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Replace C++/CLI components with P/Invoke components (#562)
* Replace C++/CLI components with P/Invoke * Deleted C++/CLI projects * Use Utf8StringHandle to marshal UTF-8 strings * Use plaform-default calling convention * Handle DLL preloading on Linux and macOS * Change intermediate and output directories of native projects * Improve P/Invoke documentation
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AssetStudioFBXNative/asfbx_morph_context.cpp
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9
AssetStudioFBXNative/asfbx_morph_context.cpp
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#include "asfbx_morph_context.h"
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AsFbxMorphContext::AsFbxMorphContext()
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{
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pMesh = nullptr;
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lBlendShape = nullptr;
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lBlendShapeChannel = nullptr;
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lShape = nullptr;
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}
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