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improved
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@ -134,6 +134,10 @@ namespace AssetStudio
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public string Path { get; set; }
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public List<ImportedSubmesh> SubmeshList { get; set; }
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public List<ImportedBone> BoneList { get; set; }
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public bool hasNormal { get; set; }
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public bool hasUV { get; set; }
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public bool hasTangent { get; set; }
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public bool hasColor { get; set; }
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}
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public class ImportedSubmesh
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@ -145,17 +149,13 @@ namespace AssetStudio
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public class ImportedVertex
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{
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public Vector3 Position { get; set; }
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public float[] Weights { get; set; }
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public int[] BoneIndices { get; set; }
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public Vector3 Vertex { get; set; }
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public Vector3 Normal { get; set; }
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public float[] UV { get; set; }
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public Vector4 Tangent { get; set; }
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}
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public class ImportedVertexWithColour : ImportedVertex
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{
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public Color Colour { get; set; }
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public Color Color { get; set; }
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public float[] Weights { get; set; }
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public int[] BoneIndices { get; set; }
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}
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public class ImportedFace
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@ -234,8 +234,6 @@ namespace AssetStudio
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{
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public float time { get; set; }
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public T value { get; set; }
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public T inSlope { get; set; }
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public T outSlope { get; set; }
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public ImportedKeyframe(float time, T value)
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{
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