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[GUI] Some fixes for asset list filtering
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parent
09947fd14f
commit
f0c237473c
4
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
4
AssetStudioGUI/AssetStudioGUIForm.Designer.cs
generated
@ -723,7 +723,9 @@
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this.listSearchHistory.Size = new System.Drawing.Size(351, 21);
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this.listSearchHistory.Size = new System.Drawing.Size(351, 21);
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this.listSearchHistory.TabIndex = 2;
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this.listSearchHistory.TabIndex = 2;
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this.listSearchHistory.TabStop = false;
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this.listSearchHistory.TabStop = false;
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this.listSearchHistory.TextChanged += new System.EventHandler(this.listSearchHistory_TextChanged);
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this.listSearchHistory.SelectedIndexChanged += new System.EventHandler(this.listSearchHistory_SelectedIndexChanged);
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this.listSearchHistory.Enter += new System.EventHandler(this.listSearch_Enter);
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this.listSearchHistory.Leave += new System.EventHandler(this.listSearch_Leave);
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//
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//
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// listSearchFilterMode
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// listSearchFilterMode
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//
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//
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@ -657,7 +657,7 @@ namespace AssetStudioGUI
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{
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{
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BeginInvoke(new Action(() =>
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BeginInvoke(new Action(() =>
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{
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{
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if (listSearch.Text != "")
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if (listSearch.Text != "" && listSearch.Text != " Filter ")
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{
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{
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if (listSearchHistory.Items.Count == listSearchHistory.MaxDropDownItems)
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if (listSearchHistory.Items.Count == listSearchHistory.MaxDropDownItems)
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{
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{
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@ -1867,7 +1867,7 @@ namespace AssetStudioGUI
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}
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}
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}
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}
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private void listSearchHistory_TextChanged(object sender, EventArgs e)
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private void listSearchHistory_SelectedIndexChanged(object sender, EventArgs e)
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{
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{
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listSearch.Text = listSearchHistory.Text;
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listSearch.Text = listSearchHistory.Text;
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listSearch.Focus();
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listSearch.Focus();
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