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Fixes #73
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@ -1400,6 +1400,7 @@ namespace Unity_Studio
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//防止主界面假死
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//防止主界面假死
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ThreadPool.QueueUserWorkItem(delegate
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ThreadPool.QueueUserWorkItem(delegate
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{
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{
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Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
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sceneTreeView.Invoke(new Action(() =>
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sceneTreeView.Invoke(new Action(() =>
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{
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{
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//挂起控件防止更新
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//挂起控件防止更新
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@ -1507,6 +1508,7 @@ namespace Unity_Studio
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ThreadPool.QueueUserWorkItem(delegate
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ThreadPool.QueueUserWorkItem(delegate
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{
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{
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Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
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var savePath = saveFolderDialog1.FileName;
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var savePath = saveFolderDialog1.FileName;
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if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
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if (Path.GetFileName(savePath) == "Select folder or write folder name to create")
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{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }
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{ savePath = Path.GetDirectoryName(saveFolderDialog1.FileName); }
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