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Add fullSize
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@ -15,6 +15,7 @@ namespace Unity_Studio
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public ushort Type2;
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public string TypeString;
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public int fullSize;
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public string InfoText;
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public string extension;
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@ -362,6 +362,7 @@ namespace Unity_Studio
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asset.uniqueID = i.ToString(assetIDfmt);
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asset.fullSize = asset.Size;
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asset.sourceFile = this;
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preloadTable.Add(asset.m_PathID, asset);
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