- remove "Unique exported filenames" option (assets of the same name will always add a unique numeric identifier)

- add "Display all assets" option to support display all types assets and export the RAW file.(use .dat extension)
This commit is contained in:
Perfare
2016-08-13 08:20:38 +08:00
parent 03b2ab97d6
commit ff144b41eb
9 changed files with 117 additions and 66 deletions

View File

@ -182,6 +182,10 @@ namespace Unity_Studio
{
asset.TypeString = UnityClassID.Names[asset.Type2];
}
else
{
asset.TypeString = "unknown";
}
asset.uniqueID = i.ToString(assetIDfmt);