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support use asset original name when display and export
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12
Unity Studio/Properties/Settings.Designer.cs
generated
12
Unity Studio/Properties/Settings.Designer.cs
generated
@ -226,5 +226,17 @@ namespace Unity_Studio.Properties {
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this["convertType"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool displayOriginalName {
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get {
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return ((bool)(this["displayOriginalName"]));
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}
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set {
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this["displayOriginalName"] = value;
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}
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}
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}
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}
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