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[GUI] Add console logger
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26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -12,7 +12,7 @@ namespace AssetStudioGUI.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.7.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.8.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@ -310,5 +310,29 @@ namespace AssetStudioGUI.Properties {
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this["l2dForceBezier"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool showConsole {
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get {
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return ((bool)(this["showConsole"]));
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}
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set {
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this["showConsole"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool useFileLogger {
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get {
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return ((bool)(this["useFileLogger"]));
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}
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set {
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this["useFileLogger"] = value;
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}
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}
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}
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}
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