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fixed bug
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parent
76d17bacf5
commit
da98a0c5b8
@ -85,15 +85,19 @@ namespace AssetStudio
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var headerSize = reader.ReadUInt32();
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var numberOfLevelsToDownloadBeforeStreaming = reader.ReadUInt32();
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var levelCount = reader.ReadInt32();
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m_BlocksInfo = new StorageBlock[levelCount];
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m_BlocksInfo = new StorageBlock[1];
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for (int i = 0; i < levelCount; i++)
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{
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m_BlocksInfo[i] = new StorageBlock()
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var storageBlock = new StorageBlock()
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{
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compressedSize = reader.ReadUInt32(),
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uncompressedSize = reader.ReadUInt32(),
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flags = (ushort)(isCompressed ? 1 : 0)
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};
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if (i == levelCount - 1)
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{
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m_BlocksInfo[0] = storageBlock;
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}
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}
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if (m_Header.version >= 2)
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{
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