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Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke * Deleted C++/CLI projects * Use Utf8StringHandle to marshal UTF-8 strings * Use plaform-default calling convention * Handle DLL preloading on Linux and macOS * Change intermediate and output directories of native projects * Improve P/Invoke documentation
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Texture2DDecoderNative/unitycrunch.h
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Texture2DDecoderNative/unitycrunch.h
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#pragma once
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#include <stdint.h>
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bool unity_crunch_unpack_level(const uint8_t* data, uint32_t data_size, uint32_t level_index, void** ret, uint32_t* ret_size);
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