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109
Unity Studio/AboutBox.cs
Normal file
109
Unity Studio/AboutBox.cs
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Linq;
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using System.Reflection;
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using System.Windows.Forms;
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namespace Unity_Studio
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{
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partial class AboutBox : Form
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{
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public AboutBox()
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{
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InitializeComponent();
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this.Text = String.Format("About {0}", AssemblyTitle);
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this.labelProductName.Text = AssemblyProduct;
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this.labelVersion.Text = String.Format("Version {0}", AssemblyVersion);
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this.labelCopyright.Text = AssemblyCopyright;
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this.labelCompanyName.Text = AssemblyCompany;
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this.textBoxDescription.Text = AssemblyDescription;
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}
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#region Assembly Attribute Accessors
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public string AssemblyTitle
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{
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get
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{
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object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyTitleAttribute), false);
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if (attributes.Length > 0)
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{
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AssemblyTitleAttribute titleAttribute = (AssemblyTitleAttribute)attributes[0];
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if (titleAttribute.Title != "")
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{
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return titleAttribute.Title;
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}
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}
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return System.IO.Path.GetFileNameWithoutExtension(Assembly.GetExecutingAssembly().CodeBase);
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}
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}
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public string AssemblyVersion
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{
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get
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{
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return Assembly.GetExecutingAssembly().GetName().Version.ToString();
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}
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}
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public string AssemblyDescription
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{
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get
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{
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object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyDescriptionAttribute), false);
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if (attributes.Length == 0)
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{
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return "";
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}
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return ((AssemblyDescriptionAttribute)attributes[0]).Description;
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}
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}
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public string AssemblyProduct
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{
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get
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{
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object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyProductAttribute), false);
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if (attributes.Length == 0)
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{
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return "";
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}
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return ((AssemblyProductAttribute)attributes[0]).Product;
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}
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}
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public string AssemblyCopyright
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{
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get
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{
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object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCopyrightAttribute), false);
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if (attributes.Length == 0)
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{
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return "";
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}
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return ((AssemblyCopyrightAttribute)attributes[0]).Copyright;
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}
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}
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public string AssemblyCompany
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{
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get
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{
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object[] attributes = Assembly.GetExecutingAssembly().GetCustomAttributes(typeof(AssemblyCompanyAttribute), false);
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if (attributes.Length == 0)
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{
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return "";
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}
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return ((AssemblyCompanyAttribute)attributes[0]).Company;
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}
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}
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#endregion
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private void okButton_Click(object sender, EventArgs e)
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{
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this.Close();
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}
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}
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}
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