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Add json file to read Shader
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@ -878,6 +878,7 @@ namespace Unity_Studio
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Shader m_TextAsset = new Shader(asset, true);
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string m_Script_Text = Encoding.UTF8.GetString(m_TextAsset.m_Script);
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m_Script_Text = Regex.Replace(m_Script_Text, "(?<!\r)\n", "\r\n");
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m_Script_Text = m_Script_Text.Replace("\0", "\\0");
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textPreviewBox.Text = m_Script_Text;
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textPreviewBox.Visible = true;
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break;
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