Perfare
dc5691aefc
- improve export MonoBehaviour
...
- remove some code
2017-01-17 04:12:06 +08:00
Perfare
8ccfbcf66a
fixed bug
2017-01-16 03:44:01 +08:00
Perfare
08bf84146b
- support export m4a AudioClip
...
- fixed some bug
2017-01-16 01:26:39 +08:00
Perfare
fbfdb789f5
support export MonoBehaviour
2017-01-15 23:20:40 +08:00
Perfare
dcde8902f1
support Unity 5.5
2017-01-15 19:57:41 +08:00
Perfare
ff144b41eb
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
...
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
2016-08-13 08:20:38 +08:00
Perfare
20e8d89f1a
Support the 'UnityFS' asset bundle type and a lot of change
2016-08-02 23:11:14 +08:00
Radu
00966b2bce
- new streamlined and modular code for exporting assets
...
- improved export status messages
- support for DXTn Crunched textures (extract only)
2015-11-23 22:33:42 +02:00
Radu
235b74a9cd
- export mesh deformers with dummies or bones
...
- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00
RaduMCosma
93ebc67841
- replaced FMOD Ex with FMOD Studio API
...
- audio preview code optimization
- added breakpoints for any FMOD errrs; status messages are now generated instead of crashing the app
- fixed a loop in the FMOD code that caused system overflow
- added platform string to app titlebar
2015-11-05 00:13:20 +02:00
RaduMCosma
66fa804819
Unity 5 support
2015-11-02 10:11:26 +02:00
RaduMCosma
ee040bdd71
Initial commit
2015-10-30 04:41:37 +02:00