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Improve "Restore TextAsset extension name" option
- If checked, AssetStudio will first try to find an extension in an asset's name and only then in its container. If no extension is found, ".txt" will be used
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7
AssetStudioGUI/ExportOptions.Designer.cs
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7
AssetStudioGUI/ExportOptions.Designer.cs
generated
@ -142,9 +142,10 @@
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this.restoreExtensionName.CheckState = System.Windows.Forms.CheckState.Checked;
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this.restoreExtensionName.Location = new System.Drawing.Point(6, 63);
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this.restoreExtensionName.Name = "restoreExtensionName";
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this.restoreExtensionName.Size = new System.Drawing.Size(190, 17);
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this.restoreExtensionName.Size = new System.Drawing.Size(275, 17);
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this.restoreExtensionName.TabIndex = 9;
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this.restoreExtensionName.Text = "Restore TextAsset extension name";
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this.restoreExtensionName.Text = "Try to restore/Use original TextAsset extension name";
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this.exportUvsTooltip.SetToolTip(this.restoreExtensionName, "If not checked, AssetStudio will export all TextAssets with the \".txt\" extension");
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this.restoreExtensionName.UseVisualStyleBackColor = true;
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//
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// assetGroupOptions
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@ -508,7 +509,7 @@
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this.MinimizeBox = false;
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this.Name = "ExportOptions";
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this.ShowIcon = false;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
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this.Text = "Export options";
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this.TopMost = true;
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this.groupBox1.ResumeLayout(false);
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