using AssetStudio; using AssetStudioCLI.Options; using Newtonsoft.Json; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace AssetStudioCLI { internal static class Exporter { public static bool ExportVideoClip(AssetItem item, string exportPath) { var m_VideoClip = (VideoClip)item.Asset; if (m_VideoClip.m_ExternalResources.m_Size > 0) { if (!TryExportFile(exportPath, item, Path.GetExtension(m_VideoClip.m_OriginalPath), out var exportFullPath)) return false; if (CLIOptions.o_logLevel.Value <= LoggerEvent.Debug) { var sb = new StringBuilder(); sb.AppendLine($"VideoClip format: {m_VideoClip.m_Format}"); sb.AppendLine($"VideoClip width: {m_VideoClip.Width}"); sb.AppendLine($"VideoClip height: {m_VideoClip.Height}"); sb.AppendLine($"VideoClip frame rate: {m_VideoClip.m_FrameRate:.0##}"); sb.AppendLine($"VideoClip split alpha: {m_VideoClip.m_HasSplitAlpha}"); Logger.Debug(sb.ToString()); } m_VideoClip.m_VideoData.WriteData(exportFullPath); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } return false; } public static bool ExportMovieTexture(AssetItem item, string exportPath) { var m_MovieTexture = (MovieTexture)item.Asset; if (!TryExportFile(exportPath, item, ".ogv", out var exportFullPath)) return false; File.WriteAllBytes(exportFullPath, m_MovieTexture.m_MovieData); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } public static bool ExportShader(AssetItem item, string exportPath) { if (!TryExportFile(exportPath, item, ".shader", out var exportFullPath)) return false; var m_Shader = (Shader)item.Asset; var str = m_Shader.Convert(); File.WriteAllText(exportFullPath, str); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } public static bool ExportTextAsset(AssetItem item, string exportPath) { var m_TextAsset = (TextAsset)item.Asset; var extension = ".txt"; var assetExtension = Path.GetExtension(m_TextAsset.m_Name); if (!CLIOptions.f_notRestoreExtensionName.Value) { if (!string.IsNullOrEmpty(assetExtension)) { extension = ""; } else if (!string.IsNullOrEmpty(item.Container)) { var ext = Path.GetExtension(item.Container); if (!string.IsNullOrEmpty(item.Container)) { extension = ext; } } } if (!TryExportFile(exportPath, item, extension, out var exportFullPath)) return false; File.WriteAllBytes(exportFullPath, m_TextAsset.m_Script); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } public static bool ExportMonoBehaviour(AssetItem item, string exportPath) { if (!TryExportFile(exportPath, item, ".json", out var exportFullPath)) return false; var m_MonoBehaviour = (MonoBehaviour)item.Asset; var type = m_MonoBehaviour.ToType(); if (type == null) { var m_Type = m_MonoBehaviour.ConvertToTypeTree(Studio.assemblyLoader); type = m_MonoBehaviour.ToType(m_Type); } if (type != null) { var str = JsonConvert.SerializeObject(type, Formatting.Indented); File.WriteAllText(exportFullPath, str); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } return false; } public static bool ExportFont(AssetItem item, string exportPath) { var m_Font = (Font)item.Asset; if (m_Font.m_FontData != null) { var extension = ".ttf"; if (m_Font.m_FontData[0] == 79 && m_Font.m_FontData[1] == 84 && m_Font.m_FontData[2] == 84 && m_Font.m_FontData[3] == 79) { extension = ".otf"; } if (!TryExportFile(exportPath, item, extension, out var exportFullPath)) return false; File.WriteAllBytes(exportFullPath, m_Font.m_FontData); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } return false; } public static void ExportGameObject(GameObject gameObject, string exportPath, List animationList = null) { var convert = animationList != null ? new ModelConverter(gameObject, CLIOptions.o_imageFormat.Value, animationList.Select(x => (AnimationClip)x.Asset).ToArray()) : new ModelConverter(gameObject, CLIOptions.o_imageFormat.Value); exportPath = exportPath + FixFileName(gameObject.m_Name) + ".fbx"; ExportFbx(convert, exportPath); } private static void ExportFbx(IImported convert, string exportPath) { var fbxSettings = new Fbx.Settings { BoneSize = CLIOptions.o_fbxBoneSize.Value, ScaleFactor = CLIOptions.o_fbxScaleFactor.Value, ExportAllUvsAsDiffuseMaps = CLIOptions.f_fbxUvsAsDiffuseMaps.Value, }; ModelExporter.ExportFbx(exportPath, convert, fbxSettings); } public static bool ExportRawFile(AssetItem item, string exportPath) { if (!TryExportFile(exportPath, item, ".dat", out var exportFullPath, mode: "ExportRaw")) return false; switch (item.Asset) { case Texture2D m_Texture2D: if (!string.IsNullOrEmpty(m_Texture2D.m_StreamData?.path)) { m_Texture2D.image_data.WriteData(exportFullPath.Replace(".dat", "_data.dat")); } break; case AudioClip m_AudioClip: if (!string.IsNullOrEmpty(m_AudioClip.m_Source)) { m_AudioClip.m_AudioData.WriteData(exportFullPath.Replace(".dat", "_data.dat")); } break; case VideoClip m_VideoClip: if (!string.IsNullOrEmpty(m_VideoClip.m_ExternalResources.m_Source)) { m_VideoClip.m_VideoData.WriteData(exportFullPath.Replace(".dat", "_data.dat")); } break; } File.WriteAllBytes(exportFullPath, item.Asset.GetRawData()); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } public static bool ExportDumpFile(AssetItem item, string exportPath) { if (!TryExportFile(exportPath, item, ".txt", out var exportFullPath, mode: "Dump")) return false; var str = item.Asset.Dump(); if (str == null && item.Asset is MonoBehaviour m_MonoBehaviour) { var m_Type = m_MonoBehaviour.ConvertToTypeTree(Studio.assemblyLoader); str = m_MonoBehaviour.Dump(m_Type); } if (string.IsNullOrEmpty(str)) { str = item.Asset.DumpObject(); } if (str != null) { File.WriteAllText(exportFullPath, str); Logger.Debug($"{item.TypeString} \"{item.Text}\" saved to \"{exportFullPath}\""); return true; } return false; } private static bool TryExportFile(string dir, AssetItem item, string extension, out string fullPath, string mode = "Export") { var fileName = FixFileName(item.Text); var filenameFormat = CLIOptions.o_filenameFormat.Value; switch (filenameFormat) { case FilenameFormat.AssetName_PathID: fileName = $"{fileName} @{item.m_PathID}"; break; case FilenameFormat.PathID: fileName = item.m_PathID.ToString(); break; } fullPath = Path.Combine(dir, fileName + extension); if (!File.Exists(fullPath)) { Directory.CreateDirectory(dir); return true; } if (filenameFormat == FilenameFormat.AssetName) { fullPath = Path.Combine(dir, fileName + item.UniqueID + extension); if (!File.Exists(fullPath)) { Directory.CreateDirectory(dir); return true; } } Logger.Error($"{mode} error. File \"{fullPath.Color(ColorConsole.BrightRed)}\" already exist"); return false; } private static bool ExportMesh(AssetItem item, string exportPath) { var m_Mesh = (Mesh)item.Asset; if (m_Mesh.m_VertexCount <= 0) return false; if (!TryExportFile(exportPath, item, ".obj", out var exportFullPath)) return false; var sb = new StringBuilder(); sb.AppendLine("g " + m_Mesh.m_Name); #region Vertices if (m_Mesh.m_Vertices == null || m_Mesh.m_Vertices.Length == 0) { return false; } int c = 3; if (m_Mesh.m_Vertices.Length == m_Mesh.m_VertexCount * 4) { c = 4; } for (int v = 0; v < m_Mesh.m_VertexCount; v++) { sb.Append($"v {-m_Mesh.m_Vertices[v * c]} {m_Mesh.m_Vertices[v * c + 1]} {m_Mesh.m_Vertices[v * c + 2]}\r\n"); } #endregion #region UV if (m_Mesh.m_UV0?.Length > 0) { c = 4; if (m_Mesh.m_UV0.Length == m_Mesh.m_VertexCount * 2) { c = 2; } else if (m_Mesh.m_UV0.Length == m_Mesh.m_VertexCount * 3) { c = 3; } for (int v = 0; v < m_Mesh.m_VertexCount; v++) { sb.AppendFormat("vt {0} {1}\r\n", m_Mesh.m_UV0[v * c], m_Mesh.m_UV0[v * c + 1]); } } #endregion #region Normals if (m_Mesh.m_Normals?.Length > 0) { if (m_Mesh.m_Normals.Length == m_Mesh.m_VertexCount * 3) { c = 3; } else if (m_Mesh.m_Normals.Length == m_Mesh.m_VertexCount * 4) { c = 4; } for (int v = 0; v < m_Mesh.m_VertexCount; v++) { sb.AppendFormat("vn {0} {1} {2}\r\n", -m_Mesh.m_Normals[v * c], m_Mesh.m_Normals[v * c + 1], m_Mesh.m_Normals[v * c + 2]); } } #endregion #region Face int sum = 0; for (var i = 0; i < m_Mesh.m_SubMeshes.Length; i++) { sb.AppendLine($"g {m_Mesh.m_Name}_{i}"); int indexCount = (int)m_Mesh.m_SubMeshes[i].indexCount; var end = sum + indexCount / 3; for (int f = sum; f < end; f++) { sb.AppendFormat("f {0}/{0}/{0} {1}/{1}/{1} {2}/{2}/{2}\r\n", m_Mesh.m_Indices[f * 3 + 2] + 1, m_Mesh.m_Indices[f * 3 + 1] + 1, m_Mesh.m_Indices[f * 3] + 1); } sum = end; } #endregion sb.Replace("NaN", "0"); File.WriteAllText(exportFullPath, sb.ToString()); Logger.Debug($"{item.TypeString} \"{item.Text}\" exported to \"{exportFullPath}\""); return true; } public static bool ExportConvertFile(AssetItem item, string exportPath) { switch (item.Type) { case ClassIDType.Texture2D: case ClassIDType.Texture2DArray: case ClassIDType.Sprite: case ClassIDType.AudioClip: throw new System.NotImplementedException(); case ClassIDType.VideoClip: return ExportVideoClip(item, exportPath); case ClassIDType.MovieTexture: return ExportMovieTexture(item, exportPath); case ClassIDType.Shader: return ExportShader(item, exportPath); case ClassIDType.TextAsset: return ExportTextAsset(item, exportPath); case ClassIDType.MonoBehaviour: return ExportMonoBehaviour(item, exportPath); case ClassIDType.Font: return ExportFont(item, exportPath); case ClassIDType.Mesh: return ExportMesh(item, exportPath); default: return ExportRawFile(item, exportPath); } } public static string FixFileName(string str) { return str.Length >= 260 ? Path.GetRandomFileName() : Path.GetInvalidFileNameChars().Aggregate(str, (current, c) => current.Replace(c, '_')); } } }