VaDiM
1f2bc05d48
Improve support for Unity 6.7+
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- Added support for SerializedFile v26
- "Build Pipeline: Archives built with LZ4 compression now store each compressed chunk at a 16 byte aligned offset and cut chunks on file and serialized object boundaries..."
2026-10-06 20:25:29 +03:00
VaDiM
36699541fa
Improve support for legacy Unity versions (WIP). Close #103
2026-04-20 03:03:51 +03:00
VaDiM
1856378377
Add support for Unity 6.5
2026-03-02 15:20:27 +03:00
VaDiM
35b24990c6
Allocation-safe asset reading
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Try to not pre-allocate memory during asset reading
2025-07-24 04:06:33 +03:00
VaDiM
5a84a67955
Move BuildType to UnityVersion class
2024-09-25 23:40:41 +03:00
VaDiM
573b87b570
Replace "type" with "classID" in object dumps
2024-08-08 18:16:41 +03:00
VaDiM
3cc6bed844
Raplace Unity ver array with Unity ver class
2024-04-01 00:21:50 +03:00
Perfare
3660b4ed67
Some improvements
2021-12-09 17:13:21 +08:00
Perfare
432116d834
Improve SerializedFile reading.
2021-05-28 22:23:07 +08:00
Zombie
509df42730
Support for SerializedFile version 22
2020-02-27 20:29:02 +10:00
Perfare
bfaa207853
Refactor read assets
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Generic PPtr
Misc
2018-11-21 15:37:56 +08:00
Perfare
8ea998b81f
separate code into library
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misc
2018-11-19 06:48:06 +08:00