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Add support for sprites with alpha mask
- Sprites with alpha mask can now be viewed and exported with transparency - Added hotkeys to control display of an alpha mask on the preview tab - Added an option to the export settings to enable/disable export with alpha mask as well - Prevented texture2D preview options from being changed with hotkeys outside of texture preview (e.g. when some other asset is selected)
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@ -65,5 +65,8 @@
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<Setting Name="exportAllUvsAsDiffuseMaps" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="exportSpriteWithMask" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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</Settings>
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</SettingsFile>
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