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Add support for Live2D Fade motions
This commit is contained in:
26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
26
AssetStudioGUI/Properties/Settings.Designer.cs
generated
@ -12,7 +12,7 @@ namespace AssetStudioGUI.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.5.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.7.0.0")]
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internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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@ -286,5 +286,29 @@ namespace AssetStudioGUI.Properties {
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this["exportSpriteWithMask"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("MonoBehaviour")]
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public global::CubismLive2DExtractor.Live2DMotionMode l2dMotionMode {
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get {
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return ((global::CubismLive2DExtractor.Live2DMotionMode)(this["l2dMotionMode"]));
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}
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set {
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this["l2dMotionMode"] = value;
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool l2dForceBezier {
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get {
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return ((bool)(this["l2dForceBezier"]));
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}
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set {
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this["l2dForceBezier"] = value;
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}
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}
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}
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}
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