Perfare
f8e7303169
support use asset original name when display and export
2017-04-01 04:28:46 +08:00
Perfare
2585be69f9
clean up code
2017-02-20 15:38:04 +08:00
Perfare
05fd0588e8
0.6.5
2017-01-20 01:49:46 +08:00
Perfare
d079368acf
update version number
2016-11-08 20:38:49 +08:00
Perfare
92426fa585
fixed some bug
2016-11-08 20:31:07 +08:00
Perfare
ff144b41eb
- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)
...
- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
2016-08-13 08:20:38 +08:00
Perfare
d7a5a44d41
try to fix "PlayerSettings" on Unity 5.3.x
2016-08-06 18:20:25 +08:00
Perfare
20e8d89f1a
Support the 'UnityFS' asset bundle type and a lot of change
2016-08-02 23:11:14 +08:00
Radu
235b74a9cd
- export mesh deformers with dummies or bones
...
- FBX code re-arranged to get object count
- changed the way FBX ASCII lines are split at every ~2000 chars
- added option to export tangents
- fixed a problem with treeview continuous search
2015-11-11 19:59:28 +02:00
RaduMCosma
66fa804819
Unity 5 support
2015-11-02 10:11:26 +02:00
RaduMCosma
ee040bdd71
Initial commit
2015-10-30 04:41:37 +02:00