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Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke * Deleted C++/CLI projects * Use Utf8StringHandle to marshal UTF-8 strings * Use plaform-default calling convention * Handle DLL preloading on Linux and macOS * Change intermediate and output directories of native projects * Improve P/Invoke documentation
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AssetStudioFBXNative/asfbx_morph_context.h
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16
AssetStudioFBXNative/asfbx_morph_context.h
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#pragma once
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#include <fbxsdk.h>
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struct AsFbxMorphContext
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{
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FbxMesh* pMesh;
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FbxBlendShape* lBlendShape;
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FbxBlendShapeChannel* lBlendShapeChannel;
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FbxShape* lShape;
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AsFbxMorphContext();
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~AsFbxMorphContext() = default;
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};
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