mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-05-27 22:00:23 -04:00
display message if resource file can't be found
This commit is contained in:
parent
dc8990115a
commit
cc74130ad4
@ -3,6 +3,7 @@ using System.Collections.Generic;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
namespace Unity_Studio
|
namespace Unity_Studio
|
||||||
{
|
{
|
||||||
@ -112,7 +113,11 @@ namespace Unity_Studio
|
|||||||
if (UnityStudio.assetsfileandstream.TryGetValue(Path.GetFileName(m_Source), out estream))
|
if (UnityStudio.assetsfileandstream.TryGetValue(Path.GetFileName(m_Source), out estream))
|
||||||
{
|
{
|
||||||
estream.Position = m_Offset;
|
estream.Position = m_Offset;
|
||||||
m_AudioData = estream.ReadBytes((int)m_Size);
|
m_AudioData = estream.ReadBytes((int) m_Size);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show($"can't find the resource file {Path.GetFileName(m_Source)}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@ using System.Drawing.Imaging;
|
|||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Windows.Forms;
|
||||||
|
|
||||||
namespace Unity_Studio
|
namespace Unity_Studio
|
||||||
{
|
{
|
||||||
@ -185,6 +186,10 @@ namespace Unity_Studio
|
|||||||
estream.Position = offset;
|
estream.Position = offset;
|
||||||
image_data = estream.ReadBytes(image_data_size);
|
image_data = estream.ReadBytes(image_data_size);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
MessageBox.Show($"can't find the resource file {Path.GetFileName(path)}");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
Loading…
Reference in New Issue
Block a user