultScreenOrientation = a_Stream.ReadInt32(); int targetDevice = a_Stream.ReadInt32(); if (sourceFile.version[0] < 5 || (sourceFile.version[0] == 5 && sourceFile.version[1] < 1)) { int targetGlesGraphics = a_Stream.ReadInt32(); } if ((sourceFile.version[0] == 5 && sourceFile.version[1] < 1) || (sourceFile.version[0] == 4 && sourceFile.version[1] == 6 && sourceFile.version[2] >= 3)) { int targetIOSGraphics = a_Stream.ReadInt32(); } if (sourceFile.version[0] == 5 && (sourceFile.version[1] > 2 || (sourceFile.version[1] == 2 && sourceFile.version[2] >= 1))) { bool useOnDemandResources = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); } if (sourceFile.version[0] == 5 && sourceFile.version[1] < 3) { int targetResolution = a_Stream.ReadInt32(); } if (sourceFile.version[0] == 3 && sourceFile.version[1] <= 1) { bool OverrideIPodMusic = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); } else if (sourceFile.version[0] == 3 && sourceFile.version[1] <= 4) { } else { int accelerometerFrequency = a_Stream.ReadInt32(); }//3.5.0 and up } //fail in Unity 5 beta companyName = a_Stream.ReadAlignedString(a_Stream.ReadInt32()); productName = a_Stream.ReadAlignedString(a_Stream.ReadInt32()); } } }