clean up TypeDefinitionConverter code

This commit is contained in:
Perfare
2021-06-26 13:16:12 +08:00
parent 77a0c9c40a
commit d963d71b12
14 changed files with 1104 additions and 62 deletions

View File

@ -34,6 +34,9 @@
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.11.3\lib\net40\Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
@ -43,15 +46,6 @@
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="Unity.Cecil">
<HintPath>Libraries\Unity.Cecil.dll</HintPath>
</Reference>
<Reference Include="Unity.CecilTools">
<HintPath>Libraries\Unity.CecilTools.dll</HintPath>
</Reference>
<Reference Include="Unity.SerializationLogic">
<HintPath>Libraries\Unity.SerializationLogic.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AssemblyLoader.cs" />
@ -85,6 +79,14 @@
<Compile Include="SpriteHelper.cs" />
<Compile Include="Texture2DConverter.cs" />
<Compile Include="Texture2DExtensions.cs" />
<Compile Include="Unity.CecilTools\CecilUtils.cs" />
<Compile Include="Unity.CecilTools\ElementType.cs" />
<Compile Include="Unity.CecilTools\Extensions\MethodDefinitionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\ResolutionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\TypeDefinitionExtensions.cs" />
<Compile Include="Unity.CecilTools\Extensions\TypeReferenceExtensions.cs" />
<Compile Include="Unity.SerializationLogic\UnityEngineTypePredicates.cs" />
<Compile Include="Unity.SerializationLogic\UnitySerializationLogic.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj">
@ -104,5 +106,8 @@
<Name>Texture2DDecoderWrapper</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>