Perfare
88d78e5166
Fixed bundle reading for Unity 5.3+ bundles with LZMA
2016-09-14 18:49:13 +08:00
Perfare
56825b5e48
support the 'UnityFS' asset bundle type with LZMA compression (not tested)
2016-08-15 13:16:11 +08:00
Perfare
ff144b41eb
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
...
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
2016-08-13 08:20:38 +08:00
Perfare
20e8d89f1a
Support the 'UnityFS' asset bundle type and a lot of change
2016-08-02 23:11:14 +08:00
Radu
32855d932e
- workaround for Unity 5 vertex buffer anomaly
...
- re-wrote code for loading and extracting bundle files
- fixed link problem with instances of skinned geometry
- separated normal and bump map texture slots in FBX
- added transparency factor in FBX materials
2015-11-22 00:38:02 +02:00
RaduMCosma
ee040bdd71
Initial commit
2015-10-30 04:41:37 +02:00