clean up TypeDefinitionConverter code

This commit is contained in:
Perfare
2021-06-26 13:16:12 +08:00
parent 77a0c9c40a
commit d963d71b12
14 changed files with 1104 additions and 62 deletions

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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Mono.Cecil;
namespace Unity.CecilTools.Extensions
{
static class MethodDefinitionExtensions
{
public static bool SameAs(this MethodDefinition self, MethodDefinition other)
{
// FIXME: should be able to compare MethodDefinition references directly
return self.FullName == other.FullName;
}
public static string PropertyName(this MethodDefinition self)
{
return self.Name.Substring(4);
}
public static bool IsConversionOperator(this MethodDefinition method)
{
if (!method.IsSpecialName)
return false;
return method.Name == "op_Implicit" || method.Name == "op_Explicit";
}
public static bool IsSimpleSetter(this MethodDefinition original)
{
return original.IsSetter && original.Parameters.Count == 1;
}
public static bool IsSimpleGetter(this MethodDefinition original)
{
return original.IsGetter && original.Parameters.Count == 0;
}
public static bool IsSimplePropertyAccessor(this MethodDefinition method)
{
return method.IsSimpleGetter() || method.IsSimpleSetter();
}
public static bool IsDefaultConstructor(MethodDefinition m)
{
return m.IsConstructor && !m.IsStatic && m.Parameters.Count == 0;
}
}
}

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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using Mono.Cecil;
namespace Unity.CecilTools.Extensions
{
public static class ResolutionExtensions
{
public static TypeDefinition CheckedResolve(this TypeReference type)
{
return Resolve(type, reference => reference.Resolve());
}
public static MethodDefinition CheckedResolve(this MethodReference method)
{
return Resolve(method, reference => reference.Resolve());
}
private static TDefinition Resolve<TReference, TDefinition>(TReference reference, Func<TReference, TDefinition> resolve)
where TReference : MemberReference
where TDefinition : class, IMemberDefinition
{
if (reference.Module == null)
throw new ResolutionException(reference);
var definition = resolve(reference);
if (definition == null)
throw new ResolutionException(reference);
return definition;
}
}
}

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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Mono.Cecil;
namespace Unity.CecilTools.Extensions
{
public static class TypeDefinitionExtensions
{
public static bool IsSubclassOf(this TypeDefinition type, string baseTypeName)
{
var baseType = type.BaseType;
if (baseType == null)
return false;
if (baseType.FullName == baseTypeName)
return true;
var baseTypeDef = baseType.Resolve();
if (baseTypeDef == null)
return false;
return IsSubclassOf(baseTypeDef, baseTypeName);
}
public static bool IsSubclassOf(this TypeDefinition type, params string[] baseTypeNames)
{
var baseType = type.BaseType;
if (baseType == null)
return false;
for (int i = 0; i < baseTypeNames.Length; i++)
if (baseType.FullName == baseTypeNames[i])
return true;
var baseTypeDef = baseType.Resolve();
if (baseTypeDef == null)
return false;
return IsSubclassOf(baseTypeDef, baseTypeNames);
}
}
}

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// Unity C# reference source
// Copyright (c) Unity Technologies. For terms of use, see
// https://unity3d.com/legal/licenses/Unity_Reference_Only_License
using Mono.Cecil;
namespace Unity.CecilTools.Extensions
{
public static class TypeReferenceExtensions
{
public static string SafeNamespace(this TypeReference type)
{
if (type.IsGenericInstance)
return ((GenericInstanceType)type).ElementType.SafeNamespace();
if (type.IsNested)
return type.DeclaringType.SafeNamespace();
return type.Namespace;
}
public static bool IsAssignableTo(this TypeReference typeRef, string typeName)
{
try
{
if (typeRef.IsGenericInstance)
return ElementType.For(typeRef).IsAssignableTo(typeName);
if (typeRef.FullName == typeName)
return true;
return typeRef.CheckedResolve().IsSubclassOf(typeName);
}
catch (AssemblyResolutionException) // If we can't resolve our typeref or one of its base types,
{ // let's assume it is not assignable to our target type
return false;
}
}
public static bool IsEnum(this TypeReference type)
{
return type.IsValueType && !type.IsPrimitive && type.CheckedResolve().IsEnum;
}
public static bool IsStruct(this TypeReference type)
{
return type.IsValueType && !type.IsPrimitive && !type.IsEnum() && !IsSystemDecimal(type);
}
private static bool IsSystemDecimal(TypeReference type)
{
return type.FullName == "System.Decimal";
}
}
}