Update readmes

This commit is contained in:
VaDiM
2023-09-12 03:36:03 +03:00
parent 2bd762e8f4
commit be4ced77ea
2 changed files with 35 additions and 15 deletions

View File

@ -89,13 +89,17 @@ AssetStudioModCLI <asset folder path> -g type
```
AssetStudioModCLI <asset folder path> -o <output folder path>
```
- Dump assets to a specified output folder
```
AssetStudioModCLI <asset folder path> -m dump -o <output folder path>
```
- Export Live2D Cubism models
```
AssetStudioModCLI <asset folder path> -m live2d
```
> When running in live2d mode you can only specify `-o`, `--log-level`, `--log-output`, `--export-asset-list`, `--unity-version` and `--assembly-folder` options.
Any other options will be ignored.
- Export all FBX objects (similar to "Export all objects (split)" in the GUI)
- Export all FBX objects (similar to "Export all objects (split)" option in the GUI)
```
AssetStudioModCLI <asset folder path> -m splitObjects
```
@ -142,6 +146,14 @@ AssetStudioModCLI <asset folder path> -t monobehaviour --assembly-folder <assemb
```
AssetStudioModCLI <asset folder path> --unity-version 2017.4.39f1
```
- Load assets of all types and show them (similar to "Display all assets" option in the GUI)
```
AssetStudioModCLI <asset folder path> -m info --load-all
```
- Load assets of all types and dump Material assets
```
AssetStudioModCLI <asset folder path> -m dump -t material --load-all
```
## GUI Usage
@ -157,7 +169,7 @@ Use **File->Extract file** or **File->Extract folder**.
### Export Assets, Live2D models
use **Export** menu.
Use **Export** menu.
### Export Model