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refactor Texture2D convert
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15
Texture2DDecoder/etc.h
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15
Texture2DDecoder/etc.h
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#ifndef ETC_H
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#define ETC_H
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#include <stdint.h>
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int decode_etc1(const uint8_t *, const long, const long, uint32_t *);
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int decode_etc2(const uint8_t *, const long, const long, uint32_t *);
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int decode_etc2a1(const uint8_t *, const long, const long, uint32_t *);
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int decode_etc2a8(const uint8_t *, const long, const long, uint32_t *);
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int decode_eacr(const uint8_t *, const long, const long, uint32_t *);
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int decode_eacr_signed(const uint8_t *, const long, const long, uint32_t *);
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int decode_eacrg(const uint8_t *, const long, const long, uint32_t *);
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int decode_eacrg_signed(const uint8_t *, const long, const long, uint32_t *);
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#endif /* end of include guard: ETC_H */
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