[GUI] Some fixes for asset list filtering

This commit is contained in:
VaDiM 2023-05-29 02:15:29 +03:00
parent 09947fd14f
commit f0c237473c
2 changed files with 5 additions and 3 deletions

View File

@ -723,7 +723,9 @@
this.listSearchHistory.Size = new System.Drawing.Size(351, 21); this.listSearchHistory.Size = new System.Drawing.Size(351, 21);
this.listSearchHistory.TabIndex = 2; this.listSearchHistory.TabIndex = 2;
this.listSearchHistory.TabStop = false; this.listSearchHistory.TabStop = false;
this.listSearchHistory.TextChanged += new System.EventHandler(this.listSearchHistory_TextChanged); this.listSearchHistory.SelectedIndexChanged += new System.EventHandler(this.listSearchHistory_SelectedIndexChanged);
this.listSearchHistory.Enter += new System.EventHandler(this.listSearch_Enter);
this.listSearchHistory.Leave += new System.EventHandler(this.listSearch_Leave);
// //
// listSearchFilterMode // listSearchFilterMode
// //

View File

@ -657,7 +657,7 @@ namespace AssetStudioGUI
{ {
BeginInvoke(new Action(() => BeginInvoke(new Action(() =>
{ {
if (listSearch.Text != "") if (listSearch.Text != "" && listSearch.Text != " Filter ")
{ {
if (listSearchHistory.Items.Count == listSearchHistory.MaxDropDownItems) if (listSearchHistory.Items.Count == listSearchHistory.MaxDropDownItems)
{ {
@ -1867,7 +1867,7 @@ namespace AssetStudioGUI
} }
} }
private void listSearchHistory_TextChanged(object sender, EventArgs e) private void listSearchHistory_SelectedIndexChanged(object sender, EventArgs e)
{ {
listSearch.Text = listSearchHistory.Text; listSearch.Text = listSearchHistory.Text;
listSearch.Focus(); listSearch.Focus();