using System; using AssetStudio; namespace CubismLive2DExtractor.CubismUnityClasses { public sealed class CubismFadeMotionData : MonoBehaviour { public string MotionName { get; set; } public float FadeInTime { get; set; } public float FadeOutTime { get; set; } public string[] ParameterIds { get; set; } = Array.Empty(); public AnimationCurve[] ParameterCurves { get; set; } public float[] ParameterFadeInTimes { get; set; } public float[] ParameterFadeOutTimes { get; set; } public float MotionLength { get; set; } } }