Commit Graph
12 Commits
Author SHA1 Message Date
VaDiM 1f2bc05d48 Improve support for Unity 6.7+
- Added support for SerializedFile v26
- "Build Pipeline: Archives built with LZ4 compression now store each compressed chunk at a 16 byte aligned offset and cut chunks on file and serialized object boundaries..."
2026-10-06 20:25:29 +03:00
VaDiM 36699541fa Improve support for legacy Unity versions (WIP). Close #103 2026-04-20 03:03:51 +03:00
VaDiM 1856378377 Add support for Unity 6.5 2026-03-02 15:20:27 +03:00
VaDiM 35b24990c6 Allocation-safe asset reading
Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM 5a84a67955 Move BuildType to UnityVersion class 2024-09-25 23:40:41 +03:00
VaDiM 573b87b570 Replace "type" with "classID" in object dumps 2024-08-08 18:16:41 +03:00
VaDiM 3cc6bed844 Raplace Unity ver array with Unity ver class 2024-04-01 00:21:50 +03:00
Perfare 3660b4ed67 Some improvements 2021-12-09 17:13:21 +08:00
Perfare 432116d834 Improve SerializedFile reading. 2021-05-28 22:23:07 +08:00
Zombie 509df42730 Support for SerializedFile version 22 2020-02-27 20:29:02 +10:00
Perfare bfaa207853 Refactor read assets
Generic PPtr
Misc
2018-11-21 15:37:56 +08:00
Perfare 8ea998b81f separate code into library
misc
2018-11-19 06:48:06 +08:00