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Add json file to read Shader
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@ -141,6 +141,11 @@
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<DesignTime>True</DesignTime>
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<DependentUpon>Resource1.resx</DependentUpon>
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</Compile>
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<Compile Include="ShaderResource.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>ShaderResource.resx</DependentUpon>
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</Compile>
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<Compile Include="Unity Classes\AssetBundle.cs" />
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<Compile Include="Unity Studio Classes\AssetPreloadData.cs" />
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<Compile Include="Unity Classes\AudioClip.cs" />
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@ -207,6 +212,10 @@
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resource1.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="ShaderResource.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>ShaderResource.Designer.cs</LastGenOutput>
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</EmbeddedResource>
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<EmbeddedResource Include="UnityStudioForm.resx">
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<DependentUpon>UnityStudioForm.cs</DependentUpon>
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<SubType>Designer</SubType>
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