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https://github.com/aelurum/AssetStudio.git
synced 2025-07-14 02:54:16 -04:00
Add parallel export support for some asset types
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@ -2,9 +2,12 @@
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using AssetStudioCLI.Options;
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using CubismLive2DExtractor;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Xml.Linq;
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using static AssetStudioCLI.Exporter;
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using Ansi = AssetStudio.ColorConsole;
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@ -191,7 +194,7 @@ namespace AssetStudioCLI
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parsedAssetsList.AddRange(fileAssetsList);
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fileAssetsList.Clear();
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tex2dArrayAssetList.Clear();
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if (CLIOptions.o_workMode.Value != WorkMode.ExportLive2D)
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if (CLIOptions.o_workMode.Value != WorkMode.Live2D)
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{
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containers.Clear();
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}
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@ -364,7 +367,7 @@ namespace AssetStudioCLI
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{
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switch (CLIOptions.o_workMode.Value)
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{
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case WorkMode.ExportLive2D:
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case WorkMode.Live2D:
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case WorkMode.SplitObjects:
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break;
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default:
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@ -434,7 +437,10 @@ namespace AssetStudioCLI
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var exportedCount = 0;
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var groupOption = CLIOptions.o_groupAssetsBy.Value;
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foreach (var asset in parsedAssetsList)
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var parallelExportCount = CLIOptions.o_maxParallelExportTasks.Value;
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var toExportAssetDict = new ConcurrentDictionary<AssetItem, string>();
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var toParallelExportAssetDict = new ConcurrentDictionary<AssetItem, string>();
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Parallel.ForEach(parsedAssetsList, asset =>
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{
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string exportPath;
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switch (groupOption)
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@ -481,32 +487,61 @@ namespace AssetStudioCLI
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exportPath = savePath;
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break;
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}
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exportPath += Path.DirectorySeparatorChar;
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if (CLIOptions.o_workMode.Value == WorkMode.Export)
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{
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switch (asset.Type)
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{
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case ClassIDType.Texture2D:
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case ClassIDType.Sprite:
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case ClassIDType.AudioClip:
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toParallelExportAssetDict.TryAdd(asset, exportPath);
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break;
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case ClassIDType.Texture2DArray:
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var m_Texture2DArray = (Texture2DArray)asset.Asset;
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toExportCount += m_Texture2DArray.TextureList.Count - 1;
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foreach (var texture in m_Texture2DArray.TextureList)
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{
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var fakeItem = new AssetItem(texture)
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{
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Text = texture.m_Name,
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Container = asset.Container,
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};
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toParallelExportAssetDict.TryAdd(fakeItem, exportPath);
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}
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break;
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default:
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toExportAssetDict.TryAdd(asset, exportPath);
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break;
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}
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}
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else
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{
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toExportAssetDict.TryAdd(asset, exportPath);
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}
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});
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foreach (var toExportAsset in toExportAssetDict)
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{
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var asset = toExportAsset.Key;
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var exportPath = toExportAsset.Value;
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var isExported = false;
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try
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{
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switch (CLIOptions.o_workMode.Value)
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{
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case WorkMode.ExportRaw:
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Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
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if (ExportRawFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportRawFile(asset, exportPath);
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break;
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case WorkMode.Dump:
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Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
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if (ExportDumpFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportDumpFile(asset, exportPath);
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break;
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case WorkMode.Export:
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Logger.Debug($"{CLIOptions.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
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if (ExportConvertFile(asset, exportPath))
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{
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exportedCount++;
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}
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isExported = ExportConvertFile(asset, exportPath);
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break;
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}
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}
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@ -514,8 +549,33 @@ namespace AssetStudioCLI
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{
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Logger.Error($"{asset.SourceFile.originalPath}: [{$"{asset.Type}: {asset.Text}".Color(Ansi.BrightRed)}] : Export error\n{ex}");
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}
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if (isExported)
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{
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exportedCount++;
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}
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Console.Write($"Exported [{exportedCount}/{toExportCount}]\r");
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}
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Parallel.ForEach(toParallelExportAssetDict, new ParallelOptions { MaxDegreeOfParallelism = parallelExportCount }, toExportAsset =>
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{
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var asset = toExportAsset.Key;
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var exportPath = toExportAsset.Value;
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try
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{
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if (ParallelExporter.ParallelExportConvertFile(asset, exportPath, out var debugLog))
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{
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Interlocked.Increment(ref exportedCount);
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Logger.Debug(debugLog);
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Console.Write($"Exported [{exportedCount}/{toExportCount}]\r");
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}
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}
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catch (Exception ex)
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{
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Logger.Error($"{asset.SourceFile.originalPath}: [{$"{asset.Type}: {asset.Text}".Color(Ansi.BrightRed)}] : Export error\n{ex}");
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}
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});
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ParallelExporter.ClearHash();
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Console.WriteLine("");
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if (exportedCount == 0)
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@ -708,7 +768,7 @@ namespace AssetStudioCLI
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}
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basePathSet.Clear();
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var lookup = containers.ToLookup(
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var lookup = containers.AsParallel().ToLookup(
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x => mocPathList.Find(b => x.Value.Contains(b) && x.Value.Split('/').Any(y => y == b.Substring(b.LastIndexOf("/") + 1))),
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x => x.Key
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);
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@ -720,6 +780,7 @@ namespace AssetStudioCLI
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var totalModelCount = lookup.LongCount(x => x.Key != null);
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Logger.Info($"Found {totalModelCount} model(s).");
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var parallelTaskCount = CLIOptions.o_maxParallelExportTasks.Value;
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var modelCounter = 0;
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foreach (var assets in lookup)
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{
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@ -740,7 +801,7 @@ namespace AssetStudioCLI
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var destPath = Path.Combine(baseDestPath, container) + Path.DirectorySeparatorChar;
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var modelExtractor = new Live2DExtractor(assets);
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modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier);
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modelExtractor.ExtractCubismModel(destPath, modelName, motionMode, assemblyLoader, forceBezier, parallelTaskCount);
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modelCounter++;
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}
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catch (Exception ex)
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