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Some improvements
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@ -684,6 +684,8 @@ namespace AssetStudio
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else
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{
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m_AnimationType = reader.ReadInt32();
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if (m_AnimationType == 1)
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m_Legacy = true;
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}
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m_Compressed = reader.ReadBoolean();
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m_UseHighQualityCurve = reader.ReadBoolean();
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