delete some useless features

This commit is contained in:
Perfare
2020-03-27 01:06:22 +08:00
parent 9e195832ef
commit d717b223b7
3 changed files with 462 additions and 533 deletions

View File

@ -28,6 +28,7 @@ namespace AssetStudioGUI
{
private AssetItem lastSelectedItem;
private AssetItem lastLoadedAsset;
private Bitmap imageTexture;
private FMOD.System system;
private FMOD.Sound sound;
@ -37,8 +38,6 @@ namespace AssetStudioGUI
private uint FMODlenms;
private float FMODVolume = 0.8f;
private Bitmap imageTexture;
#region TexControl
private static char[] textureChannelNames = new char[4] { 'R', 'G', 'B', 'A' };
private bool[] textureChannels = new bool[4] { true, true, true, true };
@ -146,25 +145,10 @@ namespace AssetStudioGUI
return;
}
var productName = string.Empty;
var tempDic = new Dictionary<Object, AssetItem>();
if (!dontBuildAssetListMenuItem.Checked)
{
BuildAssetList(tempDic, out productName);
}
List<TreeNode> treeNodeCollection = null;
if (!dontBuildHierarchyMenuItem.Checked)
{
treeNodeCollection = BuildTreeStructure(tempDic);
}
tempDic.Clear();
Dictionary<string, SortedDictionary<int, TypeTreeItem>> typeMap = null;
if (buildClassStructuresMenuItem.Checked)
{
typeMap = BuildClassStructure();
}
var data = BuildAssetData();
var productName = data.Item1;
var treeNodeCollection = data.Item2;
var typeMap = BuildClassStructure();
BeginInvoke(new Action(() =>
{
@ -176,38 +160,32 @@ namespace AssetStudioGUI
{
Text = $"AssetStudioGUI - no productName - {assetsManager.assetsFileList[0].unityVersion} - {assetsManager.assetsFileList[0].m_TargetPlatform}";
}
if (!dontBuildAssetListMenuItem.Checked)
{
assetListView.VirtualListSize = visibleAssets.Count;
}
if (!dontBuildHierarchyMenuItem.Checked)
{
sceneTreeView.BeginUpdate();
sceneTreeView.Nodes.AddRange(treeNodeCollection.ToArray());
treeNodeCollection.Clear();
foreach (TreeNode node in sceneTreeView.Nodes)
{
node.HideCheckBox();
}
sceneTreeView.EndUpdate();
}
if (buildClassStructuresMenuItem.Checked)
{
classesListView.BeginUpdate();
foreach (var version in typeMap)
{
var versionGroup = new ListViewGroup(version.Key);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)
{
uclass.Value.Group = versionGroup;
classesListView.Items.Add(uclass.Value);
}
}
typeMap.Clear();
classesListView.EndUpdate();
assetListView.VirtualListSize = visibleAssets.Count;
sceneTreeView.BeginUpdate();
sceneTreeView.Nodes.AddRange(treeNodeCollection.ToArray());
foreach (TreeNode node in sceneTreeView.Nodes)
{
node.HideCheckBox();
}
sceneTreeView.EndUpdate();
treeNodeCollection.Clear();
classesListView.BeginUpdate();
foreach (var version in typeMap)
{
var versionGroup = new ListViewGroup(version.Key);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)
{
uclass.Value.Group = versionGroup;
classesListView.Items.Add(uclass.Value);
}
}
typeMap.Clear();
classesListView.EndUpdate();
var types = exportableAssets.Select(x => x.Type).Distinct().OrderBy(x => x.ToString()).ToArray();
foreach (var type in types)
@ -316,19 +294,6 @@ namespace AssetStudioGUI
}
}
private void dontBuildAssetListMenuItem_CheckedChanged(object sender, EventArgs e)
{
if (dontBuildAssetListMenuItem.Checked)
{
dontBuildHierarchyMenuItem.Checked = true;
dontBuildHierarchyMenuItem.Enabled = false;
}
else
{
dontBuildHierarchyMenuItem.Enabled = true;
}
}
private void exportClassStructuresMenuItem_Click(object sender, EventArgs e)
{
if (classesListView.Items.Count > 0)
@ -441,7 +406,7 @@ namespace AssetStudioGUI
private void showExpOpt_Click(object sender, EventArgs e)
{
ExportOptions exportOpt = new ExportOptions();
var exportOpt = new ExportOptions();
exportOpt.ShowDialog();
}
@ -654,6 +619,15 @@ namespace AssetStudioGUI
}
}
private void preview_Resize(object sender, EventArgs e)
{
if (glControlLoaded && glControl1.Visible)
{
ChangeGLSize(glControl1.Size);
glControl1.Invalidate();
}
}
private void PreviewAsset(AssetItem assetItem)
{
if (assetItem == null)
@ -896,7 +870,7 @@ namespace AssetStudioGUI
var m_AudioData = m_AudioClip.m_AudioData.Value;
if (m_AudioData == null || m_AudioData.Length == 0)
return;
FMOD.CREATESOUNDEXINFO exinfo = new FMOD.CREATESOUNDEXINFO();
var exinfo = new FMOD.CREATESOUNDEXINFO();
exinfo.cbsize = Marshal.SizeOf(exinfo);
exinfo.length = (uint)m_AudioClip.m_Size;
@ -1173,6 +1147,375 @@ namespace AssetStudioGUI
textPreviewBox.Visible = true;
}
private void SetProgressBarValue(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Value = value; }));
}
else
{
progressBar1.Value = value;
}
}
private void StatusStripUpdate(string statusText)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { toolStripStatusLabel1.Text = statusText; }));
}
else
{
toolStripStatusLabel1.Text = statusText;
}
}
public AssetStudioGUIForm()
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
InitializeComponent();
delayTimer = new System.Timers.Timer(800);
delayTimer.Elapsed += new ElapsedEventHandler(delayTimer_Elapsed);
displayAll.Checked = Properties.Settings.Default.displayAll;
displayInfo.Checked = Properties.Settings.Default.displayInfo;
enablePreview.Checked = Properties.Settings.Default.enablePreview;
FMODinit();
Logger.Default = new GUILogger(StatusStripUpdate);
Progress.Default = new GUIProgress(SetProgressBarValue);
Studio.StatusStripUpdate = StatusStripUpdate;
}
private void ResetForm()
{
Text = "AssetStudioGUI";
assetsManager.Clear();
exportableAssets.Clear();
visibleAssets.Clear();
sceneTreeView.Nodes.Clear();
assetListView.VirtualListSize = 0;
assetListView.Items.Clear();
classesListView.Items.Clear();
classesListView.Groups.Clear();
previewPanel.BackgroundImage = Properties.Resources.preview;
imageTexture?.Dispose();
previewPanel.BackgroundImageLayout = ImageLayout.Center;
assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
glControl1.Visible = false;
lastSelectedItem = null;
lastLoadedAsset = null;
sortColumn = -1;
reverseSort = false;
enableFiltering = false;
listSearch.Text = " Filter ";
var count = filterTypeToolStripMenuItem.DropDownItems.Count;
for (var i = 1; i < count; i++)
{
filterTypeToolStripMenuItem.DropDownItems.RemoveAt(1);
}
FMODreset();
if (scriptDumper != null)
{
scriptDumper.Dispose();
scriptDumper = null;
}
}
private void assetListView_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right && assetListView.SelectedIndices.Count > 0)
{
goToSceneHierarchyToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Visible = false;
exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
if (assetListView.SelectedIndices.Count == 1)
{
goToSceneHierarchyToolStripMenuItem.Visible = true;
showOriginalFileToolStripMenuItem.Visible = true;
}
if (assetListView.SelectedIndices.Count >= 1)
{
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Any(x => x.Type == ClassIDType.Animator) && selectedAssets.Any(x => x.Type == ClassIDType.AnimationClip))
{
exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
}
}
contextMenuStrip1.Show(assetListView, e.X, e.Y);
}
}
private void exportSelectedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectasset.SourceFile.originalPath ?? selectasset.SourceFile.fullName}\"";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
AssetItem animator = null;
List<AssetItem> animationList = new List<AssetItem>();
var selectedAssets = GetSelectedAssets();
foreach (var assetPreloadData in selectedAssets)
{
if (assetPreloadData.Type == ClassIDType.Animator)
{
animator = assetPreloadData;
}
else if (assetPreloadData.Type == ClassIDType.AnimationClip)
{
animationList.Add(assetPreloadData);
}
}
if (animator != null)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\Animator\\";
ExportAnimatorWithAnimationClip(animator, animationList, exportPath);
}
}
}
private void exportSelectedObjectsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(false);
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(true);
}
private void ExportObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes, animationList);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private void exportSelectedObjectsmergeToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(false);
}
private void exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(true);
}
private void ExportMergeObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var gameObjects = new List<GameObject>();
GetSelectedParentNode(sceneTreeView.Nodes, gameObjects);
var saveFileDialog = new SaveFileDialog();
saveFileDialog.FileName = gameObjects[0].m_Name + " (merge).fbx";
saveFileDialog.AddExtension = false;
saveFileDialog.Filter = "Fbx file (*.fbx)|*.fbx";
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
var exportPath = saveFileDialog.FileName;
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsMergeWithAnimationClip(exportPath, gameObjects, animationList);
}
}
}
private void goToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.TreeNode != null)
{
sceneTreeView.SelectedNode = selectasset.TreeNode;
tabControl1.SelectedTab = tabPage1;
}
}
private void exportAllAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Convert);
}
private void exportSelectedAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void exportFilteredAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Convert);
}
private void toolStripMenuItem4_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Raw);
}
private void toolStripMenuItem5_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Raw);
}
private void toolStripMenuItem6_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Raw);
}
private void toolStripMenuItem7_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Dump);
}
private void toolStripMenuItem8_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Dump);
}
private void toolStripMenuItem9_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Dump);
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.Folder + "\\";
ExportSplitObjects(savePath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private List<AssetItem> GetSelectedAssets()
{
var selectedAssets = new List<AssetItem>(assetListView.SelectedIndices.Count);
foreach (int index in assetListView.SelectedIndices)
{
selectedAssets.Add((AssetItem)assetListView.Items[index]);
}
return selectedAssets;
}
private void FilterAssetList()
{
assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
var show = new List<ClassIDType>();
if (!allToolStripMenuItem.Checked)
{
for (var i = 1; i < filterTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)filterTypeToolStripMenuItem.DropDownItems[i];
if (item.Checked)
{
show.Add((ClassIDType)Enum.Parse(typeof(ClassIDType), item.Text));
}
}
visibleAssets = exportableAssets.FindAll(x => show.Contains(x.Type));
}
else
{
visibleAssets = exportableAssets;
}
if (listSearch.Text != " Filter ")
{
visibleAssets = visibleAssets.FindAll(
x => x.Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[1].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[3].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0);
}
assetListView.VirtualListSize = visibleAssets.Count;
assetListView.EndUpdate();
}
private void ExportAssets(int type, ExportType exportType)
{
if (exportableAssets.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
List<AssetItem> toExportAssets = null;
switch (type)
{
case 1: //All Assets
toExportAssets = exportableAssets;
break;
case 2: //Selected Assets
toExportAssets = GetSelectedAssets();
break;
case 3: //Filtered Assets
toExportAssets = visibleAssets;
break;
}
Studio.ExportAssets(saveFolderDialog1.Folder, toExportAssets, exportType);
}
}
else
{
StatusStripUpdate("No exportable assets loaded");
}
}
#region FMOD
private void FMODinit()
{
FMODreset();
@ -1440,47 +1783,9 @@ namespace AssetStudioGUI
}
return false;
}
#endregion
private void SetProgressBarValue(int value)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { progressBar1.Value = value; }));
}
else
{
progressBar1.Value = value;
}
}
private void StatusStripUpdate(string statusText)
{
if (InvokeRequired)
{
BeginInvoke(new Action(() => { toolStripStatusLabel1.Text = statusText; }));
}
else
{
toolStripStatusLabel1.Text = statusText;
}
}
public AssetStudioGUIForm()
{
Thread.CurrentThread.CurrentCulture = new CultureInfo("en-US");
InitializeComponent();
delayTimer = new System.Timers.Timer(800);
delayTimer.Elapsed += new ElapsedEventHandler(delayTimer_Elapsed);
displayAll.Checked = Properties.Settings.Default.displayAll;
displayInfo.Checked = Properties.Settings.Default.displayInfo;
enablePreview.Checked = Properties.Settings.Default.enablePreview;
FMODinit();
Logger.Default = new GUILogger(StatusStripUpdate);
Progress.Default = new GUIProgress(SetProgressBarValue);
Studio.StatusStripUpdate = StatusStripUpdate;
}
#region GLControl
private void InitOpenTK()
{
ChangeGLSize(glControl1.Size);
@ -1598,15 +1903,6 @@ namespace AssetStudioGUI
}
}
private void preview_Resize(object sender, EventArgs e)
{
if (glControlLoaded && glControl1.Visible)
{
ChangeGLSize(glControl1.Size);
glControl1.Invalidate();
}
}
private void glControl1_Load(object sender, EventArgs e)
{
InitOpenTK();
@ -1706,332 +2002,6 @@ namespace AssetStudioGUI
rmdown = false;
}
}
private void ResetForm()
{
Text = "AssetStudioGUI";
assetsManager.Clear();
exportableAssets.Clear();
visibleAssets.Clear();
sceneTreeView.Nodes.Clear();
assetListView.VirtualListSize = 0;
assetListView.Items.Clear();
classesListView.Items.Clear();
classesListView.Groups.Clear();
previewPanel.BackgroundImage = Properties.Resources.preview;
imageTexture?.Dispose();
previewPanel.BackgroundImageLayout = ImageLayout.Center;
assetInfoLabel.Visible = false;
assetInfoLabel.Text = null;
textPreviewBox.Visible = false;
fontPreviewBox.Visible = false;
glControl1.Visible = false;
lastSelectedItem = null;
lastLoadedAsset = null;
sortColumn = -1;
reverseSort = false;
enableFiltering = false;
listSearch.Text = " Filter ";
var count = filterTypeToolStripMenuItem.DropDownItems.Count;
for (var i = 1; i < count; i++)
{
filterTypeToolStripMenuItem.DropDownItems.RemoveAt(1);
}
FMODreset();
if (scriptDumper != null)
{
scriptDumper.Dispose();
scriptDumper = null;
}
}
private void assetListView_MouseClick(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Right && assetListView.SelectedIndices.Count > 0)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = false;
showOriginalFileToolStripMenuItem.Visible = false;
exportAnimatorwithselectedAnimationClipMenuItem.Visible = false;
if (assetListView.SelectedIndices.Count == 1)
{
jumpToSceneHierarchyToolStripMenuItem.Visible = true;
showOriginalFileToolStripMenuItem.Visible = true;
}
if (assetListView.SelectedIndices.Count >= 1)
{
var selectedAssets = GetSelectedAssets();
if (selectedAssets.Any(x => x.Type == ClassIDType.Animator) && selectedAssets.Any(x => x.Type == ClassIDType.AnimationClip))
{
exportAnimatorwithselectedAnimationClipMenuItem.Visible = true;
}
}
contextMenuStrip1.Show(assetListView, e.X, e.Y);
}
}
private void exportSelectedAssetsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void showOriginalFileToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
var args = $"/select, \"{selectasset.SourceFile.originalPath ?? selectasset.SourceFile.fullName}\"";
var pfi = new ProcessStartInfo("explorer.exe", args);
Process.Start(pfi);
}
private void exportAnimatorwithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
AssetItem animator = null;
List<AssetItem> animationList = new List<AssetItem>();
var selectedAssets = GetSelectedAssets();
foreach (var assetPreloadData in selectedAssets)
{
if (assetPreloadData.Type == ClassIDType.Animator)
{
animator = assetPreloadData;
}
else if (assetPreloadData.Type == ClassIDType.AnimationClip)
{
animationList.Add(assetPreloadData);
}
}
if (animator != null)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\Animator\\";
ExportAnimatorWithAnimationClip(animator, animationList, exportPath);
}
}
}
private void exportSelectedObjectsToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(false);
}
private void exportObjectswithAnimationClipMenuItem_Click(object sender, EventArgs e)
{
ExportObjects(true);
}
private void ExportObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var exportPath = saveFolderDialog1.Folder + "\\GameObject\\";
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsWithAnimationClip(exportPath, sceneTreeView.Nodes, animationList);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private void exportSelectedObjectsmergeToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(false);
}
private void exportSelectedObjectsmergeWithAnimationClipToolStripMenuItem_Click(object sender, EventArgs e)
{
ExportMergeObjects(true);
}
private void ExportMergeObjects(bool animation)
{
if (sceneTreeView.Nodes.Count > 0)
{
var gameObjects = new List<GameObject>();
GetSelectedParentNode(sceneTreeView.Nodes, gameObjects);
var saveFileDialog = new SaveFileDialog();
saveFileDialog.FileName = gameObjects[0].m_Name + " (merge).fbx";
saveFileDialog.AddExtension = false;
saveFileDialog.Filter = "Fbx file (*.fbx)|*.fbx";
if (saveFileDialog.ShowDialog() == DialogResult.OK)
{
var exportPath = saveFileDialog.FileName;
List<AssetItem> animationList = null;
if (animation)
{
animationList = GetSelectedAssets().Where(x => x.Type == ClassIDType.AnimationClip).ToList();
if (animationList.Count == 0)
{
animationList = null;
}
}
ExportObjectsMergeWithAnimationClip(exportPath, gameObjects, animationList);
}
}
}
private void jumpToSceneHierarchyToolStripMenuItem_Click(object sender, EventArgs e)
{
var selectasset = (AssetItem)assetListView.Items[assetListView.SelectedIndices[0]];
if (selectasset.TreeNode != null)
{
sceneTreeView.SelectedNode = selectasset.TreeNode;
tabControl1.SelectedTab = tabPage1;
}
}
private void exportAllAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Convert);
}
private void exportSelectedAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Convert);
}
private void exportFilteredAssetsMenuItem_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Convert);
}
private void toolStripMenuItem4_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Raw);
}
private void toolStripMenuItem5_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Raw);
}
private void toolStripMenuItem6_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Raw);
}
private void toolStripMenuItem7_Click(object sender, EventArgs e)
{
ExportAssets(1, ExportType.Dump);
}
private void toolStripMenuItem8_Click(object sender, EventArgs e)
{
ExportAssets(2, ExportType.Dump);
}
private void toolStripMenuItem9_Click(object sender, EventArgs e)
{
ExportAssets(3, ExportType.Dump);
}
private void exportAllObjectssplitToolStripMenuItem1_Click(object sender, EventArgs e)
{
if (sceneTreeView.Nodes.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
var savePath = saveFolderDialog1.Folder + "\\";
ExportSplitObjects(savePath, sceneTreeView.Nodes);
}
}
else
{
StatusStripUpdate("No Objects available for export");
}
}
private List<AssetItem> GetSelectedAssets()
{
var selectedAssets = new List<AssetItem>(assetListView.SelectedIndices.Count);
foreach (int index in assetListView.SelectedIndices)
{
selectedAssets.Add((AssetItem)assetListView.Items[index]);
}
return selectedAssets;
}
private void FilterAssetList()
{
assetListView.BeginUpdate();
assetListView.SelectedIndices.Clear();
var show = new List<ClassIDType>();
if (!allToolStripMenuItem.Checked)
{
for (var i = 1; i < filterTypeToolStripMenuItem.DropDownItems.Count; i++)
{
var item = (ToolStripMenuItem)filterTypeToolStripMenuItem.DropDownItems[i];
if (item.Checked)
{
show.Add((ClassIDType)Enum.Parse(typeof(ClassIDType), item.Text));
}
}
visibleAssets = exportableAssets.FindAll(x => show.Contains(x.Type));
}
else
{
visibleAssets = exportableAssets;
}
if (listSearch.Text != " Filter ")
{
visibleAssets = visibleAssets.FindAll(
x => x.Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[1].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0 ||
x.SubItems[3].Text.IndexOf(listSearch.Text, StringComparison.OrdinalIgnoreCase) >= 0);
}
assetListView.VirtualListSize = visibleAssets.Count;
assetListView.EndUpdate();
}
private void ExportAssets(int type, ExportType exportType)
{
if (exportableAssets.Count > 0)
{
var saveFolderDialog1 = new OpenFolderDialog();
if (saveFolderDialog1.ShowDialog(this) == DialogResult.OK)
{
timer.Stop();
List<AssetItem> toExportAssets = null;
switch (type)
{
case 1: //All Assets
toExportAssets = exportableAssets;
break;
case 2: //Selected Assets
toExportAssets = GetSelectedAssets();
break;
case 3: //Filtered Assets
toExportAssets = visibleAssets;
break;
}
Studio.ExportAssets(saveFolderDialog1.Folder, toExportAssets, exportType);
}
}
else
{
StatusStripUpdate("No exportable assets loaded");
}
}
#endregion
}
}