Fixes for Unity version parser

This commit is contained in:
VaDiM
2024-09-27 16:43:06 +03:00
parent 5a84a67955
commit c93d27d9a4
5 changed files with 14 additions and 23 deletions

View File

@ -266,7 +266,7 @@ namespace AssetStudioGUI
var typeMap = await Task.Run(() => BuildClassStructure());
productName = string.IsNullOrEmpty(productName) ? "no productName" : productName;
Text = $"{guiTitle} - {productName} - {assetsManager.assetsFileList[0].unityVersion} - {assetsManager.assetsFileList[0].m_TargetPlatform}";
Text = $"{guiTitle} - {productName} - {assetsManager.assetsFileList[0].version} - {assetsManager.assetsFileList[0].m_TargetPlatform}";
assetListView.VirtualListSize = visibleAssets.Count;
@ -278,7 +278,7 @@ namespace AssetStudioGUI
classesListView.BeginUpdate();
foreach (var version in typeMap)
{
var versionGroup = new ListViewGroup(version.Key);
var versionGroup = new ListViewGroup(version.Key.FullVersion);
classesListView.Groups.Add(versionGroup);
foreach (var uclass in version.Value)