Separate code

rename
This commit is contained in:
Perfare
2018-03-01 20:01:25 +08:00
parent 9d7c3b9f64
commit c8393e165f
33 changed files with 2624 additions and 2557 deletions

View File

@ -15,41 +15,40 @@ namespace Unity_Studio
public VideoClip(AssetPreloadData preloadData, bool readSwitch)
{
var sourceFile = preloadData.sourceFile;
var a_Stream = preloadData.sourceFile.assetsFileReader;
a_Stream.Position = preloadData.Offset;
var reader = preloadData.Reader;
m_Name = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
var m_OriginalPath = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
var m_ProxyWidth = a_Stream.ReadUInt32();
var m_ProxyHeight = a_Stream.ReadUInt32();
var Width = a_Stream.ReadUInt32();
var Height = a_Stream.ReadUInt32();
m_Name = reader.ReadAlignedString(reader.ReadInt32());
var m_OriginalPath = reader.ReadAlignedString(reader.ReadInt32());
var m_ProxyWidth = reader.ReadUInt32();
var m_ProxyHeight = reader.ReadUInt32();
var Width = reader.ReadUInt32();
var Height = reader.ReadUInt32();
if (sourceFile.version[0] >= 2017)//2017.x and up
{
var m_PixelAspecRatioNum = a_Stream.ReadUInt32();
var m_PixelAspecRatioDen = a_Stream.ReadUInt32();
var m_PixelAspecRatioNum = reader.ReadUInt32();
var m_PixelAspecRatioDen = reader.ReadUInt32();
}
var m_FrameRate = a_Stream.ReadDouble();
var m_FrameCount = a_Stream.ReadUInt64();
var m_Format = a_Stream.ReadInt32();
var m_FrameRate = reader.ReadDouble();
var m_FrameCount = reader.ReadUInt64();
var m_Format = reader.ReadInt32();
//m_AudioChannelCount
var size = a_Stream.ReadInt32();
a_Stream.Position += size * 2;
a_Stream.AlignStream(4);
var size = reader.ReadInt32();
reader.Position += size * 2;
reader.AlignStream(4);
//m_AudioSampleRate
size = a_Stream.ReadInt32();
a_Stream.Position += size * 4;
size = reader.ReadInt32();
reader.Position += size * 4;
//m_AudioLanguage
size = a_Stream.ReadInt32();
size = reader.ReadInt32();
for (int i = 0; i < size; i++)
{
a_Stream.ReadAlignedString(a_Stream.ReadInt32());
reader.ReadAlignedString(reader.ReadInt32());
}
//StreamedResource m_ExternalResources
var m_Source = a_Stream.ReadAlignedString(a_Stream.ReadInt32());
var m_Offset = a_Stream.ReadUInt64();
var m_Size = a_Stream.ReadUInt64();
var m_HasSplitAlpha = a_Stream.ReadBoolean();
var m_Source = reader.ReadAlignedString(reader.ReadInt32());
var m_Offset = reader.ReadUInt64();
var m_Size = reader.ReadUInt64();
var m_HasSplitAlpha = reader.ReadBoolean();
if (readSwitch)
{
@ -67,18 +66,18 @@ namespace Unity_Studio
}
if (File.Exists(resourceFilePath))
{
using (var reader = new BinaryReader(File.OpenRead(resourceFilePath)))
using (var resourceReader = new BinaryReader(File.OpenRead(resourceFilePath)))
{
reader.BaseStream.Position = (long)m_Offset;
m_VideoData = reader.ReadBytes((int)m_Size);
resourceReader.BaseStream.Position = (long)m_Offset;
m_VideoData = resourceReader.ReadBytes((int)m_Size);
}
}
else
{
if (UnityStudio.resourceFileReaders.TryGetValue(resourceFileName.ToUpper(), out var reader))
if (UnityStudio.resourceFileReaders.TryGetValue(resourceFileName.ToUpper(), out var resourceReader))
{
reader.Position = (long)m_Offset;
m_VideoData = reader.ReadBytes((int)m_Size);
resourceReader.Position = (long)m_Offset;
m_VideoData = resourceReader.ReadBytes((int)m_Size);
}
else
{
@ -89,7 +88,7 @@ namespace Unity_Studio
else
{
if (m_Size > 0)
m_VideoData = a_Stream.ReadBytes((int)m_Size);
m_VideoData = reader.ReadBytes((int)m_Size);
}
}
else