Fixes and improvements for asset parsing via typetree

This commit is contained in:
VaDiM
2024-10-18 20:55:34 +03:00
parent 58ee2b8f1e
commit c37e2e65b7
12 changed files with 184 additions and 40 deletions

View File

@ -7,7 +7,6 @@ namespace CubismLive2DExtractor
{
class CubismMotion3Converter
{
private SerializedFile assetsFile;
private Dictionary<uint, string> bonePathHash = new Dictionary<uint, string>();
public List<ImportedKeyframedAnimation> AnimationList { get; protected set; } = new List<ImportedKeyframedAnimation>();
@ -30,7 +29,6 @@ namespace CubismLive2DExtractor
foreach (var animationClip in animationClips)
{
var iAnim = new ImportedKeyframedAnimation();
assetsFile = animationClip.assetsFile;
AnimationList.Add(iAnim);
iAnim.Name = animationClip.m_Name;
iAnim.SampleRate = animationClip.m_SampleRate;
@ -136,7 +134,7 @@ namespace CubismLive2DExtractor
target = "PartOpacity";
}
}
else if (binding.script.TryGet(out MonoScript script, assetsFile))
else if (binding.script.TryGet(out MonoScript script))
{
switch (script.m_ClassName)
{