mirror of
https://github.com/aelurum/AssetStudio.git
synced 2025-07-18 03:24:15 -04:00
Add AssetStudioCLI project
- Updated projects and dependencies
This commit is contained in:
99
AssetStudioCLI/AssetStudioCLI.csproj
Normal file
99
AssetStudioCLI/AssetStudioCLI.csproj
Normal file
@ -0,0 +1,99 @@
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<Project Sdk="Microsoft.NET.Sdk">
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||||
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||||
<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFrameworks>net472;net6.0;net7.0</TargetFrameworks>
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||||
<AssemblyTitle>AssetStudio Mod by VaDiM</AssemblyTitle>
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||||
<Version>0.16.48.1</Version>
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<Copyright>Copyright © Perfare; Copyright © aelurum 2023</Copyright>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
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</ItemGroup>
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||||
|
||||
<ItemGroup>
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<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj" />
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<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
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</ItemGroup>
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||||
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||||
<!-- Use local compiled win-x86 and win-x64 Texture2DDecoder libs, because libs from Kyaru.Texture2DDecoder.Windows were compiled with /MD flag -->
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<Target Name="CopyExtraFilesPortable" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == '' ">
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||||
<Message Text="Copying extra files for $(TargetFramework)... " Importance="high" />
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||||
<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\Win32\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)runtimes\win-x86\native" ContinueOnError="false" />
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||||
<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\x64\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)runtimes\win-x64\native" ContinueOnError="false" />
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||||
<Copy SourceFiles="$(ProjectDir)Libraries\win-x86\fmod.dll" DestinationFolder="$(TargetDir)runtimes\win-x86\native" ContinueOnError="false" />
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<Copy SourceFiles="$(ProjectDir)Libraries\win-x64\fmod.dll" DestinationFolder="$(TargetDir)runtimes\win-x64\native" ContinueOnError="false" />
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</Target>
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||||
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||||
<Target Name="CopyExtraFilesPortableNet" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == '' AND '$(TargetFramework)' != 'net472' ">
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||||
<Message Text="Copying extra files for .NET ($(TargetFramework))... " Importance="high" />
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||||
<Copy SourceFiles="$(ProjectDir)Libraries\linux-x86\libfmod.so" DestinationFolder="$(TargetDir)runtimes\linux-x86\native" ContinueOnError="false" />
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<Copy SourceFiles="$(ProjectDir)Libraries\linux-x64\libfmod.so" DestinationFolder="$(TargetDir)runtimes\linux-x64\native" ContinueOnError="false" />
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<Copy SourceFiles="$(ProjectDir)Libraries\osx-x64\libfmod.dylib" DestinationFolder="$(TargetDir)runtimes\osx-x64\native" ContinueOnError="false" />
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<Copy SourceFiles="$(ProjectDir)Libraries\osx-arm64\libfmod.dylib" DestinationFolder="$(TargetDir)runtimes\osx-arm64\native" ContinueOnError="false" />
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</Target>
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<Target Name="PublishExtraFilesPortable" AfterTargets="Publish" Condition=" '$(RuntimeIdentifier)' == '' ">
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||||
<Message Text="Publishing extra files for Portable build ($(TargetFramework))... " Importance="high" />
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||||
<Copy SourceFiles="$(TargetDir)runtimes\win-x86\native\Texture2DDecoderNative.dll" DestinationFolder="$(PublishDir)runtimes\win-x86\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\win-x64\native\Texture2DDecoderNative.dll" DestinationFolder="$(PublishDir)runtimes\win-x64\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\win-x86\native\fmod.dll" DestinationFolder="$(PublishDir)runtimes\win-x86\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\win-x64\native\fmod.dll" DestinationFolder="$(PublishDir)runtimes\win-x64\native" ContinueOnError="false" />
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</Target>
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<Target Name="PublishExtraFilesPortableNet" AfterTargets="Publish" Condition=" '$(RuntimeIdentifier)' == '' AND '$(TargetFramework)' != 'net472' ">
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<Message Text="Publishing extra files for Portable .NET build ($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(TargetDir)runtimes\linux-x86\native\libfmod.so" DestinationFolder="$(PublishDir)runtimes\linux-x86\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\linux-x64\native\libfmod.so" DestinationFolder="$(PublishDir)runtimes\linux-x64\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\osx-x64\native\libfmod.dylib" DestinationFolder="$(PublishDir)runtimes\osx-x64\native" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)runtimes\osx-arm64\native\libfmod.dylib" DestinationFolder="$(PublishDir)runtimes\osx-arm64\native" ContinueOnError="false" />
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</Target>
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<Target Name="CopyExtraFilesWin86" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == 'win-x86' ">
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<Message Text="Copying extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\Win32\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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<Copy SourceFiles="$$(ProjectDir)Libraries\win-x86\fmod.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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</Target>
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<Target Name="CopyExtraFilesWin64" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == 'win-x64' ">
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<Message Text="Copying extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\x64\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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<Copy SourceFiles="$(ProjectDir)Libraries\win-x64\fmod.dll" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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</Target>
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<Target Name="PublishExtraFilesWin" AfterTargets="Publish" Condition=" $(RuntimeIdentifier.Contains('win-x')) ">
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<Message Text="Publishing extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(TargetDir)\Texture2DDecoderNative.dll" DestinationFolder="$(PublishDir)" ContinueOnError="false" />
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<Copy SourceFiles="$(TargetDir)\fmod.dll" DestinationFolder="$(PublishDir)" ContinueOnError="false" />
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</Target>
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<Target Name="CopyExtraFilesLinux64" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == 'linux-x64' ">
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<Message Text="Copying extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(ProjectDir)Libraries\linux-x64\libfmod.so" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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</Target>
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<Target Name="PublishExtraFilesLinux64" AfterTargets="Publish" Condition=" '$(RuntimeIdentifier)' == 'linux-x64' ">
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<Message Text="Publishing extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(TargetDir)\libfmod.so" DestinationFolder="$(PublishDir)" ContinueOnError="false" />
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</Target>
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<Target Name="CopyExtraFilesMac64" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == 'osx-x64' ">
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<Message Text="Copying extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(ProjectDir)Libraries\osx-x64\libfmod.dylib" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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</Target>
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<Target Name="CopyExtraFilesMacArm64" AfterTargets="AfterBuild" Condition=" '$(RuntimeIdentifier)' == 'osx-arm64' ">
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<Message Text="Copying extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(ProjectDir)Libraries\osx-arm64\libfmod.dylib" DestinationFolder="$(TargetDir)" ContinueOnError="false" />
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</Target>
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<Target Name="PublishExtraFilesMac" AfterTargets="Publish" Condition=" $(RuntimeIdentifier.Contains('osx-')) ">
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<Message Text="Publishing extra files for $(RuntimeIdentifier)($(TargetFramework))... " Importance="high" />
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<Copy SourceFiles="$(TargetDir)\libfmod.dylib" DestinationFolder="$(PublishDir)" ContinueOnError="false" />
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</Target>
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</Project>
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117
AssetStudioCLI/CLILogger.cs
Normal file
117
AssetStudioCLI/CLILogger.cs
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@ -0,0 +1,117 @@
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using AssetStudio;
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using System;
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using System.IO;
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using System.Linq;
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||||
using System.Text.RegularExpressions;
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using AssetStudioCLI.Options;
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namespace AssetStudioCLI
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{
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internal enum LogOutputMode
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{
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Console,
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File,
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Both,
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}
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internal class CLILogger : ILogger
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{
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private readonly LogOutputMode logOutput;
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private readonly LoggerEvent logMinLevel;
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public string LogName;
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public string LogPath;
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public CLILogger(CLIOptions options)
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{
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logOutput = options.o_logOutput.Value;
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logMinLevel = options.o_logLevel.Value;
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LogName = $"AssetStudioCLI_{DateTime.Now:yyyy-MM-dd_HH-mm-ss}.log";
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LogPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, LogName);
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var ver = typeof(Program).Assembly.GetName().Version;
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LogToFile(LoggerEvent.Verbose, $"---AssetStudioCLI v{ver} | Logger launched---\n" +
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$"CMD Args: {string.Join(" ", options.cliArgs)}");
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}
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private static string ColorLogLevel(LoggerEvent logLevel)
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{
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string formattedLevel = $"[{logLevel}]";
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switch (logLevel)
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{
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case LoggerEvent.Info:
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return $"{formattedLevel.Color(CLIAnsiColors.BrightCyan)}";
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case LoggerEvent.Warning:
|
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return $"{formattedLevel.Color(CLIAnsiColors.BrightYellow)}";
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case LoggerEvent.Error:
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return $"{formattedLevel.Color(CLIAnsiColors.BrightRed)}";
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default:
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return formattedLevel;
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}
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}
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private static string FormatMessage(LoggerEvent logMsgLevel, string message, bool consoleMode = false)
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{
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var curTime = DateTime.Now.ToString("yyyy-MM-dd HH:mm:ss");
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message = message.TrimEnd();
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var multiLine = message.Contains('\n');
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string formattedMessage;
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if (consoleMode)
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{
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string colorLogLevel = ColorLogLevel(logMsgLevel);
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formattedMessage = $"{colorLogLevel} {message}";
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if (multiLine)
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{
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formattedMessage = formattedMessage.Replace("\n", $"\n{colorLogLevel} ");
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}
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}
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else
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{
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message = Regex.Replace(message, @"\e\[[0-9;]*m(?:\e\[K)?", ""); //Delete ANSI colors
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var logLevel = $"{logMsgLevel.ToString().ToUpper(),-7}";
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formattedMessage = $"{curTime} | {logLevel} | {message}";
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if (multiLine)
|
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{
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formattedMessage = formattedMessage.Replace("\n", $"\n{curTime} | {logLevel} | ");
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||||
}
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}
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return formattedMessage;
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||||
}
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public void LogToConsole(LoggerEvent logMsgLevel, string message)
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{
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if (logOutput != LogOutputMode.File)
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{
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Console.WriteLine(FormatMessage(logMsgLevel, message, consoleMode: true));
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}
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}
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public async void LogToFile(LoggerEvent logMsgLevel, string message)
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{
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if (logOutput != LogOutputMode.Console)
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{
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using (var sw = new StreamWriter(LogPath, append: true, System.Text.Encoding.UTF8))
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{
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await sw.WriteLineAsync(FormatMessage(logMsgLevel, message));
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}
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}
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}
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public void Log(LoggerEvent logMsgLevel, string message)
|
||||
{
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if (logMsgLevel < logMinLevel || string.IsNullOrEmpty(message))
|
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{
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return;
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}
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|
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if (logOutput != LogOutputMode.File)
|
||||
{
|
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LogToConsole(logMsgLevel, message);
|
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}
|
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if (logOutput != LogOutputMode.Console)
|
||||
{
|
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LogToFile(logMsgLevel, message);
|
||||
}
|
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}
|
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}
|
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}
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27
AssetStudioCLI/Components/AssetItem.cs
Normal file
27
AssetStudioCLI/Components/AssetItem.cs
Normal file
@ -0,0 +1,27 @@
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using AssetStudio;
|
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|
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namespace AssetStudioCLI
|
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{
|
||||
internal class AssetItem
|
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{
|
||||
public Object Asset;
|
||||
public SerializedFile SourceFile;
|
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public string Container = string.Empty;
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public string TypeString;
|
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public long m_PathID;
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public long FullSize;
|
||||
public ClassIDType Type;
|
||||
public string Text;
|
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public string UniqueID;
|
||||
|
||||
public AssetItem(Object asset)
|
||||
{
|
||||
Asset = asset;
|
||||
SourceFile = asset.assetsFile;
|
||||
Type = asset.type;
|
||||
TypeString = Type.ToString();
|
||||
m_PathID = asset.m_PathID;
|
||||
FullSize = asset.byteSize;
|
||||
}
|
||||
}
|
||||
}
|
49
AssetStudioCLI/Components/CLIAnsiColors.cs
Normal file
49
AssetStudioCLI/Components/CLIAnsiColors.cs
Normal file
@ -0,0 +1,49 @@
|
||||
using System;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
// Represents set with 16 base colors using ANSI escape codes, which should be supported in most terminals
|
||||
// (well, except for windows editions before windows 10)
|
||||
public static class CLIAnsiColors
|
||||
{
|
||||
public static readonly string
|
||||
Black = "\u001b[30m",
|
||||
Red = "\u001b[31m",
|
||||
Green = "\u001b[32m",
|
||||
Yellow = "\u001b[33m", //remapped to ~BrightWhite in Windows PowerShell 6
|
||||
Blue = "\u001b[34m",
|
||||
Magenta = "\u001b[35m", //remapped to ~Blue in Windows PowerShell 6
|
||||
Cyan = "\u001b[36m",
|
||||
White = "\u001b[37m",
|
||||
BrightBlack = "\u001b[30;1m",
|
||||
BrightRed = "\u001b[31;1m",
|
||||
BrightGreen = "\u001b[32;1m",
|
||||
BrightYellow = "\u001b[33;1m",
|
||||
BrightBlue = "\u001b[34;1m",
|
||||
BrightMagenta = "\u001b[35;1m",
|
||||
BrightCyan = "\u001b[36;1m",
|
||||
BrightWhite = "\u001b[37;1m";
|
||||
private static readonly string Reset = "\u001b[0m";
|
||||
|
||||
public static string Color(this string str, string ansiColor)
|
||||
{
|
||||
if (!CLIWinAnsiFix.isAnsiSupported)
|
||||
{
|
||||
return str;
|
||||
}
|
||||
|
||||
return $"{ansiColor}{str}{Reset}";
|
||||
}
|
||||
|
||||
public static void ANSICodesTest()
|
||||
{
|
||||
Console.WriteLine("ANSI escape codes test");
|
||||
Console.WriteLine($"Supported: {CLIWinAnsiFix.isAnsiSupported}");
|
||||
Console.WriteLine("\u001b[30m A \u001b[31m B \u001b[32m C \u001b[33m D \u001b[0m");
|
||||
Console.WriteLine("\u001b[34m E \u001b[35m F \u001b[36m G \u001b[37m H \u001b[0m");
|
||||
Console.WriteLine("\u001b[30;1m A \u001b[31;1m B \u001b[32;1m C \u001b[33;1m D \u001b[0m");
|
||||
Console.WriteLine("\u001b[34;1m E \u001b[35;1m F \u001b[36;1m G \u001b[37;1m H \u001b[0m");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
62
AssetStudioCLI/Components/CLIWinAnsiFix.cs
Normal file
62
AssetStudioCLI/Components/CLIWinAnsiFix.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Based on code by tomzorz (https://gist.github.com/tomzorz/6142d69852f831fb5393654c90a1f22e)
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
static class CLIWinAnsiFix
|
||||
{
|
||||
public static readonly bool isAnsiSupported;
|
||||
private const int STD_OUTPUT_HANDLE = -11;
|
||||
private const uint ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004;
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);
|
||||
|
||||
[DllImport("kernel32.dll")]
|
||||
private static extern IntPtr GetStdHandle(int nStdHandle);
|
||||
|
||||
static CLIWinAnsiFix()
|
||||
{
|
||||
bool isWin = RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||||
if (isWin)
|
||||
{
|
||||
isAnsiSupported = TryEnableVTMode();
|
||||
if (!isAnsiSupported)
|
||||
{
|
||||
//Check for bash terminal emulator. E.g., Git Bash, Cmder
|
||||
isAnsiSupported = Environment.GetEnvironmentVariable("TERM") != null;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
isAnsiSupported = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Enable support for ANSI escape codes
|
||||
// (but probably only suitable for windows 10+)
|
||||
// https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences
|
||||
private static bool TryEnableVTMode()
|
||||
{
|
||||
var iStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
|
||||
if (!GetConsoleMode(iStdOut, out uint outConsoleMode))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
outConsoleMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING;
|
||||
|
||||
if (!SetConsoleMode(iStdOut, outConsoleMode))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
289
AssetStudioCLI/Exporter.cs
Normal file
289
AssetStudioCLI/Exporter.cs
Normal file
@ -0,0 +1,289 @@
|
||||
using AssetStudio;
|
||||
using AssetStudioCLI.Options;
|
||||
using Newtonsoft.Json;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
internal static class Exporter
|
||||
{
|
||||
public static AssemblyLoader assemblyLoader = new AssemblyLoader();
|
||||
|
||||
public static bool ExportTexture2D(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
var m_Texture2D = (Texture2D)item.Asset;
|
||||
if (options.convertTexture)
|
||||
{
|
||||
var type = options.o_imageFormat.Value;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
var image = m_Texture2D.ConvertToImage(flip: true);
|
||||
if (image == null)
|
||||
{
|
||||
Logger.Error($"Failed to convert texture \"{m_Texture2D.m_Name}\" into image");
|
||||
return false;
|
||||
}
|
||||
using (image)
|
||||
{
|
||||
using (var file = File.OpenWrite(exportFullPath))
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".tex", out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_Texture2D.image_data.GetData());
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool ExportAudioClip(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
string exportFullPath;
|
||||
var m_AudioClip = (AudioClip)item.Asset;
|
||||
var m_AudioData = m_AudioClip.m_AudioData.GetData();
|
||||
if (m_AudioData == null || m_AudioData.Length == 0)
|
||||
{
|
||||
Logger.Error($"[{item.Text}]: AudioData was not found");
|
||||
return false;
|
||||
}
|
||||
var converter = new AudioClipConverter(m_AudioClip);
|
||||
if (options.o_audioFormat.Value != AudioFormat.None && converter.IsSupport)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".wav", out exportFullPath))
|
||||
return false;
|
||||
|
||||
Logger.Debug($"Converting \"{m_AudioClip.m_Name}\" to wav..\n" +
|
||||
$"AudioClip sound compression: {m_AudioClip.m_CompressionFormat}\n" +
|
||||
$"AudioClip channel count: {m_AudioClip.m_Channels}\n" +
|
||||
$"AudioClip sample rate: {m_AudioClip.m_Frequency}\n" +
|
||||
$"AudioClip bit depth: {m_AudioClip.m_BitsPerSample}");
|
||||
|
||||
var buffer = converter.ConvertToWav(m_AudioData);
|
||||
if (buffer == null)
|
||||
{
|
||||
Logger.Error($"[{item.Text}]: Failed to convert to Wav");
|
||||
return false;
|
||||
}
|
||||
File.WriteAllBytes(exportFullPath, buffer);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, converter.GetExtensionName(), out exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_AudioData);
|
||||
}
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportVideoClip(AssetItem item, string exportPath)
|
||||
{
|
||||
var m_VideoClip = (VideoClip)item.Asset;
|
||||
if (m_VideoClip.m_ExternalResources.m_Size > 0)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, Path.GetExtension(m_VideoClip.m_OriginalPath), out var exportFullPath))
|
||||
return false;
|
||||
m_VideoClip.m_VideoData.WriteData(exportFullPath);
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportShader(AssetItem item, string exportPath)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".shader", out var exportFullPath))
|
||||
return false;
|
||||
var m_Shader = (Shader)item.Asset;
|
||||
var str = m_Shader.Convert();
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportTextAsset(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
var m_TextAsset = (TextAsset)item.Asset;
|
||||
var extension = ".txt";
|
||||
if (!options.f_notRestoreExtensionName.Value)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(item.Container))
|
||||
{
|
||||
extension = Path.GetExtension(item.Container);
|
||||
}
|
||||
}
|
||||
if (!TryExportFile(exportPath, item, extension, out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_TextAsset.m_Script);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportMonoBehaviour(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".json", out var exportFullPath))
|
||||
return false;
|
||||
var m_MonoBehaviour = (MonoBehaviour)item.Asset;
|
||||
var type = m_MonoBehaviour.ToType();
|
||||
if (type == null)
|
||||
{
|
||||
var m_Type = MonoBehaviourToTypeTree(m_MonoBehaviour, options);
|
||||
type = m_MonoBehaviour.ToType(m_Type);
|
||||
}
|
||||
var str = JsonConvert.SerializeObject(type, Formatting.Indented);
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportFont(AssetItem item, string exportPath)
|
||||
{
|
||||
var m_Font = (Font)item.Asset;
|
||||
if (m_Font.m_FontData != null)
|
||||
{
|
||||
var extension = ".ttf";
|
||||
if (m_Font.m_FontData[0] == 79 && m_Font.m_FontData[1] == 84 && m_Font.m_FontData[2] == 84 && m_Font.m_FontData[3] == 79)
|
||||
{
|
||||
extension = ".otf";
|
||||
}
|
||||
if (!TryExportFile(exportPath, item, extension, out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, m_Font.m_FontData);
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportSprite(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
var type = options.o_imageFormat.Value;
|
||||
var alphaMask = SpriteMaskMode.On;
|
||||
if (!TryExportFile(exportPath, item, "." + type.ToString().ToLower(), out var exportFullPath))
|
||||
return false;
|
||||
var image = ((Sprite)item.Asset).GetImage(alphaMask);
|
||||
if (image != null)
|
||||
{
|
||||
using (image)
|
||||
{
|
||||
using (var file = File.OpenWrite(exportFullPath))
|
||||
{
|
||||
image.WriteToStream(file, type);
|
||||
}
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportRawFile(AssetItem item, string exportPath)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".dat", out var exportFullPath))
|
||||
return false;
|
||||
File.WriteAllBytes(exportFullPath, item.Asset.GetRawData());
|
||||
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" exported to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static bool ExportDumpFile(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
if (!TryExportFile(exportPath, item, ".txt", out var exportFullPath))
|
||||
return false;
|
||||
var str = item.Asset.Dump();
|
||||
if (str == null && item.Asset is MonoBehaviour m_MonoBehaviour)
|
||||
{
|
||||
var m_Type = MonoBehaviourToTypeTree(m_MonoBehaviour, options);
|
||||
str = m_MonoBehaviour.Dump(m_Type);
|
||||
}
|
||||
if (str != null)
|
||||
{
|
||||
File.WriteAllText(exportFullPath, str);
|
||||
Logger.Debug($"{item.TypeString}: \"{item.Text}\" saved to \"{exportFullPath}\"");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private static bool TryExportFile(string dir, AssetItem item, string extension, out string fullPath)
|
||||
{
|
||||
var fileName = FixFileName(item.Text);
|
||||
fullPath = Path.Combine(dir, fileName + extension);
|
||||
if (!File.Exists(fullPath))
|
||||
{
|
||||
Directory.CreateDirectory(dir);
|
||||
return true;
|
||||
}
|
||||
fullPath = Path.Combine(dir, fileName + item.UniqueID + extension);
|
||||
if (!File.Exists(fullPath))
|
||||
{
|
||||
Directory.CreateDirectory(dir);
|
||||
return true;
|
||||
}
|
||||
Logger.Error($"Export error. File \"{fullPath.Color(CLIAnsiColors.BrightRed)}\" already exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
public static bool ExportConvertFile(AssetItem item, string exportPath, CLIOptions options)
|
||||
{
|
||||
switch (item.Type)
|
||||
{
|
||||
case ClassIDType.Texture2D:
|
||||
return ExportTexture2D(item, exportPath, options);
|
||||
case ClassIDType.AudioClip:
|
||||
return ExportAudioClip(item, exportPath, options);
|
||||
case ClassIDType.VideoClip:
|
||||
return ExportVideoClip(item, exportPath);
|
||||
case ClassIDType.Shader:
|
||||
return ExportShader(item, exportPath);
|
||||
case ClassIDType.TextAsset:
|
||||
return ExportTextAsset(item, exportPath, options);
|
||||
case ClassIDType.MonoBehaviour:
|
||||
return ExportMonoBehaviour(item, exportPath, options);
|
||||
case ClassIDType.Font:
|
||||
return ExportFont(item, exportPath);
|
||||
case ClassIDType.Sprite:
|
||||
return ExportSprite(item, exportPath, options);
|
||||
default:
|
||||
return ExportRawFile(item, exportPath);
|
||||
}
|
||||
}
|
||||
|
||||
public static TypeTree MonoBehaviourToTypeTree(MonoBehaviour m_MonoBehaviour, CLIOptions options)
|
||||
{
|
||||
if (!assemblyLoader.Loaded)
|
||||
{
|
||||
var assemblyFolder = options.o_assemblyPath.Value;
|
||||
if (assemblyFolder != "")
|
||||
{
|
||||
assemblyLoader.Load(assemblyFolder);
|
||||
}
|
||||
else
|
||||
{
|
||||
assemblyLoader.Loaded = true;
|
||||
}
|
||||
}
|
||||
return m_MonoBehaviour.ConvertToTypeTree(assemblyLoader);
|
||||
}
|
||||
|
||||
public static string FixFileName(string str)
|
||||
{
|
||||
if (str.Length >= 260) return Path.GetRandomFileName();
|
||||
return Path.GetInvalidFileNameChars().Aggregate(str, (current, c) => current.Replace(c, '_'));
|
||||
}
|
||||
}
|
||||
}
|
BIN
AssetStudioCLI/Libraries/linux-x64/libTexture2DDecoderNative.so
Normal file
BIN
AssetStudioCLI/Libraries/linux-x64/libTexture2DDecoderNative.so
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/linux-x64/libfmod.so
Normal file
BIN
AssetStudioCLI/Libraries/linux-x64/libfmod.so
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/linux-x86/libfmod.so
Normal file
BIN
AssetStudioCLI/Libraries/linux-x86/libfmod.so
Normal file
Binary file not shown.
Binary file not shown.
BIN
AssetStudioCLI/Libraries/osx-arm64/libfmod.dylib
Normal file
BIN
AssetStudioCLI/Libraries/osx-arm64/libfmod.dylib
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/osx-x64/libTexture2DDecoderNative.dylib
Normal file
BIN
AssetStudioCLI/Libraries/osx-x64/libTexture2DDecoderNative.dylib
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/osx-x64/libfmod.dylib
Normal file
BIN
AssetStudioCLI/Libraries/osx-x64/libfmod.dylib
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/win-x64/fmod.dll
Normal file
BIN
AssetStudioCLI/Libraries/win-x64/fmod.dll
Normal file
Binary file not shown.
BIN
AssetStudioCLI/Libraries/win-x86/fmod.dll
Normal file
BIN
AssetStudioCLI/Libraries/win-x86/fmod.dll
Normal file
Binary file not shown.
790
AssetStudioCLI/Options/CLIOptions.cs
Normal file
790
AssetStudioCLI/Options/CLIOptions.cs
Normal file
@ -0,0 +1,790 @@
|
||||
using AssetStudio;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace AssetStudioCLI.Options
|
||||
{
|
||||
internal enum HelpGroups
|
||||
{
|
||||
General,
|
||||
Convert,
|
||||
Logger,
|
||||
Advanced,
|
||||
}
|
||||
|
||||
internal enum WorkMode
|
||||
{
|
||||
Export,
|
||||
ExportRaw,
|
||||
Dump,
|
||||
Info,
|
||||
}
|
||||
|
||||
internal enum AssetGroupOption
|
||||
{
|
||||
None,
|
||||
TypeName,
|
||||
ContainerPath,
|
||||
SourceFileName,
|
||||
}
|
||||
|
||||
internal enum ExportListType
|
||||
{
|
||||
None,
|
||||
XML,
|
||||
}
|
||||
|
||||
internal enum AudioFormat
|
||||
{
|
||||
None,
|
||||
Wav,
|
||||
}
|
||||
|
||||
internal enum FilterBy
|
||||
{
|
||||
None,
|
||||
Name,
|
||||
Container,
|
||||
PathID,
|
||||
NameOrContainer,
|
||||
NameAndContainer,
|
||||
}
|
||||
|
||||
internal class GroupedOption<T> : Option<T>
|
||||
{
|
||||
public GroupedOption(T optionDefaultValue, string optionName, string optionDescription, HelpGroups optionHelpGroup, bool isFlag = false) : base(optionDefaultValue, optionName, optionDescription, optionHelpGroup, isFlag)
|
||||
{
|
||||
CLIOptions.OptionGrouping(optionName, optionDescription, optionHelpGroup, isFlag);
|
||||
}
|
||||
}
|
||||
|
||||
internal class CLIOptions
|
||||
{
|
||||
public bool isParsed;
|
||||
public bool showHelp;
|
||||
public string[] cliArgs;
|
||||
public string inputPath;
|
||||
public FilterBy filterBy;
|
||||
private static Dictionary<string, string> optionsDict;
|
||||
private static Dictionary<string, string> flagsDict;
|
||||
private static Dictionary<HelpGroups, Dictionary<string, string>> optionGroups;
|
||||
private List<ClassIDType> supportedAssetTypes;
|
||||
//general
|
||||
public Option<WorkMode> o_workMode;
|
||||
public Option<List<ClassIDType>> o_exportAssetTypes;
|
||||
public Option<AssetGroupOption> o_groupAssetsBy;
|
||||
public Option<string> o_outputFolder;
|
||||
public Option<bool> o_displayHelp;
|
||||
//logger
|
||||
public Option<LoggerEvent> o_logLevel;
|
||||
public Option<LogOutputMode> o_logOutput;
|
||||
//convert
|
||||
public bool convertTexture;
|
||||
public Option<ImageFormat> o_imageFormat;
|
||||
public Option<AudioFormat> o_audioFormat;
|
||||
//advanced
|
||||
public Option<ExportListType> o_exportAssetList;
|
||||
public Option<List<string>> o_filterByName;
|
||||
public Option<List<string>> o_filterByContainer;
|
||||
public Option<List<string>> o_filterByPathID;
|
||||
public Option<List<string>> o_filterByText;
|
||||
public Option<string> o_assemblyPath;
|
||||
public Option<string> o_unityVersion;
|
||||
public Option<bool> f_notRestoreExtensionName;
|
||||
|
||||
public CLIOptions(string[] args)
|
||||
{
|
||||
cliArgs = args;
|
||||
InitOptions();
|
||||
ParseArgs(args);
|
||||
}
|
||||
|
||||
private void InitOptions()
|
||||
{
|
||||
isParsed = false;
|
||||
showHelp = false;
|
||||
inputPath = "";
|
||||
filterBy = FilterBy.None;
|
||||
optionsDict = new Dictionary<string, string>();
|
||||
flagsDict = new Dictionary<string, string>();
|
||||
optionGroups = new Dictionary<HelpGroups, Dictionary<string, string>>();
|
||||
supportedAssetTypes = new List<ClassIDType>
|
||||
{
|
||||
ClassIDType.Texture2D,
|
||||
ClassIDType.Sprite,
|
||||
ClassIDType.TextAsset,
|
||||
ClassIDType.MonoBehaviour,
|
||||
ClassIDType.Font,
|
||||
ClassIDType.Shader,
|
||||
ClassIDType.AudioClip,
|
||||
ClassIDType.VideoClip,
|
||||
};
|
||||
|
||||
#region Init General Options
|
||||
o_workMode = new GroupedOption<WorkMode>
|
||||
(
|
||||
optionDefaultValue: WorkMode.Export,
|
||||
optionName: "-m, --mode <value>",
|
||||
optionDescription: "Specify working mode\n" +
|
||||
"<Value: export(default) | exportRaw | dump | info>\n" +
|
||||
"Export - Exports converted assets\n" +
|
||||
"ExportRaw - Exports raw data\n" +
|
||||
"Dump - Makes asset dumps\n" +
|
||||
"Info - Loads file(s), shows the number of supported for export assets and exits\n" +
|
||||
"Example: \"-m info\"\n",
|
||||
optionHelpGroup: HelpGroups.General
|
||||
);
|
||||
o_exportAssetTypes = new GroupedOption<List<ClassIDType>>
|
||||
(
|
||||
optionDefaultValue: supportedAssetTypes,
|
||||
optionName: "-t, --asset-type <value(s)>",
|
||||
optionDescription: "Specify asset type(s) to export\n" +
|
||||
"<Value(s): tex2d, sprite, textAsset, monoBehaviour, font, shader, \naudio, video | all(default)>\n" +
|
||||
"All - export all asset types, which are listed in the values\n" +
|
||||
"*To specify multiple asset types, write them separated by ',' or ';' without spaces\n" +
|
||||
"Examples: \"-t sprite\" or \"-t all\" or \"-t tex2d,sprite,audio\" or \"-t tex2d;sprite;font\"\n",
|
||||
optionHelpGroup: HelpGroups.General
|
||||
);
|
||||
o_groupAssetsBy = new GroupedOption<AssetGroupOption>
|
||||
(
|
||||
optionDefaultValue: AssetGroupOption.ContainerPath,
|
||||
optionName: "-g, --group-option <value>",
|
||||
optionDescription: "Specify the way in which exported assets should be grouped\n" +
|
||||
"<Value: none | type | container(default) | filename>\n" +
|
||||
"None - Do not group exported assets\n" +
|
||||
"Type - Group exported assets by type name\n" +
|
||||
"Container - Group exported assets by container path\n" +
|
||||
"Filename - Group exported assets by source file name\n" +
|
||||
"Example: \"-g container\"\n",
|
||||
optionHelpGroup: HelpGroups.General
|
||||
);
|
||||
o_outputFolder = new GroupedOption<string>
|
||||
(
|
||||
optionDefaultValue: "",
|
||||
optionName: "-o, --output <path>",
|
||||
optionDescription: "Specify path to the output folder\n" +
|
||||
"If path isn't specifyed, 'ASExport' folder will be created in the program's work folder\n",
|
||||
optionHelpGroup: HelpGroups.General
|
||||
);
|
||||
o_displayHelp = new GroupedOption<bool>
|
||||
(
|
||||
optionDefaultValue: false,
|
||||
optionName: "-h, --help",
|
||||
optionDescription: "Display help and exit",
|
||||
optionHelpGroup: HelpGroups.General
|
||||
);
|
||||
#endregion
|
||||
|
||||
#region Init Logger Options
|
||||
o_logLevel = new GroupedOption<LoggerEvent>
|
||||
(
|
||||
optionDefaultValue: LoggerEvent.Info,
|
||||
optionName: "--log-level <value>",
|
||||
optionDescription: "Specify the log level\n" +
|
||||
"<Value: verbose | debug | info(default) | warning | error>\n" +
|
||||
"Example: \"--log-level warning\"\n",
|
||||
optionHelpGroup: HelpGroups.Logger
|
||||
);
|
||||
o_logOutput = new GroupedOption<LogOutputMode>
|
||||
(
|
||||
optionDefaultValue: LogOutputMode.Console,
|
||||
optionName: "--log-output <value>",
|
||||
optionDescription: "Specify the log output\n" +
|
||||
"<Value: console(default) | file | both>\n" +
|
||||
"Example: \"--log-output both\"",
|
||||
optionHelpGroup: HelpGroups.Logger
|
||||
);
|
||||
#endregion
|
||||
|
||||
#region Init Convert Options
|
||||
convertTexture = true;
|
||||
o_imageFormat = new GroupedOption<ImageFormat>
|
||||
(
|
||||
optionDefaultValue: ImageFormat.Png,
|
||||
optionName: "--image-format <value>",
|
||||
optionDescription: "Specify the format for converting image assets\n" +
|
||||
"<Value: none | jpg | png(default) | bmp | tga | webp>\n" +
|
||||
"None - Do not convert images and export them as texture data (.tex)\n" +
|
||||
"Example: \"--image-format jpg\"\n",
|
||||
optionHelpGroup: HelpGroups.Convert
|
||||
);
|
||||
o_audioFormat = new GroupedOption<AudioFormat>
|
||||
(
|
||||
optionDefaultValue: AudioFormat.Wav,
|
||||
optionName: "--audio-format <value>",
|
||||
optionDescription: "Specify the format for converting audio assets\n" +
|
||||
"<Value: none | wav(default)>\n" +
|
||||
"None - Do not convert audios and export them in their own format\n" +
|
||||
"Example: \"--audio-format wav\"",
|
||||
optionHelpGroup: HelpGroups.Convert
|
||||
);
|
||||
#endregion
|
||||
|
||||
#region Init Advanced Options
|
||||
o_exportAssetList = new GroupedOption<ExportListType>
|
||||
(
|
||||
optionDefaultValue: ExportListType.None,
|
||||
optionName: "--export-asset-list <value>",
|
||||
optionDescription: "Specify the format in which you want to export asset list\n" +
|
||||
"<Value: none(default) | xml>\n" +
|
||||
"None - Do not export asset list\n" +
|
||||
"Example: \"--export-asset-list xml\"\n",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_filterByName = new GroupedOption<List<string>>
|
||||
(
|
||||
optionDefaultValue: new List<string>(),
|
||||
optionName: "--filter-by-name <text>",
|
||||
optionDescription: "Specify the name by which assets should be filtered\n" +
|
||||
"*To specify multiple names write them separated by ',' or ';' without spaces\n" +
|
||||
"Example: \"--filter-by-name char\" or \"--filter-by-name char,bg\"\n",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_filterByContainer = new GroupedOption<List<string>>
|
||||
(
|
||||
optionDefaultValue: new List<string>(),
|
||||
optionName: "--filter-by-container <text>",
|
||||
optionDescription: "Specify the container by which assets should be filtered\n" +
|
||||
"*To specify multiple containers write them separated by ',' or ';' without spaces\n" +
|
||||
"Example: \"--filter-by-container arts\" or \"--filter-by-container arts,icons\"\n",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_filterByPathID = new GroupedOption<List<string>>
|
||||
(
|
||||
optionDefaultValue: new List<string>(),
|
||||
optionName: "--filter-by-pathid <text>",
|
||||
optionDescription: "Specify the PathID by which assets should be filtered\n" +
|
||||
"*To specify multiple PathIDs write them separated by ',' or ';' without spaces\n" +
|
||||
"Example: \"--filter-by-pathid 7238605633795851352,-2430306240205277265\"\n",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_filterByText = new GroupedOption<List<string>>
|
||||
(
|
||||
optionDefaultValue: new List<string>(),
|
||||
optionName: "--filter-by-text <text>",
|
||||
optionDescription: "Specify the text by which assets should be filtered\n" +
|
||||
"Looks for assets that contain the specified text in their names or containers\n" +
|
||||
"*To specify multiple values write them separated by ',' or ';' without spaces\n" +
|
||||
"Example: \"--filter-by-text portrait\" or \"--filter-by-text portrait,art\"\n",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_assemblyPath = new GroupedOption<string>
|
||||
(
|
||||
optionDefaultValue: "",
|
||||
optionName: "--assembly-folder <path>",
|
||||
optionDescription: "Specify the path to the assembly folder",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
o_unityVersion = new GroupedOption<string>
|
||||
(
|
||||
optionDefaultValue: "",
|
||||
optionName: "--unity-version <text>",
|
||||
optionDescription: "Specify Unity version. Example: \"--unity-version 2017.4.39f1\"",
|
||||
optionHelpGroup: HelpGroups.Advanced
|
||||
);
|
||||
f_notRestoreExtensionName = new GroupedOption<bool>
|
||||
(
|
||||
optionDefaultValue: false,
|
||||
optionName: "--not-restore-extension",
|
||||
optionDescription: "(Flag) If specified, AssetStudio will not try to restore TextAssets extension name, \nand will just export all TextAssets with the \".txt\" extension",
|
||||
optionHelpGroup: HelpGroups.Advanced,
|
||||
isFlag: true
|
||||
);
|
||||
#endregion
|
||||
}
|
||||
|
||||
internal static void OptionGrouping(string name, string desc, HelpGroups group, bool isFlag)
|
||||
{
|
||||
if (string.IsNullOrEmpty(name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var optionDict = new Dictionary<string, string>() { { name, desc } };
|
||||
if (!optionGroups.ContainsKey(group))
|
||||
{
|
||||
optionGroups.Add(group, optionDict);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionGroups[group].Add(name, desc);
|
||||
}
|
||||
|
||||
if (isFlag)
|
||||
{
|
||||
flagsDict.Add(name, desc);
|
||||
}
|
||||
else
|
||||
{
|
||||
optionsDict.Add(name, desc);
|
||||
}
|
||||
}
|
||||
|
||||
private void ParseArgs(string[] args)
|
||||
{
|
||||
var brightYellow = CLIAnsiColors.BrightYellow;
|
||||
var brightRed = CLIAnsiColors.BrightRed;
|
||||
|
||||
if (args.Length == 0 || args.Any(x => x == "-h" || x == "--help"))
|
||||
{
|
||||
showHelp = true;
|
||||
return;
|
||||
}
|
||||
|
||||
if (!args[0].StartsWith("-"))
|
||||
{
|
||||
inputPath = Path.GetFullPath(args[0]).Replace("\"", "");
|
||||
if (!Directory.Exists(inputPath) && !File.Exists(inputPath))
|
||||
{
|
||||
Console.WriteLine($"{"Error:".Color(brightRed)} Invalid input path \"{args[0].Color(brightRed)}\".\n" +
|
||||
$"Specified file or folder was not found. The input path must be specified as the first argument.");
|
||||
return;
|
||||
}
|
||||
o_outputFolder.Value = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ASExport");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"{"Error:".Color(brightRed)} Input path was empty. Specify the input path as the first argument.");
|
||||
return;
|
||||
}
|
||||
|
||||
var resplittedArgs = new List<string>();
|
||||
for (int i = 1; i < args.Length; i++)
|
||||
{
|
||||
string arg = args[i];
|
||||
|
||||
if (arg.Contains('='))
|
||||
{
|
||||
var splittedArgs = arg.Split('=');
|
||||
resplittedArgs.Add(splittedArgs[0]);
|
||||
resplittedArgs.Add(splittedArgs[1]);
|
||||
}
|
||||
else
|
||||
{
|
||||
resplittedArgs.Add(arg);
|
||||
}
|
||||
};
|
||||
|
||||
#region Parse Flags
|
||||
for (int i = 0; i < resplittedArgs.Count; i++)
|
||||
{
|
||||
string flag = resplittedArgs[i].ToLower();
|
||||
|
||||
switch(flag)
|
||||
{
|
||||
case "--not-restore-extension":
|
||||
f_notRestoreExtensionName.Value = true;
|
||||
resplittedArgs.RemoveAt(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region Parse Options
|
||||
for (int i = 0; i < resplittedArgs.Count; i++)
|
||||
{
|
||||
var option = resplittedArgs[i].ToLower();
|
||||
try
|
||||
{
|
||||
var value = resplittedArgs[i + 1].Replace("\"", "");
|
||||
switch (option)
|
||||
{
|
||||
case "-m":
|
||||
case "--mode":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "export":
|
||||
o_workMode.Value = WorkMode.Export;
|
||||
break;
|
||||
case "raw":
|
||||
case "exportraw":
|
||||
o_workMode.Value = WorkMode.ExportRaw;
|
||||
break;
|
||||
case "dump":
|
||||
o_workMode.Value = WorkMode.Dump;
|
||||
break;
|
||||
case "info":
|
||||
o_workMode.Value = WorkMode.Info;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported working mode: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_workMode.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "-t":
|
||||
case "--asset-type":
|
||||
var splittedTypes = ValueSplitter(value);
|
||||
o_exportAssetTypes.Value = new List<ClassIDType>();
|
||||
foreach (var type in splittedTypes)
|
||||
{
|
||||
switch (type.ToLower())
|
||||
{
|
||||
case "tex2d":
|
||||
case "texture2d":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.Texture2D);
|
||||
break;
|
||||
case "sprite":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.Sprite);
|
||||
break;
|
||||
case "textasset":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.TextAsset);
|
||||
break;
|
||||
case "monobehaviour":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.MonoBehaviour);
|
||||
break;
|
||||
case "font":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.Font);
|
||||
break;
|
||||
case "shader":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.Shader);
|
||||
break;
|
||||
case "audio":
|
||||
case "audioclip":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.AudioClip);
|
||||
break;
|
||||
case "video":
|
||||
case "videoclip":
|
||||
o_exportAssetTypes.Value.Add(ClassIDType.VideoClip);
|
||||
break;
|
||||
case "all":
|
||||
o_exportAssetTypes.Value = supportedAssetTypes;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported asset type: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_exportAssetTypes.Description);
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "-g":
|
||||
case "--group-option":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "type":
|
||||
o_groupAssetsBy.Value = AssetGroupOption.TypeName;
|
||||
break;
|
||||
case "container":
|
||||
o_groupAssetsBy.Value = AssetGroupOption.ContainerPath;
|
||||
break;
|
||||
case "filename":
|
||||
o_groupAssetsBy.Value = AssetGroupOption.SourceFileName;
|
||||
break;
|
||||
case "none":
|
||||
o_groupAssetsBy.Value = AssetGroupOption.None;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported grouping option: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_groupAssetsBy.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "-o":
|
||||
case "--output":
|
||||
try
|
||||
{
|
||||
value = Path.GetFullPath(value);
|
||||
if (!Directory.Exists(value))
|
||||
{
|
||||
Directory.CreateDirectory(value);
|
||||
}
|
||||
o_outputFolder.Value = value;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"{"Warning:".Color(brightYellow)} Invalid output folder \"{value.Color(brightYellow)}\".\n{ex.Message}");
|
||||
Console.WriteLine($"Working folder \"{o_outputFolder.Value.Color(brightYellow)}\" will be used as the output folder.\n");
|
||||
Console.WriteLine("Press ESC to exit or any other key to continue...\n");
|
||||
switch (Console.ReadKey(intercept: true).Key)
|
||||
{
|
||||
case ConsoleKey.Escape:
|
||||
return;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "--log-level":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "verbose":
|
||||
o_logLevel.Value = LoggerEvent.Verbose;
|
||||
break;
|
||||
case "debug":
|
||||
o_logLevel.Value = LoggerEvent.Debug;
|
||||
break;
|
||||
case "info":
|
||||
o_logLevel.Value = LoggerEvent.Info;
|
||||
break;
|
||||
case "warning":
|
||||
o_logLevel.Value = LoggerEvent.Warning;
|
||||
break;
|
||||
case "error":
|
||||
o_logLevel.Value = LoggerEvent.Error;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported log level value: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_logLevel.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--log-output":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "console":
|
||||
o_logOutput.Value = LogOutputMode.Console;
|
||||
break;
|
||||
case "file":
|
||||
o_logOutput.Value = LogOutputMode.File;
|
||||
break;
|
||||
case "both":
|
||||
o_logOutput.Value = LogOutputMode.Both;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported log output mode: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_logOutput.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--image-format":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "jpg":
|
||||
case "jpeg":
|
||||
o_imageFormat.Value = ImageFormat.Jpeg;
|
||||
break;
|
||||
case "png":
|
||||
o_imageFormat.Value = ImageFormat.Png;
|
||||
break;
|
||||
case "bmp":
|
||||
o_imageFormat.Value = ImageFormat.Bmp;
|
||||
break;
|
||||
case "tga":
|
||||
o_imageFormat.Value = ImageFormat.Tga;
|
||||
break;
|
||||
case "webp":
|
||||
o_imageFormat.Value = ImageFormat.Webp;
|
||||
break;
|
||||
case "none":
|
||||
convertTexture = false;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported image format: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_imageFormat.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--audio-format":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "wav":
|
||||
case "wave":
|
||||
o_audioFormat.Value = AudioFormat.Wav;
|
||||
break;
|
||||
case "none":
|
||||
o_audioFormat.Value = AudioFormat.None;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported audio format: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_audioFormat.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--export-asset-list":
|
||||
switch (value.ToLower())
|
||||
{
|
||||
case "xml":
|
||||
o_exportAssetList.Value = ExportListType.XML;
|
||||
break;
|
||||
case "none":
|
||||
o_exportAssetList.Value = ExportListType.None;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Unsupported asset list export option: [{value.Color(brightRed)}].\n");
|
||||
Console.WriteLine(o_exportAssetList.Description);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--filter-by-name":
|
||||
o_filterByName.Value.AddRange(ValueSplitter(value));
|
||||
filterBy = filterBy == FilterBy.None ? FilterBy.Name : filterBy == FilterBy.Container ? FilterBy.NameAndContainer : filterBy;
|
||||
break;
|
||||
case "--filter-by-container":
|
||||
o_filterByContainer.Value.AddRange(ValueSplitter(value));
|
||||
filterBy = filterBy == FilterBy.None ? FilterBy.Container : filterBy == FilterBy.Name ? FilterBy.NameAndContainer : filterBy;
|
||||
break;
|
||||
case "--filter-by-pathid":
|
||||
o_filterByPathID.Value.AddRange(ValueSplitter(value));
|
||||
filterBy = FilterBy.PathID;
|
||||
break;
|
||||
case "--filter-by-text":
|
||||
o_filterByText.Value.AddRange(ValueSplitter(value));
|
||||
filterBy = FilterBy.NameOrContainer;
|
||||
break;
|
||||
case "--assembly-folder":
|
||||
if (Directory.Exists(value))
|
||||
{
|
||||
o_assemblyPath.Value = value;
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"{"Error".Color(brightRed)} during parsing [{option}] option. Assembly folder [{value.Color(brightRed)}] was not found.");
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case "--unity-version":
|
||||
o_unityVersion.Value = value;
|
||||
break;
|
||||
default:
|
||||
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown option [{option.Color(brightRed)}].\n");
|
||||
if (!TryShowOptionDescription(option, optionsDict))
|
||||
{
|
||||
TryShowOptionDescription(option, flagsDict);
|
||||
}
|
||||
return;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
catch (IndexOutOfRangeException)
|
||||
{
|
||||
if (optionsDict.Any(x => x.Key.Contains(option)))
|
||||
{
|
||||
Console.WriteLine($"{"Error during parsing options:".Color(brightRed)} Value for [{option.Color(brightRed)}] option was not found.\n");
|
||||
TryShowOptionDescription(option, optionsDict);
|
||||
}
|
||||
else if (flagsDict.Any(x => x.Key.Contains(option)))
|
||||
{
|
||||
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown flag [{option.Color(brightRed)}].\n");
|
||||
TryShowOptionDescription(option, flagsDict);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"{"Error:".Color(brightRed)} Unknown option [{option.Color(brightRed)}].");
|
||||
}
|
||||
return;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine("Unknown Error.".Color(CLIAnsiColors.Red));
|
||||
Console.WriteLine(ex);
|
||||
return;
|
||||
}
|
||||
}
|
||||
isParsed = true;
|
||||
#endregion
|
||||
}
|
||||
|
||||
private static string[] ValueSplitter(string value)
|
||||
{
|
||||
var separator = value.Contains(';') ? ';' : ',';
|
||||
return value.Split(separator);
|
||||
}
|
||||
|
||||
private bool TryShowOptionDescription(string option, Dictionary<string, string> descDict)
|
||||
{
|
||||
var optionDesc = descDict.Where(x => x.Key.Contains(option));
|
||||
if (optionDesc.Any())
|
||||
{
|
||||
var rand = new Random();
|
||||
var rndOption = optionDesc.ElementAt(rand.Next(0, optionDesc.Count()));
|
||||
Console.WriteLine($"Did you mean [{ $"{rndOption.Key}".Color(CLIAnsiColors.BrightYellow) }] option?");
|
||||
Console.WriteLine($"Here's a description of it: \n\n{rndOption.Value}");
|
||||
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void ShowHelp(bool showUsageOnly = false)
|
||||
{
|
||||
const int indent = 22;
|
||||
var helpMessage = new StringBuilder();
|
||||
var usage = new StringBuilder();
|
||||
var appAssembly = typeof(Program).Assembly.GetName();
|
||||
usage.Append($"Usage: {appAssembly.Name} <input path to asset file/folder> ");
|
||||
|
||||
var i = 0;
|
||||
foreach (var optionsGroup in optionGroups.Keys)
|
||||
{
|
||||
helpMessage.AppendLine($"{optionsGroup} Options:");
|
||||
foreach (var optionDict in optionGroups[optionsGroup])
|
||||
{
|
||||
var optionName = $"{optionDict.Key,-indent - 8}";
|
||||
var optionDesc = optionDict.Value.Replace("\n", $"{"\n",-indent - 11}");
|
||||
helpMessage.AppendLine($" {optionName}{optionDesc}");
|
||||
|
||||
usage.Append($"[{optionDict.Key}] ");
|
||||
if (i++ % 2 == 0)
|
||||
{
|
||||
usage.Append($"\n{"",indent}");
|
||||
}
|
||||
}
|
||||
helpMessage.AppendLine();
|
||||
}
|
||||
|
||||
if (showUsageOnly)
|
||||
{
|
||||
Console.WriteLine(usage);
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine($"# {appAssembly.Name}\n# Based on AssetStudio Mod v{appAssembly.Version}\n");
|
||||
Console.WriteLine($"{usage}\n\n{helpMessage}");
|
||||
}
|
||||
}
|
||||
|
||||
private string ShowCurrentFilter()
|
||||
{
|
||||
switch (filterBy)
|
||||
{
|
||||
case FilterBy.Name:
|
||||
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByName.Value)}\"";
|
||||
case FilterBy.Container:
|
||||
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByContainer.Value)}\"";
|
||||
case FilterBy.PathID:
|
||||
return $"# Filter by {filterBy}(s): \"{string.Join("\", \"", o_filterByPathID.Value)}\"";
|
||||
case FilterBy.NameOrContainer:
|
||||
return $"# Filter by Text: \"{string.Join("\", \"", o_filterByText.Value)}\"";
|
||||
case FilterBy.NameAndContainer:
|
||||
return $"# Filter by Name(s): \"{string.Join("\", \"", o_filterByName.Value)}\"\n# Filter by Container(s): \"{string.Join("\", \"", o_filterByContainer.Value)}\"";
|
||||
default:
|
||||
return $"# Filter by: {filterBy}";
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowCurrentOptions()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
sb.AppendLine("[Current Options]");
|
||||
sb.AppendLine($"# Working Mode: {o_workMode}");
|
||||
sb.AppendLine($"# Input Path: \"{inputPath}\"");
|
||||
if (o_workMode.Value != WorkMode.Info)
|
||||
{
|
||||
sb.AppendLine($"# Output Path: \"{o_outputFolder}\"");
|
||||
sb.AppendLine($"# Export Asset Type(s): {string.Join(", ", o_exportAssetTypes.Value)}");
|
||||
sb.AppendLine($"# Asset Group Option: {o_groupAssetsBy}");
|
||||
sb.AppendLine($"# Export Image Format: {o_imageFormat}");
|
||||
sb.AppendLine($"# Export Audio Format: {o_audioFormat}");
|
||||
sb.AppendLine($"# Log Level: {o_logLevel}");
|
||||
sb.AppendLine($"# Log Output: {o_logOutput}");
|
||||
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
||||
sb.AppendLine(ShowCurrentFilter());
|
||||
sb.AppendLine($"# Assebmly Path: \"{o_assemblyPath}\"");
|
||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
||||
sb.AppendLine($"# Restore TextAsset extension: {!f_notRestoreExtensionName.Value}");
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendLine($"# Export Asset Type(s): {string.Join(", ", o_exportAssetTypes.Value)}");
|
||||
sb.AppendLine($"# Log Level: {o_logLevel}");
|
||||
sb.AppendLine($"# Log Output: {o_logOutput}");
|
||||
sb.AppendLine($"# Export Asset List: {o_exportAssetList}");
|
||||
sb.AppendLine(ShowCurrentFilter());
|
||||
sb.AppendLine($"# Unity Version: \"{o_unityVersion}\"");
|
||||
}
|
||||
sb.AppendLine("======");
|
||||
Logger.Info(sb.ToString());
|
||||
}
|
||||
}
|
||||
}
|
27
AssetStudioCLI/Options/Option.cs
Normal file
27
AssetStudioCLI/Options/Option.cs
Normal file
@ -0,0 +1,27 @@
|
||||
namespace AssetStudioCLI.Options
|
||||
{
|
||||
internal class Option<T>
|
||||
{
|
||||
public string Name { get; }
|
||||
public string Description { get; }
|
||||
public T Value { get; set; }
|
||||
public T DefaultValue { get; }
|
||||
public HelpGroups HelpGroup { get; }
|
||||
public bool IsFlag { get; }
|
||||
|
||||
public Option(T optionDefaultValue, string optionName, string optionDescription, HelpGroups optionHelpGroup, bool isFlag)
|
||||
{
|
||||
Name = optionName;
|
||||
Description = optionDescription;
|
||||
DefaultValue = optionDefaultValue;
|
||||
Value = DefaultValue;
|
||||
HelpGroup = optionHelpGroup;
|
||||
IsFlag = isFlag;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return Value != null ? Value.ToString() : string.Empty;
|
||||
}
|
||||
}
|
||||
}
|
65
AssetStudioCLI/Program.cs
Normal file
65
AssetStudioCLI/Program.cs
Normal file
@ -0,0 +1,65 @@
|
||||
using AssetStudio;
|
||||
using AssetStudioCLI.Options;
|
||||
using System;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
var options = new CLIOptions(args);
|
||||
if (options.isParsed)
|
||||
{
|
||||
CLIRun(options);
|
||||
}
|
||||
else if (options.showHelp)
|
||||
{
|
||||
options.ShowHelp();
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine();
|
||||
options.ShowHelp(showUsageOnly: true);
|
||||
}
|
||||
}
|
||||
|
||||
private static void CLIRun(CLIOptions options)
|
||||
{
|
||||
var cliLogger = new CLILogger(options);
|
||||
Logger.Default = cliLogger;
|
||||
var studio = new Studio(options);
|
||||
options.ShowCurrentOptions();
|
||||
|
||||
try
|
||||
{
|
||||
if (studio.LoadAssets())
|
||||
{
|
||||
studio.ParseAssets();
|
||||
if (options.filterBy != FilterBy.None)
|
||||
{
|
||||
studio.FilterAssets();
|
||||
}
|
||||
if (options.o_exportAssetList.Value != ExportListType.None)
|
||||
{
|
||||
studio.ExportAssetList();
|
||||
}
|
||||
if (options.o_workMode.Value == WorkMode.Info)
|
||||
{
|
||||
studio.ShowExportableAssetsInfo();
|
||||
return;
|
||||
}
|
||||
studio.ExportAssets();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error(ex.ToString());
|
||||
}
|
||||
finally
|
||||
{
|
||||
cliLogger.LogToFile(LoggerEvent.Verbose, "---Program ended---");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
376
AssetStudioCLI/Studio.cs
Normal file
376
AssetStudioCLI/Studio.cs
Normal file
@ -0,0 +1,376 @@
|
||||
using AssetStudio;
|
||||
using AssetStudioCLI.Options;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Xml.Linq;
|
||||
using static AssetStudioCLI.Exporter;
|
||||
using Ansi = AssetStudioCLI.CLIAnsiColors;
|
||||
|
||||
namespace AssetStudioCLI
|
||||
{
|
||||
internal class Studio
|
||||
{
|
||||
public AssetsManager assetsManager = new AssetsManager();
|
||||
public List<AssetItem> parsedAssetsList = new List<AssetItem>();
|
||||
private readonly CLIOptions options;
|
||||
|
||||
public Studio(CLIOptions cliOptions)
|
||||
{
|
||||
Progress.Default = new Progress<int>(ShowCurProgressValue);
|
||||
options = cliOptions;
|
||||
}
|
||||
|
||||
private void ShowCurProgressValue(int value)
|
||||
{
|
||||
Console.Write($"[{value:000}%]\r");
|
||||
}
|
||||
|
||||
public bool LoadAssets()
|
||||
{
|
||||
var isLoaded = false;
|
||||
assetsManager.SpecifyUnityVersion = options.o_unityVersion.Value;
|
||||
|
||||
if (Directory.Exists(options.inputPath))
|
||||
{
|
||||
assetsManager.LoadFolder(options.inputPath);
|
||||
}
|
||||
else
|
||||
{
|
||||
assetsManager.LoadFiles(options.inputPath);
|
||||
}
|
||||
if (assetsManager.assetsFileList.Count == 0)
|
||||
{
|
||||
Logger.Warning("No Unity file can be loaded.");
|
||||
}
|
||||
else
|
||||
{
|
||||
isLoaded = true;
|
||||
}
|
||||
|
||||
return isLoaded;
|
||||
}
|
||||
|
||||
public void ParseAssets()
|
||||
{
|
||||
Logger.Info("Parse assets...");
|
||||
|
||||
var fileAssetsList = new List<AssetItem>();
|
||||
var containers = new Dictionary<AssetStudio.Object, string>();
|
||||
var objectCount = assetsManager.assetsFileList.Sum(x => x.Objects.Count);
|
||||
|
||||
Progress.Reset();
|
||||
var i = 0;
|
||||
foreach (var assetsFile in assetsManager.assetsFileList)
|
||||
{
|
||||
foreach (var asset in assetsFile.Objects)
|
||||
{
|
||||
var assetItem = new AssetItem(asset);
|
||||
assetItem.UniqueID = "_#" + i;
|
||||
var isExportable = false;
|
||||
switch (asset)
|
||||
{
|
||||
case AssetBundle m_AssetBundle:
|
||||
foreach (var m_Container in m_AssetBundle.m_Container)
|
||||
{
|
||||
var preloadIndex = m_Container.Value.preloadIndex;
|
||||
var preloadSize = m_Container.Value.preloadSize;
|
||||
var preloadEnd = preloadIndex + preloadSize;
|
||||
for (int k = preloadIndex; k < preloadEnd; k++)
|
||||
{
|
||||
var pptr = m_AssetBundle.m_PreloadTable[k];
|
||||
if (pptr.TryGet(out var obj))
|
||||
{
|
||||
containers[obj] = m_Container.Key;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ResourceManager m_ResourceManager:
|
||||
foreach (var m_Container in m_ResourceManager.m_Container)
|
||||
{
|
||||
if (m_Container.Value.TryGet(out var obj))
|
||||
{
|
||||
containers[obj] = m_Container.Key;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case Texture2D m_Texture2D:
|
||||
if (!string.IsNullOrEmpty(m_Texture2D.m_StreamData?.path))
|
||||
assetItem.FullSize = asset.byteSize + m_Texture2D.m_StreamData.size;
|
||||
assetItem.Text = m_Texture2D.m_Name;
|
||||
break;
|
||||
case AudioClip m_AudioClip:
|
||||
if (!string.IsNullOrEmpty(m_AudioClip.m_Source))
|
||||
assetItem.FullSize = asset.byteSize + m_AudioClip.m_Size;
|
||||
assetItem.Text = m_AudioClip.m_Name;
|
||||
break;
|
||||
case VideoClip m_VideoClip:
|
||||
if (!string.IsNullOrEmpty(m_VideoClip.m_OriginalPath))
|
||||
assetItem.FullSize = asset.byteSize + m_VideoClip.m_ExternalResources.m_Size;
|
||||
assetItem.Text = m_VideoClip.m_Name;
|
||||
break;
|
||||
case TextAsset _:
|
||||
case Font _:
|
||||
case Sprite _:
|
||||
assetItem.Text = ((NamedObject)asset).m_Name;
|
||||
break;
|
||||
case Shader m_Shader:
|
||||
assetItem.Text = m_Shader.m_ParsedForm?.m_Name ?? m_Shader.m_Name;
|
||||
break;
|
||||
case MonoBehaviour m_MonoBehaviour:
|
||||
if (m_MonoBehaviour.m_Name == "" && m_MonoBehaviour.m_Script.TryGet(out var m_Script))
|
||||
{
|
||||
assetItem.Text = m_Script.m_ClassName;
|
||||
}
|
||||
else
|
||||
{
|
||||
assetItem.Text = m_MonoBehaviour.m_Name;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (assetItem.Text == "")
|
||||
{
|
||||
assetItem.Text = assetItem.TypeString + assetItem.UniqueID;
|
||||
}
|
||||
|
||||
isExportable = options.o_exportAssetTypes.Value.Contains(asset.type);
|
||||
if (isExportable)
|
||||
{
|
||||
fileAssetsList.Add(assetItem);
|
||||
}
|
||||
|
||||
Progress.Report(++i, objectCount);
|
||||
}
|
||||
foreach (var asset in fileAssetsList)
|
||||
{
|
||||
if (containers.ContainsKey(asset.Asset))
|
||||
{
|
||||
asset.Container = containers[asset.Asset];
|
||||
}
|
||||
}
|
||||
parsedAssetsList.AddRange(fileAssetsList);
|
||||
containers.Clear();
|
||||
fileAssetsList.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
public void ShowExportableAssetsInfo()
|
||||
{
|
||||
var exportableAssetsCountDict = new Dictionary<ClassIDType, int>();
|
||||
if (parsedAssetsList.Count > 0)
|
||||
{
|
||||
foreach (var asset in parsedAssetsList)
|
||||
{
|
||||
if (exportableAssetsCountDict.ContainsKey(asset.Type))
|
||||
{
|
||||
exportableAssetsCountDict[asset.Type] += 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
exportableAssetsCountDict.Add(asset.Type, 1);
|
||||
}
|
||||
}
|
||||
|
||||
var info = "\n[Exportable Assets Count]\n";
|
||||
foreach (var assetType in exportableAssetsCountDict.Keys)
|
||||
{
|
||||
info += $"# {assetType}: {exportableAssetsCountDict[assetType]}\n";
|
||||
}
|
||||
if (exportableAssetsCountDict.Count > 1)
|
||||
{
|
||||
info += $"#\n# Total: {parsedAssetsList.Count} assets";
|
||||
}
|
||||
|
||||
if (options.o_logLevel.Value > LoggerEvent.Info)
|
||||
{
|
||||
Console.WriteLine(info);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info(info);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void FilterAssets()
|
||||
{
|
||||
var assetsCount = parsedAssetsList.Count;
|
||||
var filteredAssets = new List<AssetItem>();
|
||||
|
||||
switch(options.filterBy)
|
||||
{
|
||||
case FilterBy.Name:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
);
|
||||
break;
|
||||
case FilterBy.Container:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers."
|
||||
);
|
||||
break;
|
||||
case FilterBy.PathID:
|
||||
filteredAssets = parsedAssetsList.FindAll(x => options.o_filterByPathID.Value.Any(y => x.m_PathID.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0));
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByPathID.Value)}\"".Color(Ansi.BrightYellow)} in their PathIDs."
|
||||
);
|
||||
break;
|
||||
case FilterBy.NameOrContainer:
|
||||
filteredAssets = parsedAssetsList.FindAll(x =>
|
||||
options.o_filterByText.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) ||
|
||||
options.o_filterByText.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
);
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByText.Value)}\"".Color(Ansi.BrightYellow)} in their Names or Contaniers."
|
||||
);
|
||||
break;
|
||||
case FilterBy.NameAndContainer:
|
||||
filteredAssets = parsedAssetsList.FindAll(x =>
|
||||
options.o_filterByName.Value.Any(y => x.Text.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0) &&
|
||||
options.o_filterByContainer.Value.Any(y => x.Container.ToString().IndexOf(y, StringComparison.OrdinalIgnoreCase) >= 0)
|
||||
);
|
||||
Logger.Info(
|
||||
$"Found [{filteredAssets.Count}/{assetsCount}] asset(s) " +
|
||||
$"that contain {$"\"{string.Join("\", \"", options.o_filterByContainer.Value)}\"".Color(Ansi.BrightYellow)} in their Containers " +
|
||||
$"and {$"\"{string.Join("\", \"", options.o_filterByName.Value)}\"".Color(Ansi.BrightYellow)} in their Names."
|
||||
);
|
||||
break;
|
||||
}
|
||||
parsedAssetsList.Clear();
|
||||
parsedAssetsList = filteredAssets;
|
||||
}
|
||||
|
||||
public void ExportAssets()
|
||||
{
|
||||
var savePath = options.o_outputFolder.Value;
|
||||
var toExportCount = parsedAssetsList.Count;
|
||||
var exportedCount = 0;
|
||||
|
||||
foreach (var asset in parsedAssetsList)
|
||||
{
|
||||
string exportPath;
|
||||
switch (options.o_groupAssetsBy.Value)
|
||||
{
|
||||
case AssetGroupOption.TypeName:
|
||||
exportPath = Path.Combine(savePath, asset.TypeString);
|
||||
break;
|
||||
case AssetGroupOption.ContainerPath:
|
||||
if (!string.IsNullOrEmpty(asset.Container))
|
||||
{
|
||||
exportPath = Path.Combine(savePath, Path.GetDirectoryName(asset.Container));
|
||||
}
|
||||
else
|
||||
{
|
||||
exportPath = savePath;
|
||||
}
|
||||
break;
|
||||
case AssetGroupOption.SourceFileName:
|
||||
if (string.IsNullOrEmpty(asset.SourceFile.originalPath))
|
||||
{
|
||||
exportPath = Path.Combine(savePath, asset.SourceFile.fileName + "_export");
|
||||
}
|
||||
else
|
||||
{
|
||||
exportPath = Path.Combine(savePath, Path.GetFileName(asset.SourceFile.originalPath) + "_export", asset.SourceFile.fileName);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
exportPath = savePath;
|
||||
break;
|
||||
}
|
||||
|
||||
exportPath += Path.DirectorySeparatorChar;
|
||||
try
|
||||
{
|
||||
switch (options.o_workMode.Value)
|
||||
{
|
||||
case WorkMode.ExportRaw:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportRawFile(asset, exportPath))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case WorkMode.Dump:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportDumpFile(asset, exportPath, options))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
case WorkMode.Export:
|
||||
Logger.Debug($"{options.o_workMode}: {asset.Type} : {asset.Container} : {asset.Text}");
|
||||
if (ExportConvertFile(asset, exportPath, options))
|
||||
{
|
||||
exportedCount++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Logger.Error($"{asset.SourceFile.originalPath}: [{$"{asset.Type}: {asset.Text}".Color(Ansi.BrightRed)}] : Export error\n{ex}");
|
||||
}
|
||||
Console.Write($"Exported [{exportedCount}/{toExportCount}]\r");
|
||||
}
|
||||
Console.WriteLine("");
|
||||
|
||||
if (exportedCount == 0)
|
||||
{
|
||||
Logger.Info("Nothing exported.");
|
||||
}
|
||||
else if (toExportCount > exportedCount)
|
||||
{
|
||||
Logger.Info($"Finished exporting {exportedCount} asset(s) to \"{options.o_outputFolder.Value.Color(Ansi.BrightYellow)}\".");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logger.Info($"Finished exporting {exportedCount} asset(s) to \"{options.o_outputFolder.Value.Color(Ansi.BrightGreen)}\".");
|
||||
}
|
||||
|
||||
if (toExportCount > exportedCount)
|
||||
{
|
||||
Logger.Info($"{toExportCount - exportedCount} asset(s) skipped (not extractable or file(s) already exist).");
|
||||
}
|
||||
}
|
||||
|
||||
public void ExportAssetList()
|
||||
{
|
||||
var savePath = options.o_outputFolder.Value;
|
||||
|
||||
switch (options.o_exportAssetList.Value)
|
||||
{
|
||||
case ExportListType.XML:
|
||||
var filename = Path.Combine(savePath, "assets.xml");
|
||||
var doc = new XDocument(
|
||||
new XElement("Assets",
|
||||
new XAttribute("filename", filename),
|
||||
new XAttribute("createdAt", DateTime.UtcNow.ToString("s")),
|
||||
parsedAssetsList.Select(
|
||||
asset => new XElement("Asset",
|
||||
new XElement("Name", asset.Text),
|
||||
new XElement("Container", asset.Container),
|
||||
new XElement("Type", new XAttribute("id", (int)asset.Type), asset.TypeString),
|
||||
new XElement("PathID", asset.m_PathID),
|
||||
new XElement("Source", asset.SourceFile.fullName),
|
||||
new XElement("Size", asset.FullSize)
|
||||
)
|
||||
)
|
||||
)
|
||||
);
|
||||
doc.Save(filename);
|
||||
|
||||
break;
|
||||
}
|
||||
Logger.Info($"Finished exporting asset list with {parsedAssetsList.Count} items.");
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user