- Sprites with alpha mask can now be viewed and exported with transparency
- Added hotkeys to control display of an alpha mask on the preview tab
- Added an option to the export settings to enable/disable export with alpha mask as well
- Prevented texture2D preview options from being changed with hotkeys outside of texture preview (e.g. when some other asset is selected)
* fix apk loading issues
Someone contacted me some days ago and notified me that some problems showed up with my APK loading implementation.
Namely:
file reference registration (importFilesHash) was missing
split files weren't handled
external resource files weren't registered
This pr fixes those problems.
* revert weird changes
* fix missing }
* fix formatting
* use entry.FullName for the basePath instead of entry.Name
* fix apk loading issues
Someone contacted me some days ago and notified me that some problems showed up with my APK loading implementation.
Namely:
file reference registration (importFilesHash) was missing
split files weren't handled
external resource files weren't registered
This pr fixes those problems.
* revert weird changes
* fix missing }
* fix formatting
* use entry.FullName for the basePath instead of entry.Name