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https://github.com/aelurum/AssetStudio.git
synced 2025-07-16 19:14:15 -04:00
Add option to manually bind UV map types
This commit is contained in:
156
AssetStudioGUI/Properties/Settings.Designer.cs
generated
156
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -119,138 +119,6 @@ namespace AssetStudioGUI.Properties {
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool eulerFilter {
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get {
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return ((bool)(this["eulerFilter"]));
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}
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set {
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this["eulerFilter"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("0.25")]
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public decimal filterPrecision {
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get {
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return ((decimal)(this["filterPrecision"]));
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}
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set {
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this["filterPrecision"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool exportAllNodes {
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get {
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return ((bool)(this["exportAllNodes"]));
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}
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set {
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this["exportAllNodes"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool exportSkins {
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get {
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return ((bool)(this["exportSkins"]));
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}
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set {
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this["exportSkins"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool exportAnimations {
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get {
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return ((bool)(this["exportAnimations"]));
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}
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set {
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this["exportAnimations"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("10")]
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public decimal boneSize {
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get {
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return ((decimal)(this["boneSize"]));
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}
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set {
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this["boneSize"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("3")]
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public int fbxVersion {
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get {
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return ((int)(this["fbxVersion"]));
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}
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set {
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this["fbxVersion"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("0")]
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public int fbxFormat {
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get {
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return ((int)(this["fbxFormat"]));
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}
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set {
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this["fbxFormat"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("1")]
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public decimal scaleFactor {
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get {
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return ((decimal)(this["scaleFactor"]));
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}
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set {
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this["scaleFactor"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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public bool exportBlendShape {
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get {
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return ((bool)(this["exportBlendShape"]));
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}
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set {
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this["exportBlendShape"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool castToBone {
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get {
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return ((bool)(this["castToBone"]));
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}
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set {
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this["castToBone"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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@ -263,18 +131,6 @@ namespace AssetStudioGUI.Properties {
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool exportAllUvsAsDiffuseMaps {
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get {
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return ((bool)(this["exportAllUvsAsDiffuseMaps"]));
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}
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set {
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this["exportAllUvsAsDiffuseMaps"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("True")]
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@ -454,5 +310,17 @@ namespace AssetStudioGUI.Properties {
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this["autoplayAudio"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("")]
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public string fbxSettings {
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get {
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return ((string)(this["fbxSettings"]));
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}
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set {
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this["fbxSettings"] = value;
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}
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}
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}
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}
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@ -26,45 +26,9 @@
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<Setting Name="convertType" Type="AssetStudio.ImageFormat" Scope="User">
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<Value Profile="(Default)">Png</Value>
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</Setting>
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<Setting Name="eulerFilter" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="filterPrecision" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">0.25</Value>
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</Setting>
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<Setting Name="exportAllNodes" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportSkins" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportAnimations" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="boneSize" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">10</Value>
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</Setting>
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<Setting Name="fbxVersion" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">3</Value>
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</Setting>
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<Setting Name="fbxFormat" Type="System.Int32" Scope="User">
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<Value Profile="(Default)">0</Value>
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</Setting>
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<Setting Name="scaleFactor" Type="System.Decimal" Scope="User">
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<Value Profile="(Default)">1</Value>
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</Setting>
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<Setting Name="exportBlendShape" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="castToBone" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="restoreExtensionName" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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<Setting Name="exportAllUvsAsDiffuseMaps" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="exportSpriteWithMask" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">True</Value>
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</Setting>
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@ -110,5 +74,8 @@
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<Setting Name="autoplayAudio" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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<Setting Name="fbxSettings" Type="System.String" Scope="User">
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<Value Profile="(Default)" />
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</Setting>
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</Settings>
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</SettingsFile>
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