#include "unitycrunch.h" #include #include #include "unitycrunch/crn_decomp.h" bool unity_crunch_unpack_level(const uint8_t* data, uint32_t data_size, uint32_t level_index, void** ret, uint32_t* ret_size) { unitycrnd::crn_texture_info tex_info; if (!unitycrnd::crnd_get_texture_info(data, data_size, &tex_info)) { return false; } unitycrnd::crnd_unpack_context pContext = unitycrnd::crnd_unpack_begin(data, data_size); if (!pContext) { return false; } const crn_uint32 width = std::max(1U, tex_info.m_width >> level_index); const crn_uint32 height = std::max(1U, tex_info.m_height >> level_index); const crn_uint32 blocks_x = std::max(1U, (width + 3) >> 2); const crn_uint32 blocks_y = std::max(1U, (height + 3) >> 2); const crn_uint32 row_pitch = blocks_x * unitycrnd::crnd_get_bytes_per_dxt_block(tex_info.m_format); const crn_uint32 face_count = tex_info.m_faces; const crn_uint32 face_size = row_pitch * blocks_y; const crn_uint32 total_face_size = face_size * face_count; void* out_ptrs[cCRNMaxFaces]{}; if (face_count == 1) { out_ptrs[0] = new uint8_t[face_size]{}; *ret_size = face_size; } else if (1 < face_count < 7) { for (uint8_t i = 0; i < face_count; i++) { out_ptrs[i] = new uint8_t[face_size]{}; } *ret_size = total_face_size; } else { return false; } if (!unitycrnd::crnd_unpack_level(pContext, out_ptrs, face_size, row_pitch, level_index)) { unitycrnd::crnd_unpack_end(pContext); return false; } uint8_t* buff = new uint8_t[total_face_size]{}; for (uint8_t i = 0; i < face_count; i++) { memcpy(buff + (face_size * i), out_ptrs[i], face_size); free(out_ptrs[i]); } *ret = buff; unitycrnd::crnd_unpack_end(pContext); return true; }