- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)

- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
This commit is contained in:
Perfare
2016-08-13 08:20:38 +08:00
parent 03b2ab97d6
commit ff144b41eb
9 changed files with 117 additions and 66 deletions

View File

@ -69,6 +69,7 @@ namespace Unity_Studio
m_IsActive = a_Stream.ReadBoolean();
base.Text = m_Name;
preloadData.Text = m_Name;
//name should be unique
base.Name = uniqueID;
}