mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-14 02:54:16 -04:00
clean up TypeDefinitionConverter code
This commit is contained in:
@ -34,6 +34,9 @@
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Mono.Cecil, Version=0.11.3.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Mono.Cecil.0.11.3\lib\net40\Mono.Cecil.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
@ -43,15 +46,6 @@
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Unity.Cecil">
|
||||
<HintPath>Libraries\Unity.Cecil.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.CecilTools">
|
||||
<HintPath>Libraries\Unity.CecilTools.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.SerializationLogic">
|
||||
<HintPath>Libraries\Unity.SerializationLogic.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssemblyLoader.cs" />
|
||||
@ -85,6 +79,14 @@
|
||||
<Compile Include="SpriteHelper.cs" />
|
||||
<Compile Include="Texture2DConverter.cs" />
|
||||
<Compile Include="Texture2DExtensions.cs" />
|
||||
<Compile Include="Unity.CecilTools\CecilUtils.cs" />
|
||||
<Compile Include="Unity.CecilTools\ElementType.cs" />
|
||||
<Compile Include="Unity.CecilTools\Extensions\MethodDefinitionExtensions.cs" />
|
||||
<Compile Include="Unity.CecilTools\Extensions\ResolutionExtensions.cs" />
|
||||
<Compile Include="Unity.CecilTools\Extensions\TypeDefinitionExtensions.cs" />
|
||||
<Compile Include="Unity.CecilTools\Extensions\TypeReferenceExtensions.cs" />
|
||||
<Compile Include="Unity.SerializationLogic\UnityEngineTypePredicates.cs" />
|
||||
<Compile Include="Unity.SerializationLogic\UnitySerializationLogic.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\AssetStudio.PInvoke\AssetStudio.PInvoke.csproj">
|
||||
@ -104,5 +106,8 @@
|
||||
<Name>Texture2DDecoderWrapper</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
Reference in New Issue
Block a user