try to fix "PlayerSettings" on Unity 5.3.x

This commit is contained in:
Perfare
2016-08-06 18:20:25 +08:00
parent 20e8d89f1a
commit d7a5a44d41
3 changed files with 4 additions and 4 deletions

View File

@ -30,7 +30,7 @@ namespace Unity_Studio
if ((sourceFile.version[0] == 5 && sourceFile.version[1] < 1) || (sourceFile.version[0] == 4 && sourceFile.version[1] == 6 && sourceFile.version[2] >= 3))
{ int targetIOSGraphics = a_Stream.ReadInt32(); }
if (sourceFile.version[0] == 5 && (sourceFile.version[1] > 2 || (sourceFile.version[1] == 2 && sourceFile.version[2] >= 1)))
if (sourceFile.version[0] == 5 && sourceFile.version[1] == 2 && sourceFile.version[2] >= 1)
{ bool useOnDemandResources = a_Stream.ReadBoolean(); a_Stream.AlignStream(4); }
int targetResolution = a_Stream.ReadInt32();