From d61f1ac676f4a43e74f36dd4e4b80511bf932150 Mon Sep 17 00:00:00 2001 From: Perfare Date: Wed, 26 Oct 2016 00:36:04 +0800 Subject: [PATCH] Update README.md --- README.md | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index cb70972..feb729b 100644 --- a/README.md +++ b/README.md @@ -1,22 +1,21 @@ **Unity Studio** is a tool for exploring, extracting and exporting assets from Unity games and apps. -It is the continuation of my Unity Importer script for 3ds Max, and comprises all my research and reverse engineering of Unity file formats. It has been thoroughly tested with Unity builds from most platforms, ranging from Web, PC, Linux, MacOS to Xbox360, PS3, Android and iOS, and it is currently maintained to be compatible with Unity builds from 2.5.0 up to the 5.4 version. +It is the continuation of my Unity Importer script for 3ds Max, and comprises all my research and reverse engineering of Unity file formats. It has been thoroughly tested with Unity builds from most platforms, ranging from Web, PC, Linux, MacOS to Xbox360, PS3, Android and iOS, and it is currently maintained to be compatible with Unity builds from 2.5.0 up to the 5.4.x version. #### Current features -* Support the 'UnityFS' asset bundle type * Extraction of assets that can be used as standalone resources: * Textures: * DDS (Alpha8, ARGB4444, RGB24, RGBA32, ARGB32, RGB565, DXT1, DXT5, RGBA4444, BGRA32) * PVR (YUY2, PVRTC_RGB2, PVRTC_RGBA2, PVRTC_RGB4, PVRTC_RGBA4, ETC_RGB4, ETC2_RGB, ETC2_RGBA1, ETC2_RGBA8, EAC_R, EAC_R_SIGNED, EAC_RG, EAC_RG_SIGNED) - * KTX (ATC_RGB4, ATC_RGBA8) + * KTX (RHalf, RGHalf, RGBAHalf, RFloat, RGFloat, RGBAFloat, ATC_RGB4, ATC_RGBA8) * ASTC (ASTC_RGB_4x4, ASTC_RGB_5x5, ASTC_RGB_6x6, ASTC_RGB_8x8, ASTC_RGB_10x10, ASTC_RGB_12x12, ASTC_RGBA_4x4, ASTC_RGBA_5x5, ASTC_RGBA_6x6, ASTC_RGBA_8x8, ASTC_RGBA_10x10, ASTC_RGBA_12x12) * Audio clips: fsb, mp3, ogg, wav, xbox wav (including streams from resource files) * Fonts: ttf, otf * Text Assets * Shaders -* Can convert .dds .pvr .astc file to .bmp .png or .jpeg -* Can convert .fsb file to .wav +* Support convert almost all textures to .bmp .png or .jpeg +* Support convert FSB file to wav * Export to FBX, with complete hierarchy, transformations, materials and textures. Geometry is exported with normals, tangents, UV coordinates, vertex colors and deformers. Skeleton nodes can be exported either as bones or dummy deformers.. * Real-time preview window for the above-mentioned assets * Diagnostics mode with useful tools for research