diff --git a/AssetStudio/Classes/Texture2D.cs b/AssetStudio/Classes/Texture2D.cs index ba19299..b21d5fc 100644 --- a/AssetStudio/Classes/Texture2D.cs +++ b/AssetStudio/Classes/Texture2D.cs @@ -37,6 +37,7 @@ namespace AssetStudio m_MipCount = m_Texture2DArray.m_MipCount; m_TextureSettings = m_Texture2DArray.m_TextureSettings; m_StreamData = m_Texture2DArray.m_StreamData; + m_PlatformBlob = Array.Empty(); m_MipMap = m_MipCount > 1; m_ImageCount = 1; diff --git a/AssetStudioGUI/AssetStudioGUIForm.cs b/AssetStudioGUI/AssetStudioGUIForm.cs index 635d35e..b6a6f0c 100644 --- a/AssetStudioGUI/AssetStudioGUIForm.cs +++ b/AssetStudioGUI/AssetStudioGUIForm.cs @@ -879,8 +879,8 @@ namespace AssetStudioGUI assetItem.InfoText = $"Width: {m_Texture2DArray.m_Width}\n" + $"Height: {m_Texture2DArray.m_Height}\n" + - $"Graphics Format: {m_Texture2DArray.m_Format}\n" + - $"Texture Format: {m_Texture2DArray.m_Format.ToTextureFormat()}\n" + + $"Graphics format: {m_Texture2DArray.m_Format}\n" + + $"Texture format: {m_Texture2DArray.m_Format.ToTextureFormat()}\n" + $"Texture count: {m_Texture2DArray.m_Depth}"; } @@ -894,9 +894,9 @@ namespace AssetStudioGUI assetItem.InfoText = $"Width: {m_Texture2D.m_Width}\nHeight: {m_Texture2D.m_Height}\nFormat: {m_Texture2D.m_TextureFormat}"; switch (m_Texture2D.m_TextureSettings.m_FilterMode) { - case 0: assetItem.InfoText += "\nFilter Mode: Point "; break; - case 1: assetItem.InfoText += "\nFilter Mode: Bilinear "; break; - case 2: assetItem.InfoText += "\nFilter Mode: Trilinear "; break; + case 0: assetItem.InfoText += "\nFilter mode: Point "; break; + case 1: assetItem.InfoText += "\nFilter mode: Bilinear "; break; + case 2: assetItem.InfoText += "\nFilter mode: Trilinear "; break; } assetItem.InfoText += $"\nAnisotropic level: {m_Texture2D.m_TextureSettings.m_Aniso}\nMip map bias: {m_Texture2D.m_TextureSettings.m_MipBias}"; switch (m_Texture2D.m_TextureSettings.m_WrapMode)