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Support 2021.1
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parent
b52696c965
commit
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@ -7,7 +7,7 @@ namespace AssetStudio
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{
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{
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public enum BuildTarget
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public enum BuildTarget
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{
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{
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UnknownPlatform = 3716,
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NoTarget = -2,
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DashboardWidget = 1,
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DashboardWidget = 1,
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StandaloneOSX = 2,
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StandaloneOSX = 2,
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StandaloneOSXPPC = 3,
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StandaloneOSXPPC = 3,
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@ -42,6 +42,12 @@ namespace AssetStudio
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WiiU,
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WiiU,
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tvOS,
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tvOS,
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Switch,
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Switch,
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NoTarget = -2
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Lumin,
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Stadia,
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CloudRendering,
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GameCoreXboxSeries,
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GameCoreXboxOne,
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PS5,
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UnknownPlatform = 9999
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}
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}
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}
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}
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@ -19,11 +19,14 @@ namespace AssetStudio
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public class UnityPropertySheet
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public class UnityPropertySheet
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{
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{
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public KeyValuePair<string, UnityTexEnv>[] m_TexEnvs;
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public KeyValuePair<string, UnityTexEnv>[] m_TexEnvs;
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public KeyValuePair<string, int>[] m_Ints;
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public KeyValuePair<string, float>[] m_Floats;
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public KeyValuePair<string, float>[] m_Floats;
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public KeyValuePair<string, Color>[] m_Colors;
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public KeyValuePair<string, Color>[] m_Colors;
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public UnityPropertySheet(ObjectReader reader)
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public UnityPropertySheet(ObjectReader reader)
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{
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{
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var version = reader.version;
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int m_TexEnvsSize = reader.ReadInt32();
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int m_TexEnvsSize = reader.ReadInt32();
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m_TexEnvs = new KeyValuePair<string, UnityTexEnv>[m_TexEnvsSize];
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m_TexEnvs = new KeyValuePair<string, UnityTexEnv>[m_TexEnvsSize];
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for (int i = 0; i < m_TexEnvsSize; i++)
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for (int i = 0; i < m_TexEnvsSize; i++)
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@ -31,6 +34,16 @@ namespace AssetStudio
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m_TexEnvs[i] = new KeyValuePair<string, UnityTexEnv>(reader.ReadAlignedString(), new UnityTexEnv(reader));
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m_TexEnvs[i] = new KeyValuePair<string, UnityTexEnv>(reader.ReadAlignedString(), new UnityTexEnv(reader));
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}
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}
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if (version[0] >= 2021) //2021.1 and up
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{
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int m_IntsSize = reader.ReadInt32();
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m_Ints = new KeyValuePair<string, int>[m_IntsSize];
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for (int i = 0; i < m_IntsSize; i++)
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{
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m_Ints[i] = new KeyValuePair<string, int>(reader.ReadAlignedString(), reader.ReadInt32());
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}
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}
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int m_FloatsSize = reader.ReadInt32();
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int m_FloatsSize = reader.ReadInt32();
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m_Floats = new KeyValuePair<string, float>[m_FloatsSize];
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m_Floats = new KeyValuePair<string, float>[m_FloatsSize];
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for (int i = 0; i < m_FloatsSize; i++)
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for (int i = 0; i < m_FloatsSize; i++)
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@ -43,6 +43,10 @@ namespace AssetStudio
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{
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{
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var m_DynamicOccludee = reader.ReadByte();
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var m_DynamicOccludee = reader.ReadByte();
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}
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}
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if (version[0] >= 2021) //2021.1 and up
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{
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var m_StaticShadowCaster = reader.ReadByte();
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}
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var m_MotionVectors = reader.ReadByte();
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var m_MotionVectors = reader.ReadByte();
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var m_LightProbeUsage = reader.ReadByte();
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var m_LightProbeUsage = reader.ReadByte();
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var m_ReflectionProbeUsage = reader.ReadByte();
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var m_ReflectionProbeUsage = reader.ReadByte();
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@ -580,7 +580,14 @@ namespace AssetStudio
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}
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}
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if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up
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if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up
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{
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{
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var m_ShaderRequirements = reader.ReadInt32();
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if (version[0] >= 2021) //2021.1 and up
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{
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var m_ShaderRequirements = reader.ReadInt64();
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}
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else
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{
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var m_ShaderRequirements = reader.ReadInt32();
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}
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}
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}
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}
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}
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}
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}
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@ -729,6 +736,18 @@ namespace AssetStudio
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}
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}
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}
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}
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public class SerializedCustomEditorForRenderPipeline
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{
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public string customEditorName;
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public string renderPipelineType;
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public SerializedCustomEditorForRenderPipeline(BinaryReader reader)
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{
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customEditorName = reader.ReadAlignedString();
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renderPipelineType = reader.ReadAlignedString();
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}
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}
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public class SerializedShader
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public class SerializedShader
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{
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{
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public SerializedProperties m_PropInfo;
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public SerializedProperties m_PropInfo;
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@ -737,10 +756,13 @@ namespace AssetStudio
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public string m_CustomEditorName;
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public string m_CustomEditorName;
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public string m_FallbackName;
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public string m_FallbackName;
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public SerializedShaderDependency[] m_Dependencies;
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public SerializedShaderDependency[] m_Dependencies;
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public SerializedCustomEditorForRenderPipeline[] m_CustomEditorForRenderPipelines;
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public bool m_DisableNoSubshadersMessage;
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public bool m_DisableNoSubshadersMessage;
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public SerializedShader(ObjectReader reader)
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public SerializedShader(ObjectReader reader)
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{
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{
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var version = reader.version;
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m_PropInfo = new SerializedProperties(reader);
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m_PropInfo = new SerializedProperties(reader);
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int numSubShaders = reader.ReadInt32();
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int numSubShaders = reader.ReadInt32();
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@ -761,6 +783,16 @@ namespace AssetStudio
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m_Dependencies[i] = new SerializedShaderDependency(reader);
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m_Dependencies[i] = new SerializedShaderDependency(reader);
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}
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}
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if (version[0] >= 2021) //2021.1 and up
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{
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int m_CustomEditorForRenderPipelinesSize = reader.ReadInt32();
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m_CustomEditorForRenderPipelines = new SerializedCustomEditorForRenderPipeline[m_CustomEditorForRenderPipelinesSize];
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for (int i = 0; i < m_CustomEditorForRenderPipelinesSize; i++)
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{
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m_CustomEditorForRenderPipelines[i] = new SerializedCustomEditorForRenderPipeline(reader);
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}
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}
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m_DisableNoSubshadersMessage = reader.ReadBoolean();
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m_DisableNoSubshadersMessage = reader.ReadBoolean();
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reader.AlignStream();
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reader.AlignStream();
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}
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}
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@ -789,7 +821,11 @@ namespace AssetStudio
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kShaderCompPlatformWiiU = 17,
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kShaderCompPlatformWiiU = 17,
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kShaderCompPlatformVulkan = 18,
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kShaderCompPlatformVulkan = 18,
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kShaderCompPlatformSwitch = 19,
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kShaderCompPlatformSwitch = 19,
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kShaderCompPlatformXboxOneD3D12 = 20
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kShaderCompPlatformXboxOneD3D12 = 20,
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kShaderCompPlatformGameCoreXboxOne = 21,
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kShaderCompPlatformGameCoreScarlett = 22,
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kShaderCompPlatformPS5 = 23,
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kShaderCompPlatformPS5NGGC = 24,
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};
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};
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public class Shader : NamedObject
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public class Shader : NamedObject
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@ -209,5 +209,8 @@ namespace AssetStudio
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ASTC_HDR_8x8,
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ASTC_HDR_8x8,
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ASTC_HDR_10x10,
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ASTC_HDR_10x10,
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ASTC_HDR_12x12,
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ASTC_HDR_12x12,
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RG32,
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RGB48,
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RGBA64
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}
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}
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}
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}
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@ -113,7 +113,8 @@ namespace AssetStudio
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{1093, "m_CorrespondingSourceObject"},
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{1093, "m_CorrespondingSourceObject"},
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{1121, "m_PrefabInstance"},
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{1121, "m_PrefabInstance"},
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{1138, "m_PrefabAsset"},
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{1138, "m_PrefabAsset"},
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{1152, "FileSize"}
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{1152, "FileSize"},
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{1161, "Hash128"}
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};
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};
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}
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}
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}
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}
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