This commit is contained in:
Perfare 2017-08-21 06:46:46 +08:00
parent 14ec7c8259
commit ef29d220e0

View File

@ -1400,6 +1400,7 @@ namespace Unity_Studio
//防止主界面假死 //防止主界面假死
ThreadPool.QueueUserWorkItem(delegate ThreadPool.QueueUserWorkItem(delegate
{ {
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
sceneTreeView.Invoke(new Action(() => sceneTreeView.Invoke(new Action(() =>
{ {
//挂起控件防止更新 //挂起控件防止更新
@ -1507,6 +1508,7 @@ namespace Unity_Studio
ThreadPool.QueueUserWorkItem(delegate ThreadPool.QueueUserWorkItem(delegate
{ {
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
var savePath = saveFolderDialog1.FileName; var savePath = saveFolderDialog1.FileName;
if (Path.GetFileName(savePath) == "Select folder or write folder name to create") if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); } { savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }